Player Matchup

Nemesis
Nemesis
AitoRr_-
Nemesis
Level 105
God Stats
4W - 7L
1,661 SR
Queue Stats
176W - 160L
1,490 Elo+
Solo
Chang'e
Chang'e
Blood_of_Uchiha_
Chang'e
Level 109
God Stats
5W - 9L
1,470 SR
Queue Stats
364W - 337L
1,496 Elo+
Party 2
Hercules
Hercules
King_ZI_RUS_
Hercules
Level 129
God Stats
2W - 5L
1,268 SR
Queue Stats
572W - 550L
1,498 Elo+
Party 2
Izanami
Izanami
ProLeTiiKz
Izanami
Level 68
God Stats
34W - 19L
1,743 SR
Queue Stats
149W - 134L
1,522 Elo+
Solo
Athena
Athena
XMaAdou35
Athena
Level 107
God Stats
4W - 8L
1,466 SR
Queue Stats
559W - 508L
1,575 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,516 Elo+

VS

Team Averages
Level 84
1,593 SR
1,541 Elo+
Heimdallr
Heimdallr
Udyrr
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
eStyle Chaos
Ganesha
Level 106
God Stats
21W - 12L
1,735 SR
Queue Stats
162W - 167L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
eStyle Solari
Erlang Shen
Level 64
God Stats
2W - 1L
1,738 SR
Queue Stats
26W - 22L
1,566 Elo+
Party 1
Pele
Pele
eStyle Woozy
Pele
Level 101
God Stats
9W - 10L
1,593 SR
Queue Stats
100W - 95L
1,544 Elo+
Party 1
Janus
Janus
graciah000
Janus
Level 64
God Stats
47W - 69L
1,399 SR
Queue Stats
229W - 260L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AitoRr_-
Nemesis
15
3 / 2 / 1
8,503
567
4,417
9,883
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
7,054
470
4,548
8,277
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
King_ZI_RUS_
Hercules
12
0 / 3 / 0
6,921
461
5,617
12,756
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ProLeTiiKz
Izanami
12
1 / 3 / 2
7,565
504
5,322
6,672
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
XMaAdou35
Athena
11
2 / 3 / 2
6,836
456
4,458
13,245
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Udyrr
Heimdallr
13
2 / 2 / 2
7,782
519
5,440
8,320
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eStyle Chaos
Ganesha
12
0 / 2 / 4
7,413
494
3,295
8,592
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
eStyle Solari
Erlang Shen
15
3 / 0 / 4
8,340
556
8,196
11,394
6,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 0 / 3
8,736
582
8,601
7,461
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
2 / 3 / 2
8,813
588
3,965
8,001
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AitoRr_-
Nemesis
3
2
1
1.75
L
1
3
2
0.67
L
Hercules
King_ZI_RUS_
Hercules
0
3
0
0
L
Izanami
ProLeTiiKz
Izanami
1
3
2
0.67
W
Heimdallr
Udyrr
Heimdallr
2
2
2
1.5
L
Athena
XMaAdou35
Athena
2
3
2
1
W
Ganesha
eStyle Chaos
Ganesha
0
2
4
1
W
Erlang Shen
eStyle Solari
Erlang Shen
3
0
4
5
W
7
0
3
8.5
W
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
29,497
50,833
Taken
43,768
24,507
Mitigated
19,200
12,919
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AitoRr_-
Nemesis
4,417
2,882
0
908
9,883
4,374
0
1,728
8,077
0
67,250
L
4,548
89
146
3,123
8,277
2,634
622
2,194
5,937
38,308
0
L
Hercules
King_ZI_RUS_
Hercules
5,617
2,220
0
5,680
12,756
8,910
106
0
12,756
0
32,658
L
Izanami
ProLeTiiKz
Izanami
5,322
4,270
99
1,223
6,672
1,746
0
1,570
5,044
0
46,967
W
Heimdallr
Udyrr
Heimdallr
5,440
3,144
0
2,876
8,320
3,021
0
1,902
6,348
0
41,779
L
Athena
XMaAdou35
Athena
4,458
1,169
0
1,740
13,245
6,843
208
1,486
11,759
19,945
0
W
Ganesha
eStyle Chaos
Ganesha
3,295
248
0
500
8,592
4,257
92
1,242
7,346
24,873
0
W
Erlang Shen
eStyle Solari
Erlang Shen
8,196
2,839
0
4,512
11,394
6,846
393
1,467
9,493
0
41,764
W
8,601
1,508
0
5,520
7,461
2,652
455
1,177
6,134
0
62,699
W
Janus
3,965
291
0
761
8,001
2,424
0
2,862
4,917
65,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
41,084
424
Minions Killed
464
0
Camps Cleared
0
1,449,270
Distance Traveled
1,551,471
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,503
567
123
8
0
278,625
1
L
Chang'e
7,054
470
80
5
0
286,776
2
L
Hercules
6,921
461
75
5
0
264,704
3
L
Izanami
7,565
504
107
7
0
284,727
4
W
Heimdallr
7,782
519
101
7
0
289,169
0
L
Athena
6,836
456
39
3
0
334,438
1
W
Ganesha
7,413
494
6
0
0
304,537
3
W
Erlang Shen
8,340
556
91
6
0
286,571
2
W
Pele
8,736
582
118
8
0
347,865
2
W
Janus
8,813
588
148
10
0
323,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role