Player Matchup

Chiron
Chiron
ANFRANELI
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 118L
1,386 Elo+
Solo
Raijin
Raijin
Dionei Alves
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,199 Elo+
Solo
Kumbhakarna
Kumbhakarna
T4m4mO
Kumbhakarna
Level 8
God Stats
0W - 4L
1,304 SR
Queue Stats
11W - 7L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tdangerful
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,198 Elo+
Party 2
Odin
Odin
jayShibuya
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,277 Elo+

VS

Team Averages
Level 21
1,520 SR
1,372 Elo+
Bastet
Bastet
Fritszz
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 136L
1,472 Elo+
Party 1
Bellona
Bellona
GBouvierRamos
Bellona
Level 29
God Stats
11W - 10L
1,549 SR
Queue Stats
110W - 117L
1,467 Elo+
Party 1
Ullr
Ullr
Infortunado
Ullr
Level 27
God Stats
6W - 14L
1,328 SR
Queue Stats
138W - 161L
1,209 Elo+
Solo
Sobek
Sobek
Samkillua
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,213 Elo+
Solo
Nu Wa
Nu Wa
Sora09
Nu Wa
Level 5
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ANFRANELI
Chiron
18
7 / 6 / 1
12,107
484
9,161
20,131
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
10
0 / 6 / 0
8,198
328
2,445
9,637
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
T4m4mO
Kumbhakarna
17
4 / 6 / 3
11,311
452
14,057
23,529
18,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Tdangerful
Tsukuyomi
19
6 / 11 / 2
13,239
530
12,928
23,519
10,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 12 / 2
10,172
407
7,352
18,757
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fritszz
Bastet
20
16 / 4 / 5
15,093
604
19,209
19,034
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
3 / 3 / 7
13,290
532
9,084
14,600
12,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 4 / 7
11,825
473
11,799
16,540
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Samkillua
Sobek
17
1 / 8 / 6
11,538
462
4,070
20,176
26,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
Sora09
Nu Wa
20
16 / 3 / 9
16,006
640
26,311
13,952
5,288
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
20
Kills
41
41
Deaths
22
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
ANFRANELI
Chiron
7
6
1
1.25
L
Raijin
0
6
0
0
W
Bastet
Fritszz
Bastet
16
4
5
4.63
W
Bellona
3
3
7
2.17
W
5
4
7
2.13
W
Sobek
Samkillua
Sobek
1
8
6
0.5
W
Nu Wa
Sora09
Nu Wa
16
3
9
6.83
L
Kumbhakarna
T4m4mO
Kumbhakarna
4
6
3
0.92
L
Tsukuyomi
Tdangerful
Tsukuyomi
6
11
2
0.64
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,943
Damage
70,473
95,573
Taken
84,302
54,186
Mitigated
61,567
18,478
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ANFRANELI
Chiron
9,161
4,557
175
7,980
20,131
6,815
0
4,538
15,413
0
63,239
L
Raijin
2,445
160
0
44
9,637
2,637
482
3,055
6,442
39,271
0
W
Bastet
Fritszz
Bastet
19,209
7,936
0
6,589
19,034
11,012
1,703
1,956
16,898
0
109,794
W
Bellona
9,084
3,954
0
5,386
14,600
12,593
1,884
4,603
9,937
0
76,016
W
11,799
8,170
0
4,745
16,540
6,575
70
3,982
12,334
55
65,233
W
Sobek
Samkillua
Sobek
4,070
484
279
2,720
20,176
26,099
662
4,038
15,607
39,169
0
W
Nu Wa
Sora09
Nu Wa
26,311
9,407
0
4,189
13,952
5,288
2,375
1,751
11,961
126,174
0
L
Kumbhakarna
T4m4mO
Kumbhakarna
14,057
1,452
0
2,860
23,529
18,795
319
7,723
15,632
65,675
0
L
Tsukuyomi
Tdangerful
Tsukuyomi
12,928
2,386
0
5,766
23,519
10,071
147
6,019
17,272
0
94,070
L
7,352
2,624
0
1,653
18,757
15,868
0
8,135
10,390
454
33,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
67,752
467
Minions Killed
601
0
Camps Cleared
0
1,849,583
Distance Traveled
2,268,265
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,107
484
97
4
0
380,675
1
L
Raijin
8,198
328
58
2
0
302,583
0
W
Bastet
15,093
604
144
6
0
514,548
10
W
Bellona
13,290
532
158
6
0
453,995
1
W
Ullr
11,825
473
66
3
0
414,125
9
W
Sobek
11,538
462
63
3
0
428,144
3
W
Nu Wa
16,006
640
170
7
0
457,453
3
L
Kumbhakarna
11,311
452
92
4
0
411,474
9
L
Tsukuyomi
13,239
530
148
6
0
378,422
5
L
Odin
10,172
407
72
3
0
376,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role