Player Matchup

Thor
Thor
DrJackal974
Thor
Level 16
God Stats
4W - 4L
1,239 SR
Queue Stats
371W - 420L
1,359 Elo+
Solo
Olorun
Olorun
Shaulius-mus
Olorun
Level 28
God Stats
27W - 27L
1,453 SR
Queue Stats
57W - 69L
1,446 Elo+
Solo
Cthulhu
Cthulhu
gukuu_Hy6aC
Cthulhu
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
82W - 98L
1,395 Elo+
Solo
Bellona
Bellona
lolowillems
Bellona
Level 14
God Stats
1W - 1L
1,363 SR
Queue Stats
2W - 1L
1,692 Elo+
Solo
Chiron
Chiron
mattymanson
Chiron
Level 27
God Stats
7W - 4L
1,700 SR
Queue Stats
143W - 170L
1,415 Elo+
Solo
Team Averages
Level 22
1,407 SR
1,461 Elo+

VS

Team Averages
Level 29
1,494 SR
1,453 Elo+
Kukulkan
Kukulkan
Dehne_One
Kukulkan
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Hera
Hera
SpecialForces181
Hera
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,363 Elo+
Party 1
Ares
Ares
basserschley
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
ready-minicab0
Yemoja
Level 29
God Stats
513W - 492L
1,470 SR
Queue Stats
601W - 610L
1,402 Elo+
Solo
Bellona
Bellona
uready2lose88
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 18
16,019
1,068
7,644
24,796
21,033
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
4 / 5 / 14
13,520
901
19,061
20,076
6,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
gukuu_Hy6aC
Cthulhu
20
4 / 12 / 24
15,344
1,023
17,268
32,607
39,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
lolowillems
Bellona
20
2 / 4 / 14
13,702
913
7,735
20,113
22,278
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chiron
20
25 / 3 / 10
19,309
1,287
45,195
21,069
8,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dehne_One
Kukulkan
20
6 / 3 / 18
15,022
1,001
21,978
8,045
3,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 18
17,186
1,146
49,906
12,472
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 10 / 22
16,527
1,102
19,311
35,903
51,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 1 / 23
15,155
1,010
13,019
13,827
19,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
1 / 21 / 16
13,323
888
6,520
35,093
21,507

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
131
37
Kills
34
34
Deaths
37
80
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dehne_One
Kukulkan
6
3
18
5
W
2
10
18
1.1
W
Olorun
4
5
14
2.2
L
13
2
18
11
L
12
10
22
2.3
W
Cthulhu
gukuu_Hy6aC
Cthulhu
4
12
24
1.33
W
Bellona
lolowillems
Bellona
2
4
14
2.25
W
Chiron
25
3
10
10
L
2
1
23
13.5
L
Bellona
1
21
16
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,903
Damage
110,734
118,661
Taken
105,340
97,927
Mitigated
99,918
19,390
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dehne_One
Kukulkan
21,978
1,019
0
415
8,045
3,106
0
1,372
6,673
52,074
0
W
7,644
596
472
2,189
24,796
21,033
0
21,108
3,688
0
25,125
W
Olorun
19,061
10,414
2,050
3,263
20,076
6,674
0
18,830
1,246
58,177
0
L
49,906
12,934
579
1,835
12,472
4,146
0
3,588
8,601
93,781
0
L
19,311
2,267
0
0
35,903
51,396
0
13,750
22,153
32,472
0
W
Cthulhu
gukuu_Hy6aC
Cthulhu
17,268
1,188
1,179
795
32,607
39,365
0
28,537
4,070
43,395
0
W
Bellona
lolowillems
Bellona
7,735
3,108
0
321
20,113
22,278
0
16,874
3,239
212
27,446
W
Chiron
45,195
28,963
802
8,319
21,069
8,577
0
18,788
2,204
0
93,855
L
13,019
1,555
2,307
2,502
13,827
19,763
0
3,941
9,467
36,084
0
L
Bellona
6,520
2,195
0
110
35,093
21,507
0
13,747
21,346
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,894
Gold Earned
77,213
300
Minions Killed
270
7
Camps Cleared
7
1,166,328
Distance Traveled
1,334,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,022
1,001
66
4
4
297,715
0
W
Thor
16,019
1,068
37
2
0
201,965
0
W
Olorun
13,520
901
68
5
1
218,993
0
L
Hera
17,186
1,146
102
7
2
294,052
1
L
Ares
16,527
1,102
16
1
1
282,098
0
W
Cthulhu
15,344
1,023
72
5
1
268,777
0
W
Bellona
13,702
913
52
3
3
210,657
0
W
Chiron
19,309
1,287
71
5
2
265,936
0
L
Yemoja
15,155
1,010
50
3
0
247,109
0
L
Bellona
13,323
888
36
2
0
213,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role