Player Matchup

Ra
Ra
Parabellum_Redux
Ra
Level 78
God Stats
4W - 0L
1,741 SR
Queue Stats
29W - 25L
1,559 Elo+
Party 2
Nemesis
Nemesis
TheCatSlapper
Nemesis
Level 96
God Stats
2W - 0L
1,806 SR
Queue Stats
41W - 44L
1,526 Elo+
Solo
Bellona
Bellona
XGeneralDamageX
Bellona
Level 101
God Stats
2W - 0L
1,504 SR
Queue Stats
33W - 26L
1,570 Elo+
Party 2
Team Averages
Level 92
1,684 SR
1,552 Elo+

VS

Team Averages
Level 90
1,429 SR
1,432 Elo+
Hel
Hel
Xx_GIDEM_xX
Hel
Level 100
God Stats
0W - 1L
1,454 SR
Queue Stats
19W - 11L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
ZAKc-98
Heimdallr
Level 84
God Stats
3W - 6L
1,330 SR
Queue Stats
39W - 51L
1,371 Elo+
Party 1
Vamana
Vamana
galea-_-
Vamana
Level 85
God Stats
12W - 13L
1,503 SR
Queue Stats
26W - 26L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
10,138
724
13,606
10,977
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
12
2 / 3 / 7
9,413
672
7,020
11,350
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 0 / 8
9,744
696
11,328
9,765
8,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,502
607
6,897
7,872
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ZAKc-98
Heimdallr
11
0 / 5 / 3
7,985
570
11,076
13,712
5,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
galea-_-
Vamana
12
4 / 4 / 0
10,073
720
9,909
17,642
14,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Nemesis
2
3
7
1.83
W
4
0
8
8
L
0
3
4
0.67
L
Heimdallr
ZAKc-98
Heimdallr
0
5
3
0.3
L
Vamana
galea-_-
Vamana
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,954
Damage
27,882
32,092
Taken
39,226
17,583
Mitigated
22,522
16,133
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,606
1,554
5,546
5,495
10,977
4,039
1,152
2,270
8,431
59,519
0
W
Nemesis
7,020
2,118
0
2,130
11,350
4,969
0
2,293
8,907
0
29,843
W
11,328
2,288
1,403
1,559
9,765
8,575
1,570
1,811
7,772
0
32,781
L
6,897
572
8,908
3,711
7,872
3,159
374
2,863
4,889
31,379
0
L
Heimdallr
ZAKc-98
Heimdallr
11,076
4,651
0
0
13,712
5,001
335
4,903
8,599
0
36,382
L
Vamana
galea-_-
Vamana
9,909
3,307
575
2,857
17,642
14,362
0
5,908
11,344
0
34,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
26,560
181
Minions Killed
153
0
Camps Cleared
0
820,684
Distance Traveled
719,818
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,138
724
83
6
0
276,397
1
W
Nemesis
9,413
672
50
4
0
246,514
6
W
Bellona
9,744
696
48
3
0
297,773
4
L
Hel
8,502
607
55
4
0
244,513
1
L
Heimdallr
7,985
570
58
4
0
225,186
3
L
Vamana
10,073
720
40
3
0
250,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role