Player Matchup

Fafnir
Fafnir
Bryksa
Fafnir
Level 26
God Stats
3W - 3L
1,530 SR
Queue Stats
79W - 80L
1,389 Elo+
Solo
Chaac
Chaac
LordRiptide121
Chaac
Level 15
God Stats
6W - 9L
1,736 SR
Queue Stats
31W - 28L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Yrxqz
Heimdallr
Level 25
God Stats
7W - 11L
1,440 SR
Queue Stats
136W - 116L
1,534 Elo+
Solo
Hades
Hades
Zxhneo
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
virichorex
Ao Kuang
Level 18
God Stats
3W - 2L
1,477 SR
Queue Stats
6W - 2L
1,567 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,532 Elo+

VS

Team Averages
Level 16
1,469 SR
1,397 Elo+
Neith
Neith
AldursAuge
Neith
Level 6
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 6L
1,191 Elo+
Solo
Gilgamesh
Gilgamesh
Gorpthnar
Gilgamesh
Level 29
God Stats
23W - 23L
1,500 SR
Queue Stats
246W - 274L
1,392 Elo+
Solo
Sobek
Sobek
PlayAll
Sobek
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,422 Elo+
Solo
Chronos
Chronos
SplitLeaf
Chronos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,481 Elo+
Solo
Loki
Loki
Zeroo3108
Loki
Level 26
God Stats
18W - 18L
1,540 SR
Queue Stats
21W - 22L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bryksa
Fafnir
1
0 / 0 / 0
3,345
335
0
0
0
10
2 / 2 / 0
5,816
582
4,030
7,583
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Yrxqz
Heimdallr
10
1 / 2 / 0
5,715
572
4,296
5,744
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
Zxhneo
Hades
8
0 / 5 / 0
4,353
435
1,486
6,712
2,547
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
virichorex
Ao Kuang
8
0 / 2 / 1
4,721
472
2,296
5,623
2,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 1
5,317
532
2,649
4,172
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Gorpthnar
Gilgamesh
10
1 / 2 / 1
5,981
598
3,869
5,929
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
PlayAll
Sobek
8
1 / 0 / 1
5,481
548
2,248
4,765
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
SplitLeaf
Chronos
12
5 / 0 / 0
7,266
727
4,856
5,238
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
11
3 / 0 / 3
6,382
638
2,738
4,832
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
1
1.5
L
Fafnir
Bryksa
Fafnir
0
0
0
0
W
Gilgamesh
Gorpthnar
Gilgamesh
1
2
1
0.75
L
2
2
0
1
W
Sobek
PlayAll
Sobek
1
0
1
1.5
W
Chronos
SplitLeaf
Chronos
5
0
0
5
L
Heimdallr
Yrxqz
Heimdallr
1
2
0
0.5
W
Loki
3
0
3
4.5
L
Hades
Zxhneo
Hades
0
5
0
0
L
Ao Kuang
virichorex
Ao Kuang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,108
Damage
16,360
25,662
Taken
24,936
11,710
Mitigated
9,599
7,393
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,649
1,563
0
1,207
4,172
1,185
192
381
3,791
0
21,938
L
Fafnir
Bryksa
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Gorpthnar
Gilgamesh
3,869
1,586
0
445
5,929
2,147
0
780
4,825
0
24,493
L
4,030
1,127
0
3,065
7,583
5,220
0
0
7,583
0
29,175
W
Sobek
PlayAll
Sobek
2,248
74
0
1,952
4,765
3,116
0
694
4,071
10,039
0
W
Chronos
SplitLeaf
Chronos
4,856
1,484
0
3,403
5,238
1,751
2,590
1,381
3,857
45,276
0
L
Heimdallr
Yrxqz
Heimdallr
4,296
958
0
1,556
5,744
1,863
0
1,765
3,979
0
27,973
W
Loki
2,738
648
0
2,513
4,832
1,400
0
372
4,433
0
31,131
L
Hades
Zxhneo
Hades
1,486
172
0
1,012
6,712
2,547
0
4,229
2,483
14,351
0
L
Ao Kuang
virichorex
Ao Kuang
2,296
828
0
1,760
5,623
2,080
0
1,110
4,513
16,980
4,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
30,427
203
Minions Killed
274
0
Camps Cleared
0
697,545
Distance Traveled
947,299
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,317
532
48
5
0
161,759
0
L
Fafnir
3,345
335
0
0
0
0
0
W
Gilgamesh
5,981
598
58
6
0
205,045
4
L
Chaac
5,816
582
73
7
0
169,969
0
W
Sobek
5,481
548
13
1
0
225,517
4
W
Chronos
7,266
727
85
9
0
159,863
5
L
Heimdallr
5,715
572
51
5
0
160,263
2
W
Loki
6,382
638
70
7
0
195,115
5
L
Hades
4,353
435
30
3
0
175,596
0
L
Ao Kuang
4,721
472
49
5
0
191,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role