Player Matchup

Ra
Ra
Fredigold
Ra
Level 17
God Stats
1W - 3L
1,404 SR
Queue Stats
18W - 29L
1,255 Elo+
Solo
Olorun
Olorun
Joy_Boy777
Olorun
Level 27
God Stats
0W - 2L
1,291 SR
Queue Stats
121W - 119L
1,417 Elo+
Solo
Vulcan
Vulcan
Korey_Kohlman
Vulcan
Level 16
God Stats
29W - 20L
1,689 SR
Queue Stats
34W - 21L
1,688 Elo+
Solo
Hun Batz
Hun Batz
Pheonix down241
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,538 Elo+
Solo
Guan Yu
Guan Yu
pietrotattoo095
Guan Yu
Level 15
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,461 Elo+

VS

Team Averages
Level 20
1,519 SR
1,491 Elo+
Ra
Ra
FilthyToilets
Ra
Level 22
God Stats
20W - 13L
1,647 SR
Queue Stats
384W - 336L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
JhokrGhell
Tsukuyomi
Level 26
God Stats
7W - 6L
1,507 SR
Queue Stats
23W - 16L
1,258 Elo+
Solo
Apollo
Apollo
LexLex3995
Apollo
Level 29
God Stats
1W - 1L
1,547 SR
Queue Stats
28W - 22L
1,415 Elo+
Solo
Ymir
Ymir
Rabbidbeast44
Ymir
Level 16
God Stats
2W - 1L
1,392 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Chiron
Chiron
least-muddle8
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
10,064
774
586
771
175
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Joy_Boy777
Olorun
20
3 / 9 / 11
13,313
1,024
16,214
19,081
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
9 / 1 / 8
15,041
1,157
35,794
16,633
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
15
1 / 2 / 2
10,500
808
2,599
4,379
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 12 / 8
13,550
1,042
10,104
38,274
38,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
14,366
1,105
20,233
9,230
3,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JhokrGhell
Tsukuyomi
19
8 / 6 / 11
13,769
1,059
17,344
16,931
9,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
LexLex3995
Apollo
20
5 / 1 / 9
13,858
1,066
13,236
12,524
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
1 / 6 / 15
12,381
952
6,963
20,312
16,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 4 / 7
12,576
967
13,772
14,839
4,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
18
Kills
25
25
Deaths
18
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
0
1
2
1
W
Tsukuyomi
JhokrGhell
Tsukuyomi
8
6
11
2.25
L
Olorun
Joy_Boy777
Olorun
3
9
11
0.94
L
9
1
8
13
W
Apollo
LexLex3995
Apollo
5
1
9
9.5
L
Hun Batz
1
2
2
1
W
1
6
15
1.42
W
4
4
7
1.88
L
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,297
Damage
71,548
79,138
Taken
73,836
55,739
Mitigated
38,457
11,295
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,233
1,662
4,391
3,808
9,230
3,587
0
5,218
3,850
59,671
0
L
586
156
38
56
771
175
0
0
771
862
0
W
Tsukuyomi
JhokrGhell
Tsukuyomi
17,344
6,213
0
96
16,931
9,016
0
10,974
5,735
0
31,991
L
Olorun
Joy_Boy777
Olorun
16,214
7,904
946
2,480
19,081
8,515
0
7,101
11,980
39,208
0
L
35,794
10,298
0
2,777
16,633
6,909
0
6,851
9,782
62,825
0
W
Apollo
LexLex3995
Apollo
13,236
9,246
0
1,690
12,524
4,395
0
9,116
3,163
0
56,048
L
Hun Batz
2,599
811
0
0
4,379
1,497
0
1,669
2,710
0
5,333
W
6,963
937
0
0
20,312
16,975
0
15,195
4,795
15,661
0
W
13,772
4,960
896
2,159
14,839
4,484
0
10,848
3,699
0
32,594
L
10,104
1,195
780
4,218
38,274
38,643
0
11,575
26,699
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
66,950
189
Minions Killed
291
5
Camps Cleared
6
769,798
Distance Traveled
1,219,619
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,366
1,105
109
8
2
276,101
0
L
Ra
10,064
774
1
0
1
21,457
0
W
Tsukuyomi
13,769
1,059
18
1
0
232,401
1
L
Olorun
13,313
1,024
32
2
1
174,034
0
L
Vulcan
15,041
1,157
78
6
2
265,555
0
W
Apollo
13,858
1,066
113
9
2
260,012
3
L
Hun Batz
10,500
808
11
1
0
70,756
0
W
Ymir
12,381
952
14
1
1
205,293
1
W
Chiron
12,576
967
37
3
1
245,812
0
L
Guan Yu
13,550
1,042
67
5
1
237,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role