Player Matchup

Cerberus
Cerberus
DelTaPieTro
Cerberus
Level 39
God Stats
7W - 21L
1,297 SR
Queue Stats
30W - 63L
1,304 Elo+
Party 2
Neith
Neith
Kiittyxcv
Neith
Level 102
God Stats
23W - 34L
1,414 SR
Queue Stats
295W - 337L
1,401 Elo+
Solo
Achilles
Achilles
Sandmoney
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,379 Elo+
Party 1
Loki
Loki
Stermat
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,379 Elo+
Party 1
Anubis
Anubis
matador123829
Anubis
Level 67
God Stats
2W - 1L
1,527 SR
Queue Stats
115W - 141L
1,395 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,372 Elo+

VS

Team Averages
Level 92
1,416 SR
1,414 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Furdip
King Arthur
Level 89
God Stats
2W - 4L
1,151 SR
Queue Stats
131W - 133L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
God-_-king-_-300
Gilgamesh
Level 63
God Stats
8W - 4L
1,514 SR
Queue Stats
87W - 61L
1,427 Elo+
Solo
Cupid
Cupid
Millanomics
Cupid
Level 62
God Stats
83W - 91L
1,413 SR
Queue Stats
288W - 316L
1,393 Elo+
Solo
Yemoja
Yemoja
go-my_nuggets
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 197L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DelTaPieTro
Cerberus
11
2 / 7 / 3
7,654
425
5,722
14,915
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kiittyxcv
Neith
13
3 / 3 / 3
8,137
452
9,406
10,690
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Sandmoney
Achilles
14
1 / 1 / 0
7,689
427
10,205
13,898
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Stermat
Loki
11
1 / 5 / 2
7,159
398
4,209
12,256
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 0
8,498
472
8,725
14,475
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 0 / 6
9,974
554
10,434
8,581
5,092
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Furdip
King Arthur
17
3 / 1 / 1
10,128
563
11,115
19,334
12,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
15
5 / 0 / 8
9,551
531
7,379
12,411
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 4 / 5
9,971
554
11,884
11,216
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 14
9,300
517
7,621
14,281
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
19
19
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
6
4
L
Cerberus
DelTaPieTro
Cerberus
2
7
3
0.5
W
King Arthur
Furdip
King Arthur
3
1
1
3.5
W
Gilgamesh
5
0
8
9
L
Neith
Kiittyxcv
Neith
3
3
3
1.5
W
8
4
5
2.63
L
Achilles
Sandmoney
Achilles
1
1
0
1
L
Loki
Stermat
Loki
1
5
2
0.4
W
2
3
14
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,267
Damage
48,433
66,234
Taken
65,823
36,523
Mitigated
37,065
22,408
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,434
543
0
5,387
8,581
5,092
1,888
3,295
5,286
71,309
0
L
Cerberus
DelTaPieTro
Cerberus
5,722
117
288
2,658
14,915
11,482
0
3,408
11,507
26,572
0
W
King Arthur
Furdip
King Arthur
11,115
1,001
0
5,849
19,334
12,168
212
1,621
17,713
0
68,179
W
Gilgamesh
7,379
1,764
501
6,206
12,411
4,618
270
2,649
9,762
0
48,526
L
Neith
Kiittyxcv
Neith
9,406
2,678
0
4,474
10,690
3,556
0
2,637
8,053
0
57,925
W
11,884
7,102
595
4,890
11,216
4,402
2,122
2,591
8,625
0
68,500
L
Achilles
Sandmoney
Achilles
10,205
1,402
0
3,270
13,898
10,165
0
737
13,161
0
42,139
L
Loki
Stermat
Loki
4,209
668
0
3,526
12,256
3,687
0
2,423
9,833
0
36,690
W
7,621
1,786
1,583
4,143
14,281
10,785
353
4,291
9,990
27,507
0
L
8,725
73
0
8,192
14,475
7,633
357
8,850
5,625
61,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
48,924
437
Minions Killed
516
0
Camps Cleared
0
1,564,704
Distance Traveled
1,603,033
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,974
554
130
7
0
360,557
6
L
Cerberus
7,654
425
46
3
0
317,935
5
W
King Arthur
10,128
563
133
7
0
317,587
1
W
Gilgamesh
9,551
531
90
5
0
338,184
2
L
Neith
8,137
452
115
6
0
297,042
1
W
Cupid
9,971
554
124
7
0
293,022
1
L
Achilles
7,689
427
79
4
0
312,244
0
L
Loki
7,159
398
69
4
0
357,171
1
W
Yemoja
9,300
517
39
2
0
293,683
5
L
Anubis
8,498
472
128
7
0
280,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role