Player Matchup

Thanatos
Thanatos
Aezuy
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Party 1
Ares
Ares
Ronnyjeremy08
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo
Ra
Ra
chenmengliang
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,297 Elo+

VS

Team Averages
Level 44
1,423 SR
1,425 Elo+
Ravana
Ravana
HighTydez
Ravana
Level 44
God Stats
2W - 1L
1,616 SR
Queue Stats
21W - 27L
1,501 Elo+
Solo
Merlin
Merlin
Swole Spaghetti
Merlin
Level 23
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 2L
1,380 Elo+
Solo
Fenrir
Fenrir
crazy legend 27
Fenrir
Level 65
God Stats
5W - 9L
1,357 SR
Queue Stats
203W - 230L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aezuy
Thanatos
13
6 / 5 / 3
11,224
702
11,039
14,665
6,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 5 / 5
9,817
614
2,641
13,816
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 6 / 6
10,635
665
4,983
10,610
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HighTydez
Ravana
15
7 / 7 / 6
11,826
739
12,461
10,173
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 2 / 7
12,375
773
15,696
12,006
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 1 / 4
9,139
571
2,227
4,257
1,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
14
16
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aezuy
Thanatos
6
5
3
1.5
W
Ravana
HighTydez
Ravana
7
7
6
1.43
L
0
5
5
0.5
W
6
2
7
4.75
L
4
6
6
1.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
30,384
39,091
Taken
26,436
18,346
Mitigated
10,652
12,057
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aezuy
Thanatos
11,039
3,892
0
7,184
14,665
6,309
504
4,554
9,801
0
43,770
W
Ravana
HighTydez
Ravana
12,461
3,685
0
794
10,173
4,907
768
2,536
7,637
0
40,702
L
2,641
320
0
1,041
13,816
8,212
254
5,285
8,277
14,395
0
W
15,696
661
0
3,889
12,006
4,366
1,606
3,756
8,250
94,751
0
L
4,983
770
1,362
2,470
10,610
3,825
450
5,027
5,237
48,739
0
W
2,227
594
159
756
4,257
1,379
0
1,605
2,652
0
5,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
33,340
168
Minions Killed
202
0
Camps Cleared
0
745,137
Distance Traveled
693,687
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,224
702
50
3
0
263,588
5
W
Ravana
11,826
739
41
3
0
280,718
1
L
Ares
9,817
614
33
2
0
226,395
3
W
Merlin
12,375
773
152
10
0
280,160
3
L
Ra
10,635
665
85
5
0
255,154
2
W
Fenrir
9,139
571
9
1
0
132,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role