Player Matchup

Raijin
Raijin
Hornetz
Raijin
Level 57
God Stats
1W - 7L
1,212 SR
Queue Stats
581W - 610L
1,468 Elo+
Solo
Cthulhu
Cthulhu
JD_Malplacer
Cthulhu
Level 15
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MegaNOUB247
Kumbhakarna
Level 54
God Stats
2W - 3L
1,260 SR
Queue Stats
176W - 164L
1,370 Elo+
Party 1
Nemesis
Nemesis
csneakers420
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Solo
Ymir
Ymir
jammuboi
Ymir
Level 53
God Stats
2W - 4L
1,497 SR
Queue Stats
173W - 161L
1,386 Elo+
Party 1
Team Averages
Level 39
1,427 SR
1,401 Elo+

VS

Team Averages
Level 92
1,513 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KeijiAmano
Olorun
Level 89
God Stats
1W - 0L
1,354 SR
Queue Stats
106W - 104L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
SteadyDabbing
Sun Wukong
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
214W - 183L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
XxbadashchickxX
Gilgamesh
Level 148
God Stats
1W - 5L
1,225 SR
Queue Stats
264W - 308L
1,352 Elo+
Solo
Cabrakan
Cabrakan
ZombiePrey
Cabrakan
Level 36
God Stats
1W - 0L
1,768 SR
Queue Stats
29W - 52L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hornetz
Raijin
16
9 / 7 / 4
10,701
973
20,274
14,076
6,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JD_Malplacer
Cthulhu
15
1 / 8 / 11
8,427
766
12,859
17,736
15,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MegaNOUB247
Kumbhakarna
14
1 / 8 / 5
8,142
740
7,048
21,905
16,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
csneakers420
Nemesis
11
0 / 9 / 5
6,959
633
4,181
11,407
4,921
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
16
5 / 10 / 9
10,200
927
14,617
22,396
17,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 3 / 26
9,739
885
16,106
11,137
5,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
KeijiAmano
Olorun
16
8 / 5 / 22
10,197
927
10,850
13,247
6,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SteadyDabbing
Sun Wukong
18
11 / 3 / 24
11,503
1,046
21,826
16,361
12,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
XxbadashchickxX
Gilgamesh
16
9 / 4 / 19
10,336
940
11,170
19,857
11,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
ZombiePrey
Cabrakan
17
8 / 2 / 27
11,290
1,026
16,335
18,086
18,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
160
16
Kills
42
42
Deaths
17
34
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
26
6.33
L
Raijin
Hornetz
Raijin
9
7
4
1.57
L
Cthulhu
JD_Malplacer
Cthulhu
1
8
11
0.81
W
Olorun
KeijiAmano
Olorun
8
5
22
3.8
L
Kumbhakarna
MegaNOUB247
Kumbhakarna
1
8
5
0.44
W
Sun Wukong
SteadyDabbing
Sun Wukong
11
3
24
7.67
W
Gilgamesh
XxbadashchickxX
Gilgamesh
9
4
19
4.63
W
Cabrakan
ZombiePrey
Cabrakan
8
2
27
10.75
L
Nemesis
csneakers420
Nemesis
0
9
5
0.28
L
Ymir
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,979
Damage
76,287
87,520
Taken
78,688
61,489
Mitigated
54,009
11,807
Healing
40,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,106
6,375
2,842
3,640
11,137
5,014
2,120
7,950
3,187
0
38,462
L
Raijin
Hornetz
Raijin
20,274
2,246
2,039
2,549
14,076
6,537
392
1,704
12,022
33,873
0
L
Cthulhu
JD_Malplacer
Cthulhu
12,859
939
698
804
17,736
15,628
156
7,366
10,037
21,075
0
W
Olorun
KeijiAmano
Olorun
10,850
6,327
4,111
3,479
13,247
6,406
910
9,591
3,656
19,328
0
L
Kumbhakarna
MegaNOUB247
Kumbhakarna
7,048
853
1,104
2,858
21,905
16,506
334
6,465
14,931
18,770
0
W
Sun Wukong
SteadyDabbing
Sun Wukong
21,826
6,687
2,035
7,364
16,361
12,807
410
11,323
5,038
167
38,228
W
Gilgamesh
XxbadashchickxX
Gilgamesh
11,170
2,787
3,261
6,681
19,857
11,262
635
10,596
9,261
0
17,022
W
Cabrakan
ZombiePrey
Cabrakan
16,335
2,612
2,939
4,642
18,086
18,520
496
15,338
2,748
25,622
0
L
Nemesis
csneakers420
Nemesis
4,181
1,742
0
528
11,407
4,921
374
2,779
8,342
0
5,169
L
Ymir
14,617
2,280
385
842
22,396
17,897
608
9,038
13,028
26,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
53,065
114
Minions Killed
114
0
Camps Cleared
0
787,182
Distance Traveled
893,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,739
885
34
3
0
185,398
0
L
Raijin
10,701
973
33
3
0
147,570
0
L
Cthulhu
8,427
766
24
2
0
175,407
2
W
Olorun
10,197
927
23
2
0
162,658
0
L
Kumbhakarna
8,142
740
23
2
0
181,189
0
W
Sun Wukong
11,503
1,046
37
3
0
180,625
0
W
Gilgamesh
10,336
940
6
1
0
177,827
0
W
Cabrakan
11,290
1,026
14
1
0
187,160
1
L
Nemesis
6,959
633
4
0
0
143,307
0
L
Ymir
10,200
927
30
3
0
139,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role