Player Matchup

Pele
Pele
DragonBlade52
Pele
Level 8
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Jabreezy4649
Vulcan
Level 26
God Stats
3W - 4L
1,131 SR
Queue Stats
375W - 455L
1,219 Elo+
Solo
Chaac
Chaac
OA1_fally0801
Chaac
Level 27
God Stats
2W - 3L
1,542 SR
Queue Stats
78W - 124L
1,299 Elo+
Solo
Sobek
Sobek
SteezyAsFuhk
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
xXKarrotzXx
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,404 Elo+

VS

Team Averages
Level 24
1,499 SR
1,401 Elo+
Neith
Neith
ICEBEAST12
Neith
Level 29
God Stats
11W - 7L
1,709 SR
Queue Stats
67W - 76L
1,500 Elo+
Solo
Zeus
Zeus
Miguel15832
Zeus
Level 28
God Stats
4W - 6L
1,243 SR
Queue Stats
161W - 149L
1,490 Elo+
Solo
Arachne
Arachne
enorm_bob
Arachne
Level 26
God Stats
5W - 7L
1,571 SR
Queue Stats
134W - 157L
1,366 Elo+
Party 2
Mulan
Mulan
evanajf
Mulan
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 9L
1,284 Elo+
Solo
Heimdallr
Heimdallr
leemaringo
Heimdallr
Level 17
God Stats
5W - 5L
1,470 SR
Queue Stats
205W - 205L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,509
542
2,100
7,246
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
0 / 8 / 1
5,142
429
4,351
7,524
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 0
5,597
466
1,754
8,309
3,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,757
480
1,976
8,927
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 1
4,865
405
1,345
6,963
1,929
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
4,002
334
0
0
0
14
6 / 2 / 5
7,888
657
6,812
6,329
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
enorm_bob
Arachne
11
9 / 2 / 5
7,492
624
6,477
7,698
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
evanajf
Mulan
14
7 / 0 / 1
7,884
657
5,346
6,332
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
leemaringo
Heimdallr
11
1 / 0 / 2
6,723
560
4,627
3,785
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
23
24
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Neith
0
0
0
0
L
Vulcan
0
8
1
0.06
W
6
2
5
4.25
L
0
5
0
0
L
0
2
0
0
W
Arachne
enorm_bob
Arachne
9
2
5
5.75
W
Mulan
evanajf
Mulan
7
0
1
7.5
W
Heimdallr
leemaringo
Heimdallr
1
0
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,526
Damage
23,262
38,969
Taken
24,144
17,764
Mitigated
10,568
5,971
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
639
0
846
7,246
1,987
0
868
6,326
0
23,661
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
4,351
1,721
0
528
7,524
2,572
0
4,211
3,063
16,415
0
W
6,812
1,625
0
1,466
6,329
1,822
139
2,786
3,315
50,548
0
L
1,754
238
0
1,628
8,309
3,317
932
0
7,979
0
22,065
L
1,976
352
0
1,975
8,927
7,959
0
1,011
7,894
18,997
0
W
Arachne
enorm_bob
Arachne
6,477
5,387
0
709
7,698
2,411
0
2,065
5,543
0
26,099
W
Mulan
evanajf
Mulan
5,346
920
0
3,453
6,332
5,224
1,897
0
6,332
0
37,570
W
Heimdallr
leemaringo
Heimdallr
4,627
2,874
0
0
3,785
1,111
982
1,158
2,627
0
29,362
L
1,345
699
0
994
6,963
1,929
0
396
6,505
0
12,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
33,989
169
Minions Killed
291
0
Camps Cleared
0
1,114,854
Distance Traveled
852,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,509
542
43
4
0
260,644
0
W
Neith
4,002
334
0
0
0
0
0
L
Vulcan
5,142
429
34
3
0
196,987
0
W
Zeus
7,888
657
100
8
0
201,855
0
L
Chaac
5,597
466
44
4
0
215,036
0
L
Sobek
5,757
480
26
2
0
220,690
0
W
Arachne
7,492
624
48
4
0
233,028
0
W
Mulan
7,884
657
88
7
0
202,043
4
W
Heimdallr
6,723
560
55
5
0
215,854
0
L
Thor
4,865
405
22
2
0
221,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role