Player Matchup

Merlin
Merlin
Killererdman
Merlin
Level 33
God Stats
6W - 10L
1,360 SR
Queue Stats
82W - 83L
1,488 Elo+
Solo
Loki
Loki
MadDogMcVicar
Loki
Level 28
God Stats
8W - 8L
1,410 SR
Queue Stats
159W - 153L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Menathil
Cernunnos
Level 67
God Stats
16W - 10L
1,642 SR
Queue Stats
410W - 368L
1,490 Elo+
Party 1
Ymir
Ymir
TheRoyalFap
Ymir
Level 23
God Stats
18W - 22L
1,823 SR
Queue Stats
423W - 431L
1,464 Elo+
Party 1
Camazotz
Camazotz
Toppingsaucer7
Camazotz
Level 125
God Stats
7W - 2L
1,715 SR
Queue Stats
302W - 273L
1,521 Elo+
Party 2
Team Averages
Level 55
1,590 SR
1,483 Elo+

VS

Team Averages
Level 56
1,408 SR
1,498 Elo+
Fenrir
Fenrir
Dyllonm
Fenrir
Level 48
God Stats
6W - 7L
1,394 SR
Queue Stats
91W - 93L
1,502 Elo+
Solo
Aphrodite
Aphrodite
FIERAesp
Aphrodite
Level 31
God Stats
1W - 2L
1,340 SR
Queue Stats
74W - 79L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
Hutchliid
Kukulkan
Level 46
God Stats
66W - 57L
1,459 SR
Queue Stats
213W - 228L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
XxBinnixX_
Gilgamesh
Level 108
God Stats
6W - 10L
1,400 SR
Queue Stats
130W - 130L
1,547 Elo+
Party 3
Apollo
Apollo
ineuus91
Apollo
Level 48
God Stats
2W - 3L
1,448 SR
Queue Stats
9W - 10L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 1
6,593
599
3,078
4,403
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 1
6,110
555
3,024
4,691
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Menathil
Cernunnos
12
8 / 1 / 3
7,082
644
10,189
5,998
1,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 6
6,919
629
2,467
7,147
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
12
3 / 1 / 2
7,247
659
6,818
10,995
9,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dyllonm
Fenrir
8
2 / 4 / 1
5,449
495
2,946
8,463
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
FIERAesp
Aphrodite
8
1 / 4 / 1
5,173
470
1,312
6,762
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Hutchliid
Kukulkan
11
0 / 2 / 1
6,183
562
2,891
4,861
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
XxBinnixX_
Gilgamesh
11
1 / 3 / 0
6,014
547
4,517
9,620
5,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ineuus91
Apollo
8
2 / 5 / 1
5,403
491
3,694
8,308
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
6
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dyllonm
Fenrir
2
4
1
0.63
L
Aphrodite
FIERAesp
Aphrodite
1
4
1
0.38
L
Kukulkan
Hutchliid
Kukulkan
0
2
1
0.25
W
Merlin
1
2
1
0.75
W
3
0
1
3.5
W
Cernunnos
Menathil
Cernunnos
8
1
3
9.5
W
3
2
6
3
W
Camazotz
3
1
2
4
L
Gilgamesh
XxBinnixX_
Gilgamesh
1
3
0
0.33
L
Apollo
ineuus91
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
15,360
33,234
Taken
38,014
16,888
Mitigated
14,624
12,387
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dyllonm
Fenrir
2,946
734
0
1,009
8,463
3,637
0
460
7,963
0
29,480
L
Aphrodite
FIERAesp
Aphrodite
1,312
342
681
2,703
6,762
2,417
0
1,275
5,457
13,189
0
L
Kukulkan
Hutchliid
Kukulkan
2,891
499
0
500
4,861
1,579
0
2,478
2,185
37,123
0
W
Merlin
3,078
213
0
674
4,403
1,515
0
2,340
2,063
33,502
0
W
3,024
823
0
2,906
4,691
1,253
0
194
4,497
0
24,246
W
Cernunnos
Menathil
Cernunnos
10,189
5,206
0
1,192
5,998
1,676
2,433
1,181
4,817
0
43,154
W
2,467
415
0
3,425
7,147
3,257
513
488
6,659
25,598
0
W
Camazotz
6,818
2,392
0
4,190
10,995
9,187
0
0
10,995
0
40,554
L
Gilgamesh
XxBinnixX_
Gilgamesh
4,517
1,187
0
2,360
9,620
5,199
0
0
9,620
0
29,760
L
Apollo
ineuus91
Apollo
3,694
2,134
0
1,973
8,308
1,792
0
1,064
7,244
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
28,222
333
Minions Killed
278
0
Camps Cleared
0
1,032,682
Distance Traveled
1,011,347
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,449
495
55
5
0
217,433
1
L
Aphrodite
5,173
470
16
1
0
198,819
1
L
Kukulkan
6,183
562
92
8
0
188,036
0
W
Merlin
6,593
599
74
7
0
172,593
0
W
Loki
6,110
555
59
5
0
247,317
0
W
Cernunnos
7,082
644
63
6
0
208,682
5
W
Ymir
6,919
629
52
5
0
210,577
2
W
Camazotz
7,247
659
85
8
0
193,513
1
L
Gilgamesh
6,014
547
76
7
0
226,923
2
L
Apollo
5,403
491
39
4
0
180,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role