Player Matchup

Odin
Odin
DARINIX
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 3
Izanami
Izanami
Dorème
Izanami
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
61W - 94L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
PoedatelKala
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Terra
Terra
Schlagvuky
Terra
Level 28
God Stats
6W - 5L
1,420 SR
Queue Stats
56W - 92L
1,324 Elo+
Party 1
Mercury
Mercury
xKayzura
Mercury
Level 22
God Stats
1W - 1L
1,312 SR
Queue Stats
10W - 9L
1,451 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,414 Elo+

VS

Team Averages
Level 12
1,445 SR
1,219 Elo+
Chernobog
Chernobog
BagOfFoxCox
Chernobog
Level 18
God Stats
1W - 3L
1,552 SR
Queue Stats
3W - 7L
1,395 Elo+
Solo
Loki
Loki
Gabzzxx
Loki
Level 13
God Stats
0W - 2L
1,166 SR
Queue Stats
45W - 42L
1,179 Elo+
Party 2
Yemoja
Yemoja
Homka312
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,143 Elo+
Party 2
Cthulhu
Cthulhu
Jodiexx
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,132 Elo+
Party 2
Neith
Neith
czemutonielata
Neith
Level 6
God Stats
3W - 4L
1,508 SR
Queue Stats
3W - 6L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DARINIX
Odin
14
5 / 2 / 6
9,441
555
6,625
11,055
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Dorème
Izanami
15
10 / 4 / 3
10,217
601
14,415
12,166
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PoedatelKala
Kukulkan
16
9 / 5 / 7
10,933
643
14,539
11,232
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
14
2 / 5 / 13
10,360
609
4,012
15,970
16,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
xKayzura
Mercury
16
6 / 2 / 3
10,704
630
5,006
9,550
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BagOfFoxCox
Chernobog
12
4 / 9 / 6
8,117
477
8,111
13,743
4,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Gabzzxx
Loki
14
6 / 6 / 5
9,112
536
9,337
14,255
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Homka312
Yemoja
12
2 / 6 / 6
8,466
498
5,738
12,123
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Jodiexx
Cthulhu
14
2 / 7 / 4
8,186
482
8,990
15,556
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 4 / 0
6,958
409
3,967
6,342
2,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
32
Kills
17
18
Deaths
32
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BagOfFoxCox
Chernobog
4
9
6
0.78
W
Odin
DARINIX
Odin
5
2
6
4
W
Izanami
Dorème
Izanami
10
4
3
2.88
L
Loki
Gabzzxx
Loki
6
6
5
1.42
L
Yemoja
Homka312
Yemoja
2
6
6
0.83
L
Cthulhu
Jodiexx
Cthulhu
2
7
4
0.57
W
Kukulkan
PoedatelKala
Kukulkan
9
5
7
2.5
W
Terra
2
5
13
1.7
L
3
4
0
0.75
W
Mercury
xKayzura
Mercury
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,597
Damage
36,143
59,973
Taken
62,019
40,137
Mitigated
33,151
15,453
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BagOfFoxCox
Chernobog
8,111
5,659
0
2,375
13,743
4,502
492
3,322
10,128
0
27,860
W
Odin
DARINIX
Odin
6,625
2,142
324
1,345
11,055
8,569
1,068
3,827
6,896
0
25,401
W
Izanami
Dorème
Izanami
14,415
9,894
0
2,108
12,166
6,734
8,092
3,369
8,649
0
69,748
L
Loki
Gabzzxx
Loki
9,337
3,743
0
2,966
14,255
4,628
0
3,386
10,726
0
44,467
L
Yemoja
Homka312
Yemoja
5,738
1,800
813
824
12,123
9,009
0
4,396
7,491
13,958
0
L
Cthulhu
Jodiexx
Cthulhu
8,990
1,519
0
1,498
15,556
13,008
383
4,360
10,769
35,283
0
W
Kukulkan
PoedatelKala
Kukulkan
14,539
2,086
438
2,202
11,232
4,431
1,319
1,566
9,606
51,848
0
W
Terra
4,012
1,320
3,546
4,247
15,970
16,415
1,245
4,364
11,546
11,874
0
L
3,967
1,621
0
977
6,342
2,004
1,034
2,318
3,800
0
23,042
W
Mercury
xKayzura
Mercury
5,006
2,443
0
1,243
9,550
3,988
0
942
8,548
0
66,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
40,839
391
Minions Killed
231
0
Camps Cleared
0
1,549,985
Distance Traveled
1,300,712
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,117
477
40
2
0
245,481
2
W
Odin
9,441
555
45
3
0
341,442
0
W
Izanami
10,217
601
124
7
0
262,974
0
L
Loki
9,112
536
81
5
0
299,784
0
L
Yemoja
8,466
498
9
1
0
289,816
1
L
Cthulhu
8,186
482
52
3
0
314,194
0
W
Kukulkan
10,933
643
104
6
0
290,646
1
W
Terra
10,360
609
11
1
0
318,725
5
L
Neith
6,958
409
49
3
0
151,437
1
W
Mercury
10,704
630
107
6
0
336,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role