Player Matchup

Gilgamesh
Gilgamesh
ExGenoX
Gilgamesh
Level 73
God Stats
0W - 2L
1,226 SR
Queue Stats
6W - 12L
1,315 Elo+
Party 2
Chang'e
Chang'e
Raypricot
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,315 Elo+
Party 2
Thoth
Thoth
TheJtlman
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
486W - 436L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
kingkilla138001
Ne Zha
Level 106
God Stats
9W - 10L
1,496 SR
Queue Stats
335W - 311L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
narutoxyzz
Cernunnos
Level 88
God Stats
19W - 13L
1,531 SR
Queue Stats
228W - 184L
1,511 Elo+
Solo
Team Averages
Level 92
1,451 SR
1,423 Elo+

VS

Team Averages
Level 106
1,622 SR
1,505 Elo+
Chernobog
Chernobog
Arisu927
Chernobog
Level 121
God Stats
3W - 1L
1,807 SR
Queue Stats
169W - 163L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Buttlescutt
Sylvanus
Level 147
God Stats
9W - 14L
1,374 SR
Queue Stats
853W - 799L
1,477 Elo+
Party 1
Pele
Pele
DarkHunt3rs
Pele
Level 80
God Stats
27W - 14L
1,631 SR
Queue Stats
225W - 207L
1,499 Elo+
Solo
Eset
Eset
ImDaft
Eset
Level 57
God Stats
2W - 4L
1,601 SR
Queue Stats
258W - 205L
1,473 Elo+
Party 1
Izanami
Izanami
Unbuttered
Izanami
Level 126
God Stats
23W - 11L
1,697 SR
Queue Stats
316W - 253L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExGenoX
Gilgamesh
15
4 / 14 / 3
9,883
494
8,891
19,164
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Raypricot
Chang'e
15
3 / 9 / 3
10,053
503
7,049
14,604
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
TheJtlman
Thoth
14
1 / 10 / 3
9,419
471
5,181
14,374
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 12 / 5
10,449
522
10,271
20,010
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
narutoxyzz
Cernunnos
16
3 / 10 / 4
10,405
520
11,523
18,322
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arisu927
Chernobog
17
4 / 7 / 16
11,907
595
9,347
19,385
7,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Buttlescutt
Sylvanus
17
8 / 3 / 21
11,968
598
11,494
15,300
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 4 / 7
12,827
641
13,164
16,353
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
ImDaft
Eset
18
12 / 2 / 12
12,780
639
13,570
12,309
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Unbuttered
Izanami
20
15 / 1 / 15
14,903
745
19,786
15,858
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
15
Kills
54
55
Deaths
17
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arisu927
Chernobog
4
7
16
1.71
W
Sylvanus
Buttlescutt
Sylvanus
8
3
21
6.17
W
15
4
7
4.63
L
Gilgamesh
ExGenoX
Gilgamesh
4
14
3
0.39
W
Eset
ImDaft
Eset
12
2
12
9
L
Chang'e
Raypricot
Chang'e
3
9
3
0.5
L
Thoth
TheJtlman
Thoth
1
10
3
0.25
W
Izanami
Unbuttered
Izanami
15
1
15
22.5
L
4
12
5
0.54
L
Cernunnos
narutoxyzz
Cernunnos
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
67,361
86,474
Taken
79,205
35,673
Mitigated
34,508
11,764
Healing
34,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arisu927
Chernobog
9,347
6,043
0
6,041
19,385
7,661
5,109
3,608
15,717
0
65,774
W
Sylvanus
Buttlescutt
Sylvanus
11,494
4,292
4,378
6,640
15,300
8,293
1,026
2,327
12,871
42,051
5,574
W
13,164
3,241
0
7,067
16,353
5,984
1,484
3,263
12,950
0
63,963
L
Gilgamesh
ExGenoX
Gilgamesh
8,891
2,275
0
561
19,164
11,710
246
6,399
12,765
0
41,830
W
Eset
ImDaft
Eset
13,570
1,373
287
2,183
12,309
5,279
1,335
2,370
9,847
77,789
0
L
Chang'e
Raypricot
Chang'e
7,049
457
1,314
3,201
14,604
4,905
692
3,930
10,674
39,031
0
L
Thoth
TheJtlman
Thoth
5,181
421
0
1,715
14,374
5,053
0
5,755
8,619
49,660
0
W
Izanami
Unbuttered
Izanami
19,786
14,401
0
7,476
15,858
7,291
5,696
3,318
12,538
0
119,413
L
10,271
3,742
0
1,759
20,010
8,117
461
3,937
16,073
0
60,323
L
Cernunnos
narutoxyzz
Cernunnos
11,523
6,386
0
3,214
18,322
5,888
0
4,492
13,830
0
58,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
64,385
441
Minions Killed
547
0
Camps Cleared
0
1,715,745
Distance Traveled
1,848,881
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,907
595
92
5
0
335,007
0
W
Sylvanus
11,968
598
66
3
0
347,064
0
W
Pele
12,827
641
100
5
0
406,924
5
L
Gilgamesh
9,883
494
65
3
0
350,210
1
W
Eset
12,780
639
102
5
0
378,405
1
L
Chang'e
10,053
503
82
4
0
350,137
3
L
Thoth
9,419
471
104
5
0
338,146
3
W
Izanami
14,903
745
187
9
0
381,481
2
L
Ne Zha
10,449
522
111
6
0
367,022
5
L
Cernunnos
10,405
520
79
4
0
310,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role