Player Matchup

Geb
Geb
GenuineJahseh
Geb
Level 81
God Stats
26W - 9L
1,659 SR
Queue Stats
226W - 164L
1,647 Elo+
Party 2
Anhur
Anhur
JReedy
Anhur
Level 19
God Stats
12W - 12L
1,722 SR
Queue Stats
195W - 127L
1,713 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JamzyMan
Cu Chulainn
Level 22
God Stats
19W - 8L
1,760 SR
Queue Stats
40W - 26L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
TheBakess
Ah Puch
Level 13
God Stats
1W - 0L
1,918 SR
Queue Stats
11W - 11L
1,296 Elo+
Solo
Set
Set
likebanana321
Set
Level 27
God Stats
1W - 2L
1,094 SR
Queue Stats
48W - 45L
1,489 Elo+
Solo
Team Averages
Level 32
1,631 SR
1,543 Elo+

VS

Team Averages
Level 19
1,424 SR
1,397 Elo+
Bellona
Bellona
Aspy83
Bellona
Level 23
God Stats
2W - 4L
1,515 SR
Queue Stats
9W - 12L
1,369 Elo+
Solo
Medusa
Medusa
Casioca1
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,342 Elo+
Party 1
Merlin
Merlin
VireGule
Merlin
Level 18
God Stats
2W - 2L
1,140 SR
Queue Stats
76W - 43L
1,565 Elo+
Solo
Nemesis
Nemesis
YellowMike
Nemesis
Level 24
God Stats
15W - 16L
1,579 SR
Queue Stats
248W - 274L
1,385 Elo+
Solo
Ah Puch
Ah Puch
YourMаjesty
Ah Puch
Level 16
God Stats
4W - 5L
1,388 SR
Queue Stats
11W - 24L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 21
10,497
500
9,770
16,604
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
JReedy
Anhur
19
11 / 3 / 8
12,809
610
17,360
14,777
6,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
JamzyMan
Cu Chulainn
17
8 / 2 / 9
11,707
557
13,748
18,510
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
TheBakess
Ah Puch
18
2 / 3 / 8
11,752
560
12,681
15,590
6,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 2 / 5
12,964
617
13,702
15,455
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aspy83
Bellona
12
0 / 8 / 1
9,005
429
6,493
22,031
14,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Casioca1
Medusa
13
4 / 8 / 1
9,172
437
8,722
13,466
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
VireGule
Merlin
16
1 / 4 / 3
9,374
446
7,742
11,709
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
YellowMike
Nemesis
15
6 / 6 / 2
10,146
483
10,529
19,044
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
YourMаjesty
Ah Puch
13
1 / 8 / 5
8,172
389
11,914
18,132
5,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
34
Kills
12
12
Deaths
34
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aspy83
Bellona
0
8
1
0.06
L
Medusa
Casioca1
Medusa
4
8
1
0.56
W
0
2
21
5.25
W
Anhur
JReedy
Anhur
11
3
8
5
W
Cu Chulainn
JamzyMan
Cu Chulainn
8
2
9
6.25
W
Ah Puch
TheBakess
Ah Puch
2
3
8
2
L
Merlin
VireGule
Merlin
1
4
3
0.63
L
Nemesis
YellowMike
Nemesis
6
6
2
1.17
L
Ah Puch
YourMаjesty
Ah Puch
1
8
5
0.44
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,261
Damage
45,400
80,936
Taken
84,382
53,441
Mitigated
38,420
25,952
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aspy83
Bellona
6,493
952
0
2,468
22,031
14,983
243
4,545
16,916
4,427
27,920
L
Medusa
Casioca1
Medusa
8,722
4,789
0
400
13,466
3,873
44
3,111
10,295
0
41,934
W
9,770
518
0
4,857
16,604
14,747
266
5,451
11,153
31,334
0
W
Anhur
JReedy
Anhur
17,360
11,522
0
6,589
14,777
6,569
3,226
4,161
10,616
0
86,315
W
Cu Chulainn
JamzyMan
Cu Chulainn
13,748
2,608
0
4,815
18,510
17,246
198
2,392
16,118
7,272
52,559
W
Ah Puch
TheBakess
Ah Puch
12,681
390
0
7,856
15,590
6,639
2,776
5,488
10,102
88,661
0
L
Merlin
VireGule
Merlin
7,742
527
0
740
11,709
4,515
0
4,425
7,284
67,253
0
L
Nemesis
YellowMike
Nemesis
10,529
5,072
0
4,898
19,044
9,212
0
5,046
13,698
0
48,245
L
Ah Puch
YourMаjesty
Ah Puch
11,914
631
0
5,110
18,132
5,837
0
7,328
10,714
38,268
0
W
13,702
5,834
0
1,835
15,455
8,240
2,419
3,571
11,884
0
107,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
45,869
612
Minions Killed
418
0
Camps Cleared
0
1,942,240
Distance Traveled
1,729,018
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,005
429
65
3
0
360,509
4
L
Medusa
9,172
437
77
4
0
300,345
3
W
Geb
10,497
500
31
1
0
421,479
6
W
Anhur
12,809
610
161
8
0
330,477
6
W
Cu Chulainn
11,707
557
101
5
0
364,827
3
W
Ah Puch
11,752
560
162
8
0
402,391
7
L
Merlin
9,374
446
122
6
0
312,437
2
L
Nemesis
10,146
483
95
5
0
420,899
2
L
Ah Puch
8,172
389
59
3
0
334,828
2
W
Set
12,964
617
157
7
0
423,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role