Player Matchup

Agni
Agni
Gold V
HybridJungler
Agni
Gold V
Level 160
God Stats
6W - 6L
1,813 SR
Queue Stats
712W - 701L
1,418 MMR
Solo
Bellona
Bellona
Bronze III
NeLegacy
Bellona
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,413 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Sairüs
Ratatoskr
Silver III
Level 141
God Stats
8W - 9L
1,589 SR
Queue Stats
185W - 177L
1,458 MMR
Party 2
Ymir
Ymir
Bronze III
momoktm
Ymir
Bronze III
Level 34
God Stats
2W - 1L
1,586 SR
Queue Stats
2W - 6L
1,353 MMR
Solo
Cupid
Cupid
Silver V
pantxo2
Cupid
Silver V
Level 146
God Stats
5W - 4L
1,802 SR
Queue Stats
116W - 117L
1,312 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,658 SR
1,391 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,564 SR
1,391 MMR
Mercury
Mercury
Gold V
MilkaCow
Mercury
Gold V
Level 108
God Stats
19W - 20L
1,572 SR
Queue Stats
273W - 270L
1,400 MMR
Party 1
Janus
Janus
Gold III
Nostalgía
Janus
Gold III
Level 154
God Stats
19W - 19L
1,569 SR
Queue Stats
437W - 432L
1,410 MMR
Solo
Xbalanque
Xbalanque
Gold I
Rosentau
Xbalanque
Gold I
Level 146
God Stats
10W - 7L
1,510 SR
Queue Stats
208W - 206L
1,412 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TragOul
Gilgamesh
Gold V
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 236L
1,400 MMR
Party 1
Nox
Nox
Gold III
Zoliaa
Nox
Gold III
Level 158
God Stats
42W - 35L
1,666 SR
Queue Stats
375W - 384L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 4
12,116
505
13,834
14,411
5,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NeLegacy
Bellona
15
0 / 6 / 4
9,492
396
7,232
19,273
12,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Sairüs
Ratatoskr
20
4 / 7 / 4
12,444
519
12,373
20,830
10,747
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
momoktm
Ymir
16
0 / 5 / 6
9,577
399
3,222
18,177
14,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
pantxo2
Cupid
18
2 / 6 / 2
11,674
486
7,090
14,156
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloTiamatAthenaTsukuyomiGuan Yu

VS

Bans
ScyllaGebKhepriAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MilkaCow
Mercury
20
3 / 4 / 11
13,056
544
8,551
14,713
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
20
8 / 4 / 8
14,711
613
18,866
16,821
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Rosentau
Xbalanque
20
9 / 1 / 5
14,384
599
10,752
16,481
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TragOul
Gilgamesh
19
2 / 2 / 8
14,378
599
10,529
18,538
20,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
Zoliaa
Nox
17
6 / 2 / 14
12,739
531
11,775
10,931
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
11
Kills
28
28
Deaths
13
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Mercury
MilkaCow
Mercury
3
4
11
2.13
L
Bellona
NeLegacy
Bellona
0
6
4
0.33
W
Janus
8
4
8
3
W
Xbalanque
Rosentau
Xbalanque
9
1
5
11.5
L
Ratatoskr
Sairüs
Ratatoskr
4
7
4
0.86
W
Gilgamesh
TragOul
Gilgamesh
2
2
8
3
W
Nox
Zoliaa
Nox
6
2
14
6.5
L
Ymir
momoktm
Ymir
0
5
6
0.6
L
Cupid
pantxo2
Cupid
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
60,473
86,847
Taken
77,484
48,269
Mitigated
49,930
22,846
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,834
706
0
5,870
14,411
5,742
0
6,360
8,051
75,776
0
W
Mercury
MilkaCow
Mercury
8,551
4,351
0
650
14,713
5,753
96
3,741
10,972
0
89,759
L
Bellona
NeLegacy
Bellona
7,232
2,610
0
4,278
19,273
12,005
355
4,470
14,803
440
46,372
W
Janus
18,866
1,382
354
7,367
16,821
6,828
924
4,266
12,555
125,969
0
W
Xbalanque
Rosentau
Xbalanque
10,752
4,780
0
4,320
16,481
7,087
7,984
2,994
13,487
0
108,325
L
Ratatoskr
Sairüs
Ratatoskr
12,373
2,181
0
5,638
20,830
10,747
0
7,318
13,512
0
105,882
W
Gilgamesh
TragOul
Gilgamesh
10,529
1,942
0
4,954
18,538
20,382
403
3,264
15,274
3,147
72,161
W
Nox
Zoliaa
Nox
11,775
946
0
2,337
10,931
9,880
1,448
3,848
7,083
29,993
0
L
Ymir
momoktm
Ymir
3,222
790
0
3,076
18,177
14,939
204
7,937
10,240
52,312
0
L
Cupid
pantxo2
Cupid
7,090
3,111
918
3,066
14,156
4,836
370
4,622
9,534
0
73,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
69,268
588
Minions Killed
661
0
Camps Cleared
0
2,037,139
Distance Traveled
2,297,603
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,116
505
132
6
0
421,229
10
W
Mercury
13,056
544
117
5
0
536,215
6
L
Bellona
9,492
396
80
3
0
355,912
2
W
Janus
14,711
613
222
9
0
451,379
8
W
Xbalanque
14,384
599
155
6
0
424,180
7
L
Ratatoskr
12,444
519
158
7
0
454,911
8
W
Gilgamesh
14,378
599
126
5
0
423,196
7
W
Nox
12,739
531
41
2
0
462,633
12
L
Ymir
9,577
399
77
3
0
419,518
0
L
Cupid
11,674
486
141
6
0
385,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role