Player Matchup

Serqet
Serqet
Ayamogul
Serqet
Level 27
God Stats
9W - 10L
1,539 SR
Queue Stats
78W - 67L
1,627 Elo+
Solo
Ullr
Ullr
DrHedron
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ElDiosKiwi
Sobek
Level 28
God Stats
6W - 6L
1,725 SR
Queue Stats
163W - 138L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Sviktaren
Cabrakan
Level 15
God Stats
2W - 2L
1,454 SR
Queue Stats
25W - 14L
1,706 Elo+
Party 1
Hou Yi
Hou Yi
Thisisjustajoke
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 29L
1,701 Elo+
Party 1
Team Averages
Level 24
1,544 SR
1,619 Elo+

VS

Team Averages
Level 19
1,630 SR
1,569 Elo+
Sylvanus
Sylvanus
Amonkus
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Dideldö
Danzaburou
Level 27
God Stats
13W - 8L
1,862 SR
Queue Stats
57W - 44L
1,700 Elo+
Party 2
Aphrodite
Aphrodite
Niklzz
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,457 Elo+
Party 3
Freya
Freya
WhyILongB
Freya
Level 8
God Stats
1W - 5L
1,395 SR
Queue Stats
6W - 12L
1,498 Elo+
Party 3
Nemesis
Nemesis
xSchnitzelBobx
Nemesis
Level 22
God Stats
0W - 2L
1,894 SR
Queue Stats
56W - 46L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ayamogul
Serqet
12
9 / 0 / 2
7,305
664
5,536
7,528
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
13
5 / 0 / 5
7,670
697
6,335
5,249
1,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
10
1 / 3 / 1
5,964
542
2,504
7,218
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Sviktaren
Cabrakan
9
1 / 0 / 4
5,756
523
1,940
5,078
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 4
6,024
548
4,482
4,959
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amonkus
Sylvanus
10
3 / 3 / 0
5,805
528
5,745
8,699
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Dideldö
Danzaburou
8
0 / 3 / 0
5,012
456
4,755
5,666
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Niklzz
Aphrodite
7
0 / 3 / 0
4,511
410
1,663
4,554
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
WhyILongB
Freya
7
0 / 5 / 0
4,286
390
576
4,909
1,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
5,000
455
1,712
8,094
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
3
3
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Amonkus
Sylvanus
3
3
0
1
W
Serqet
Ayamogul
Serqet
9
0
2
10
L
Danzaburou
Dideldö
Danzaburou
0
3
0
0
W
Ullr
5
0
5
7.5
W
Sobek
1
3
1
0.5
L
Aphrodite
Niklzz
Aphrodite
0
3
0
0
W
Cabrakan
Sviktaren
Cabrakan
1
0
4
3
W
3
0
4
5
L
Freya
WhyILongB
Freya
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
14,451
30,032
Taken
31,922
12,459
Mitigated
10,551
10,081
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Amonkus
Sylvanus
5,745
2,398
0
2,618
8,699
4,233
35
2,504
5,762
27,789
0
W
Serqet
Ayamogul
Serqet
5,536
725
0
2,634
7,528
2,480
130
1,286
6,242
0
37,388
L
Danzaburou
Dideldö
Danzaburou
4,755
2,686
0
1,366
5,666
1,318
56
644
4,866
0
34,809
W
Ullr
6,335
2,406
0
741
5,249
1,851
2,077
1,189
4,060
0
50,179
W
Sobek
2,504
348
0
3,225
7,218
3,416
0
4,330
2,888
24,005
0
L
Aphrodite
Niklzz
Aphrodite
1,663
564
672
1,188
4,554
1,616
22
1,296
3,258
7,101
0
W
Cabrakan
Sviktaren
Cabrakan
1,940
460
0
1,500
5,078
3,203
0
935
4,143
6,282
0
W
4,482
1,959
0
1,981
4,959
1,509
0
244
4,715
0
35,257
L
Freya
WhyILongB
Freya
576
144
0
798
4,909
1,352
0
0
4,909
9,032
0
L
1,712
553
0
2,558
8,094
2,032
0
0
7,701
0
22,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
24,614
337
Minions Killed
211
0
Camps Cleared
0
1,056,713
Distance Traveled
879,384
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,805
528
50
5
0
157,683
5
W
Serqet
7,305
664
84
8
0
266,861
0
L
Danzaburou
5,012
456
68
6
0
172,424
2
W
Ullr
7,670
697
113
10
0
204,126
4
W
Sobek
5,964
542
59
5
0
180,200
1
L
Aphrodite
4,511
410
13
1
0
182,154
0
W
Cabrakan
5,756
523
21
2
0
215,955
2
W
Hou Yi
6,024
548
60
5
0
189,571
3
L
Freya
4,286
390
22
2
0
167,582
2
L
Nemesis
5,000
455
58
5
0
199,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role