Player Matchup

Terra
Terra
Harmonieduchaos
Terra
Level 126
God Stats
5W - 2L
1,508 SR
Queue Stats
158W - 146L
1,532 Elo+
Solo
Cupid
Cupid
JustEdd
Cupid
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 97L
1,425 Elo+
Solo
Merlin
Merlin
Maddis307
Merlin
Level 138
God Stats
5W - 1L
1,735 SR
Queue Stats
198W - 191L
1,533 Elo+
Solo
Da Ji
Da Ji
NerdPhoenix
Da Ji
Level 86
God Stats
4W - 2L
1,697 SR
Queue Stats
496W - 461L
1,504 Elo+
Solo
Khepri
Khepri
protkast
Khepri
Level 67
God Stats
4W - 2L
1,370 SR
Queue Stats
379W - 392L
1,384 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,476 Elo+

VS

Team Averages
Level 92
1,442 SR
1,475 Elo+
Baron Samedi
Baron Samedi
Bycarlox
Baron Samedi
Level 82
God Stats
7W - 12L
1,565 SR
Queue Stats
440W - 448L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JamesPirate
Xbalanque
Level 53
God Stats
84W - 64L
1,630 SR
Queue Stats
422W - 427L
1,461 Elo+
Solo
Fafnir
Fafnir
Ksomys
Fafnir
Level 108
God Stats
1W - 6L
1,285 SR
Queue Stats
175W - 183L
1,437 Elo+
Solo
Kali
Kali
XxMONYxX
Kali
Level 67
God Stats
8W - 11L
1,436 SR
Queue Stats
260W - 280L
1,455 Elo+
Solo
Ah Puch
Ah Puch
ramsaytom
Ah Puch
Level 149
God Stats
0W - 3L
1,293 SR
Queue Stats
344W - 346L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,587
599
2,158
9,359
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
JustEdd
Cupid
10
3 / 1 / 1
6,315
574
5,178
5,211
1,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Maddis307
Merlin
12
1 / 0 / 0
6,764
615
1,460
3,292
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
6,529
594
4,281
7,287
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
protkast
Khepri
9
0 / 0 / 3
5,704
519
1,534
4,249
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bycarlox
Baron Samedi
11
3 / 2 / 1
6,455
587
7,056
7,117
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
JamesPirate
Xbalanque
8
0 / 2 / 0
5,037
458
2,768
5,863
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Ksomys
Fafnir
7
0 / 2 / 0
4,920
447
1,333
5,869
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
7
1 / 0 / 0
4,905
446
1,266
3,509
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
ramsaytom
Ah Puch
11
1 / 1 / 0
6,176
561
3,573
4,285
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
5
5
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bycarlox
Baron Samedi
3
2
1
1.75
W
1
4
1
0.38
L
Xbalanque
JamesPirate
Xbalanque
0
2
0
0
W
Cupid
JustEdd
Cupid
3
1
1
3.5
L
Fafnir
Ksomys
Fafnir
0
2
0
0
W
Merlin
Maddis307
Merlin
1
0
0
1
W
2
0
1
2.5
L
Kali
1
0
0
1
W
Khepri
protkast
Khepri
0
0
3
1.5
L
Ah Puch
ramsaytom
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
15,996
29,398
Taken
26,643
12,579
Mitigated
10,527
11,544
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bycarlox
Baron Samedi
7,056
1,020
19
2,710
7,117
3,609
168
2,078
5,039
33,433
0
W
2,158
230
157
2,379
9,359
5,350
540
6,282
2,649
21,433
0
L
Xbalanque
JamesPirate
Xbalanque
2,768
1,021
0
2,010
5,863
1,413
0
260
5,603
0
29,347
W
Cupid
JustEdd
Cupid
5,178
2,573
81
2,435
5,211
1,542
761
987
4,178
0
32,614
L
Fafnir
Ksomys
Fafnir
1,333
367
0
1,590
5,869
3,390
0
1,770
4,025
7,297
0
W
Merlin
Maddis307
Merlin
1,460
96
0
874
3,292
1,021
0
1,218
1,882
42,523
0
W
4,281
1,158
0
4,153
7,287
2,496
0
1,421
5,756
0
39,509
L
Kali
1,266
905
0
392
3,509
831
162
129
3,380
0
18,781
W
Khepri
protkast
Khepri
1,534
214
0
1,465
4,249
2,170
307
1,232
2,971
14,348
0
L
Ah Puch
ramsaytom
Ah Puch
3,573
6
0
1,734
4,285
1,284
0
777
3,444
35,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
27,493
337
Minions Killed
263
0
Camps Cleared
0
1,017,870
Distance Traveled
912,928
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,455
587
69
6
0
156,711
5
W
Terra
6,587
599
51
5
0
200,478
2
L
Xbalanque
5,037
458
59
5
0
176,818
2
W
Cupid
6,315
574
76
7
0
170,071
1
L
Fafnir
4,920
447
12
1
0
184,623
3
W
Merlin
6,764
615
115
10
0
216,343
2
W
Da Ji
6,529
594
83
8
0
228,713
2
L
Kali
4,905
446
44
4
0
194,307
0
W
Khepri
5,704
519
12
1
0
202,265
2
L
Ah Puch
6,176
561
79
7
0
200,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role