Player Matchup

Awilix
Awilix
Dionei Alves
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,219 Elo+
Solo
Janus
Janus
Dmintzer75
Janus
Level 26
God Stats
2W - 4L
1,353 SR
Queue Stats
67W - 74L
1,362 Elo+
Solo
Bellona
Bellona
EL_TERRORAwM
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Artemis
Artemis
SolkDragonFly
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ianeb
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 59L
1,575 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,385 Elo+

VS

Team Averages
Level 16
1,452 SR
1,491 Elo+
Chiron
Chiron
ALFATOR36
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 292L
1,383 Elo+
Solo
Osiris
Osiris
Felpos2
Osiris
Level 15
God Stats
1W - 0L
1,214 SR
Queue Stats
17W - 10L
1,694 Elo+
Solo
Anubis
Anubis
Samkillua
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,167 Elo+
Solo
Kumbhakarna
Kumbhakarna
jojodonorte
Kumbhakarna
Level 18
God Stats
7W - 3L
1,547 SR
Queue Stats
31W - 18L
1,555 Elo+
Solo
Thanatos
Thanatos
simitero
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
0 / 10 / 2
9,607
370
433
15,207
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
17
1 / 11 / 8
10,962
422
11,139
17,210
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
EL_TERRORAwM
Bellona
16
0 / 9 / 7
10,223
393
5,826
20,460
15,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
8
2 / 6 / 0
7,916
304
3,426
5,804
1,271
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ianeb
Tsukuyomi
20
17 / 9 / 1
16,781
645
36,561
26,507
10,841
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ALFATOR36
Chiron
20
8 / 3 / 7
15,365
591
12,497
16,675
7,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Felpos2
Osiris
20
11 / 2 / 9
15,303
589
15,143
18,142
23,257
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Samkillua
Anubis
17
7 / 9 / 8
13,066
503
6,323
15,320
7,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
jojodonorte
Kumbhakarna
18
2 / 1 / 20
13,894
534
9,471
24,352
26,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
simitero
Thanatos
20
17 / 9 / 7
16,177
622
21,161
29,319
14,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
20
Kills
45
45
Deaths
24
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
ALFATOR36
Chiron
8
3
7
3.83
L
Awilix
0
10
2
0.1
L
Janus
1
11
8
0.45
L
Bellona
EL_TERRORAwM
Bellona
0
9
7
0.39
W
Osiris
Felpos2
Osiris
11
2
9
7.75
W
Anubis
Samkillua
Anubis
7
9
8
1.22
L
Artemis
2
6
0
0.33
L
Tsukuyomi
ianeb
Tsukuyomi
17
9
1
1.94
W
Kumbhakarna
jojodonorte
Kumbhakarna
2
1
20
12
W
Thanatos
simitero
Thanatos
17
9
7
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,385
Damage
64,595
85,188
Taken
103,808
37,166
Mitigated
78,509
9,171
Healing
41,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ALFATOR36
Chiron
12,497
4,487
964
7,175
16,675
7,406
6,100
3,485
13,147
0
102,834
L
Awilix
433
93
0
1,424
15,207
4,626
731
1,053
14,154
0
44,789
L
Janus
11,139
377
0
1,846
17,210
5,124
1,444
4,323
12,887
66,808
0
L
Bellona
EL_TERRORAwM
Bellona
5,826
1,582
0
776
20,460
15,304
93
4,335
16,125
0
40,909
W
Osiris
Felpos2
Osiris
15,143
4,250
0
4,692
18,142
23,257
4,213
1,671
16,471
422
114,954
W
Anubis
Samkillua
Anubis
6,323
189
0
2,600
15,320
7,612
2,415
3,893
11,427
35,514
0
L
Artemis
3,426
1,849
0
7
5,804
1,271
0
2,472
3,332
0
12,044
L
Tsukuyomi
ianeb
Tsukuyomi
36,561
9,456
0
5,118
26,507
10,841
0
4,454
22,053
0
143,196
W
Kumbhakarna
jojodonorte
Kumbhakarna
9,471
1,782
0
3,682
24,352
26,054
2,481
3,949
20,323
49,101
0
W
Thanatos
simitero
Thanatos
21,161
7,853
0
22,079
29,319
14,180
1,278
4,046
25,113
426
109,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
73,805
440
Minions Killed
605
0
Camps Cleared
0
1,853,639
Distance Traveled
2,363,396
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,365
591
204
8
0
445,701
0
L
Awilix
9,607
370
68
3
0
435,111
0
L
Janus
10,962
422
93
4
0
359,965
0
L
Bellona
10,223
393
63
2
0
403,815
0
W
Osiris
15,303
589
135
5
0
481,109
1
W
Anubis
13,066
503
67
3
0
438,532
3
L
Artemis
7,916
304
22
1
0
152,556
3
L
Tsukuyomi
16,781
645
194
7
0
502,192
4
W
Kumbhakarna
13,894
534
56
2
0
507,261
5
W
Thanatos
16,177
622
143
6
0
490,793
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role