Player Matchup

Eset
Eset
Bhivs
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,489 Elo+
Party 1
Janus
Janus
Godddle
Janus
Level 104
God Stats
16W - 19L
1,434 SR
Queue Stats
363W - 338L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Miami23
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 142L
1,563 Elo+
Party 3
Mulan
Mulan
OtF Pegasus
Mulan
Level 116
God Stats
1W - 1L
1,849 SR
Queue Stats
52W - 50L
1,492 Elo+
Party 3
Izanami
Izanami
TOWLIE_BONGHITS
Izanami
Level 127
God Stats
10W - 5L
1,665 SR
Queue Stats
154W - 139L
1,473 Elo+
Party 1
Team Averages
Level 112
1,590 SR
1,510 Elo+

VS

Team Averages
Level 88
1,525 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Psychopomp_020
Osiris
Level 46
God Stats
7W - 3L
1,717 SR
Queue Stats
363W - 405L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
TimTheTerroriser
Sun Wukong
Level 86
God Stats
19W - 13L
1,407 SR
Queue Stats
459W - 436L
1,505 Elo+
Party 2
Sobek
Sobek
hero3456
Sobek
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bhivs
Eset
12
2 / 6 / 1
7,668
426
4,082
10,658
5,951
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Godddle
Janus
11
1 / 0 / 2
7,564
420
3,283
3,610
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Miami23
Cu Chulainn
14
0 / 3 / 1
8,504
472
9,081
18,094
17,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 2
8,826
490
4,265
12,931
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 4 / 2
9,599
533
12,919
13,783
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 1 / 2
10,153
564
14,361
5,932
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
15
2 / 7 / 3
8,944
497
4,635
13,449
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 6
9,099
506
6,130
12,133
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TimTheTerroriser
Sun Wukong
18
4 / 0 / 1
10,802
600
14,369
15,143
14,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
hero3456
Sobek
7
2 / 2 / 2
6,873
382
2,867
8,010
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
13
Kills
16
16
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
2
8
W
Izanami
 
Izanami
2
7
3
0.5
L
Eset
Bhivs
Eset
2
6
1
0.42
L
Janus
Godddle
Janus
1
0
2
2
L
Cu Chulainn
Miami23
Cu Chulainn
0
3
1
0.17
L
2
3
2
1
W
1
3
6
1.33
L
8
4
2
2.25
W
Sun Wukong
TimTheTerroriser
Sun Wukong
4
0
1
4.5
W
Sobek
hero3456
Sobek
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
42,362
59,076
Taken
54,667
35,181
Mitigated
30,376
17,038
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,361
3,206
0
1,086
5,932
1,959
1,176
1,722
4,106
61,893
0
W
Izanami
 
Izanami
4,635
3,190
0
5,433
13,449
3,420
777
1,540
11,847
0
57,904
L
Eset
Bhivs
Eset
4,082
314
324
2,526
10,658
5,951
0
6,071
4,350
31,284
0
L
Janus
Godddle
Janus
3,283
127
0
1,880
3,610
905
332
1,636
1,726
32,128
0
L
Cu Chulainn
Miami23
Cu Chulainn
9,081
1,971
0
5,504
18,094
17,381
135
2,502
15,527
0
51,492
L
4,265
205
0
4,312
12,931
6,379
0
4,129
8,728
0
52,338
W
6,130
1,846
0
0
12,133
5,761
29
1,513
10,584
0
58,542
L
12,919
8,932
0
2,492
13,783
4,565
6,159
2,265
11,500
0
61,668
W
Sun Wukong
TimTheTerroriser
Sun Wukong
14,369
3,863
0
3,305
15,143
14,927
395
101
15,042
41
79,754
W
Sobek
hero3456
Sobek
2,867
422
0
3,255
8,010
4,309
0
2,175
5,723
8,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
45,871
427
Minions Killed
497
0
Camps Cleared
0
1,435,872
Distance Traveled
1,500,476
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,153
564
129
7
0
324,974
4
W
Izanami
8,944
497
92
5
0
283,400
2
L
Eset
7,668
426
55
3
0
289,746
2
L
Janus
7,564
420
72
4
0
198,420
2
L
Cu Chulainn
8,504
472
94
5
0
331,406
0
L
Mulan
8,826
490
118
7
0
319,696
4
W
Osiris
9,099
506
102
6
0
370,289
6
L
Izanami
9,599
533
88
5
0
296,604
4
W
Sun Wukong
10,802
600
164
9
0
359,486
0
W
Sobek
6,873
382
10
1
0
162,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role