Player Matchup

Tsukuyomi
Tsukuyomi
Broof5
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
CallMeTIFF
Chang'e
Level 26
God Stats
2W - 0L
1,688 SR
Queue Stats
20W - 14L
1,504 Elo+
Solo
Tiamat
Tiamat
Hellwalker2004
Tiamat
Level 25
God Stats
2W - 4L
1,444 SR
Queue Stats
2W - 4L
1,101 Elo+
Solo
Achilles
Achilles
TheHardyMagic
Achilles
Level 24
God Stats
16W - 8L
1,420 SR
Queue Stats
130W - 171L
1,349 Elo+
Solo
Artemis
Artemis
hiDerrick
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,670 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,425 Elo+

VS

Team Averages
Level 15
1,532 SR
1,490 Elo+
Camazotz
Camazotz
ADANWARRIOR13
Camazotz
Level 15
God Stats
6W - 8L
1,719 SR
Queue Stats
254W - 243L
1,776 Elo+
Solo
Ymir
Ymir
Autumn610
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,666 Elo+
Solo
Bacchus
Bacchus
Despondency21
Bacchus
Level 26
God Stats
43W - 30L
1,486 SR
Queue Stats
201W - 216L
1,278 Elo+
Party 1
Thanatos
Thanatos
FreewillOrange8
Thanatos
Level 23
God Stats
23W - 24L
1,455 SR
Queue Stats
165W - 187L
1,230 Elo+
Party 1
Set
Set
iOwnBirbs
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Broof5
Tsukuyomi
12
2 / 16 / 6
9,934
355
2,668
19,548
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
CallMeTIFF
Chang'e
20
18 / 5 / 15
15,083
539
34,749
24,548
20,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 5 / 12
14,228
508
28,465
17,216
13,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheHardyMagic
Achilles
19
4 / 6 / 7
13,161
470
16,150
25,256
18,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
hiDerrick
Artemis
18
8 / 7 / 13
12,826
458
19,965
15,610
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ADANWARRIOR13
Camazotz
20
19 / 5 / 4
15,755
563
39,115
49,633
31,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
18
6 / 8 / 12
12,101
432
12,665
27,068
25,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
16
3 / 5 / 3
11,110
397
11,359
21,890
13,823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
16
5 / 9 / 5
11,581
414
5,114
16,981
6,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 16 / 2
9,707
347
5,147
17,783
6,549
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
43
Kills
36
39
Deaths
43
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ADANWARRIOR13
Camazotz
19
5
4
4.2
L
Ymir
6
8
12
1.5
W
Tsukuyomi
Broof5
Tsukuyomi
2
16
6
0.31
W
Chang'e
CallMeTIFF
Chang'e
18
5
15
5.1
L
Bacchus
3
5
3
0.9
L
Thanatos
5
9
5
0.83
W
11
5
12
3.4
W
Achilles
TheHardyMagic
Achilles
4
6
7
1.25
W
Artemis
hiDerrick
Artemis
8
7
13
2.07
L
3
16
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,997
Damage
73,400
102,178
Taken
133,355
65,782
Mitigated
84,366
28,154
Healing
49,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ADANWARRIOR13
Camazotz
39,115
13,343
0
37,108
49,633
31,906
0
20,023
29,279
0
141,607
L
Ymir
12,665
1,303
0
1,010
27,068
25,365
0
15,412
11,261
47,478
0
W
Tsukuyomi
Broof5
Tsukuyomi
2,668
1,604
0
385
19,548
6,471
715
4,683
14,625
0
15,226
W
Chang'e
CallMeTIFF
Chang'e
34,749
5,371
7,134
10,336
24,548
20,452
3,669
4,926
19,307
83,707
0
L
Bacchus
11,359
1,712
0
3,887
21,890
13,823
328
8,579
13,210
56,166
0
L
Thanatos
5,114
1,161
0
7,443
16,981
6,723
1,414
8,953
7,827
0
49,124
W
28,465
2,421
0
3,139
17,216
13,324
2,546
3,054
14,043
88,172
0
W
Achilles
TheHardyMagic
Achilles
16,150
7,768
778
6,082
25,256
18,302
1,238
7,633
17,543
0
85,440
W
Artemis
hiDerrick
Artemis
19,965
10,088
0
300
15,610
7,233
4,537
3,728
11,560
0
77,246
L
5,147
1,823
0
30
17,783
6,549
336
8,985
8,564
0
28,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,232
Gold Earned
60,254
492
Minions Killed
484
0
Camps Cleared
0
2,269,311
Distance Traveled
2,287,215
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
15,755
563
174
6
0
473,653
0
L
Ymir
12,101
432
80
3
0
497,765
0
W
Tsukuyomi
9,934
355
30
1
0
379,003
1
W
Chang'e
15,083
539
115
4
0
520,021
0
L
Bacchus
11,110
397
83
3
0
475,861
1
L
Thanatos
11,581
414
108
4
0
449,953
3
W
Tiamat
14,228
508
120
4
0
464,656
2
W
Achilles
13,161
470
111
4
0
470,109
4
W
Artemis
12,826
458
116
4
0
435,522
2
L
Set
9,707
347
39
1
0
389,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role