Player Matchup

Ganesha
Ganesha
Loky_y-I
Ganesha
Level 63
God Stats
2W - 0L
1,657 SR
Queue Stats
61W - 48L
1,564 Elo+
Party 1
Ra
Ra
RegiMiller
Ra
Level 85
God Stats
5W - 4L
1,644 SR
Queue Stats
47W - 29L
1,635 Elo+
Party 1
Gilgamesh
Gilgamesh
zzangrypanda
Gilgamesh
Level 84
God Stats
19W - 11L
1,613 SR
Queue Stats
158W - 148L
1,424 Elo+
Party 1
Team Averages
Level 77
1,638 SR
1,541 Elo+

VS

Team Averages
Level 23
1,424 SR
1,333 Elo+
Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Augusto 235
Ymir
Level 4
God Stats
1W - 2L
1,223 SR
Queue Stats
17W - 27L
1,186 Elo+
Solo
Medusa
Medusa
OdeorianN16
Medusa
Level 27
God Stats
61W - 42L
1,548 SR
Queue Stats
259W - 325L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Loky_y-I
Ganesha
10
0 / 0 / 16
7,722
772
3,958
8,156
5,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
8 / 1 / 11
8,566
857
10,034
4,981
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zzangrypanda
Gilgamesh
12
11 / 1 / 7
8,831
883
8,984
7,850
4,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 7 / 2
5,680
568
2,704
9,387
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 7 / 0
6,254
625
7,292
12,031
9,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 5 / 2
6,316
632
5,509
7,640
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
2
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
2
0.14
L
2
7
0
0.29
W
Ganesha
Loky_y-I
Ganesha
0
0
16
8
L
Medusa
0
5
2
0.2
W
8
1
11
13.5
W
Gilgamesh
zzangrypanda
Gilgamesh
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,976
Damage
15,505
20,987
Taken
29,058
12,661
Mitigated
16,563
6,615
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,704
670
0
422
9,387
4,074
30
5,323
3,797
0
9,084
L
7,292
1,545
0
740
12,031
9,922
0
4,898
6,797
14,397
0
W
Ganesha
Loky_y-I
Ganesha
3,958
575
0
1,768
8,156
5,600
342
3,035
4,821
10,702
0
L
Medusa
5,509
1,926
485
1,301
7,640
2,567
0
3,032
4,472
0
26,490
W
10,034
1,117
2,711
1,450
4,981
2,080
1,095
984
3,907
30,580
0
W
Gilgamesh
zzangrypanda
Gilgamesh
8,984
3,181
0
686
7,850
4,981
1,387
2,830
4,536
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
18,250
103
Minions Killed
54
0
Camps Cleared
0
592,030
Distance Traveled
415,927
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,680
568
9
1
0
131,354
0
L
Ymir
6,254
625
13
1
0
144,941
0
W
Ganesha
7,722
772
2
0
0
190,804
2
L
Medusa
6,316
632
32
3
0
139,632
0
W
Ra
8,566
857
55
6
0
192,215
2
W
Gilgamesh
8,831
883
46
5
0
209,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role