Player Matchup

Anubis
Anubis
AnadromosErmis
Anubis
Level 12
God Stats
24W - 12L
1,701 SR
Queue Stats
31W - 19L
1,564 Elo+
Solo
Pele
Pele
Baaldim
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,676 Elo+
Solo
Neith
Neith
Ceratheminpin
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
DarkestNuts
Ymir
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 81L
1,541 Elo+
Solo
Hel
Hel
abbex
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 2
Team Averages
Level 13
1,540 SR
1,550 Elo+

VS

Team Averages
Level 22
1,563 SR
1,457 Elo+
Odin
Odin
Brawil
Odin
Level 28
God Stats
9W - 7L
1,544 SR
Queue Stats
100W - 88L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Grozlok
Cabrakan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 46L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
MaKuTaPRO
Cthulhu
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 11L
1,155 Elo+
Solo
Agni
Agni
leggies
Agni
Level 26
God Stats
2W - 0L
1,841 SR
Queue Stats
69W - 81L
1,565 Elo+
Solo
Izanami
Izanami
nuJl10JlbkuH
Izanami
Level 28
God Stats
23W - 10L
1,651 SR
Queue Stats
126W - 104L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 4
13,911
605
24,682
21,243
11,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Baaldim
Pele
20
13 / 10 / 4
13,338
580
18,709
25,872
9,485
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 7 / 2
10,322
449
6,279
10,217
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 6 / 8
12,816
557
15,179
21,678
18,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
abbex
Hel
16
3 / 10 / 5
10,746
467
12,224
18,524
6,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brawil
Odin
17
8 / 6 / 10
11,917
518
12,710
19,805
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Grozlok
Cabrakan
17
4 / 9 / 12
11,567
503
14,220
23,018
16,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
MaKuTaPRO
Cthulhu
16
2 / 7 / 10
10,122
440
5,802
18,199
6,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
leggies
Agni
20
6 / 8 / 6
13,316
579
16,224
18,416
6,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
nuJl10JlbkuH
Izanami
20
15 / 5 / 11
14,662
637
24,559
23,167
9,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
34
Kills
35
36
Deaths
35
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
13
3
4
5
L
Pele
Baaldim
Pele
13
10
4
1.5
W
Odin
Brawil
Odin
8
6
10
2.17
L
2
7
2
0.43
L
3
6
8
1.17
W
Cabrakan
Grozlok
Cabrakan
4
9
12
1.11
W
Cthulhu
MaKuTaPRO
Cthulhu
2
7
10
1
L
Hel
abbex
Hel
3
10
5
0.55
W
Agni
leggies
Agni
6
8
6
1.13
W
Izanami
nuJl10JlbkuH
Izanami
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,073
Damage
73,515
97,534
Taken
102,605
49,871
Mitigated
48,456
32,941
Healing
22,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,682
1,109
0
12,910
21,243
11,418
0
11,212
10,031
95,164
0
L
Pele
Baaldim
Pele
18,709
10,213
95
7,434
25,872
9,485
0
8,892
16,980
0
90,310
W
Odin
Brawil
Odin
12,710
5,255
0
3,052
19,805
8,867
743
5,832
13,921
0
69,139
L
6,279
1,869
0
1,565
10,217
3,907
3,321
3,810
6,407
92
39,894
L
15,179
2,867
0
3,748
21,678
18,969
0
9,243
12,435
72,225
0
W
Cabrakan
Grozlok
Cabrakan
14,220
2,280
0
4,304
23,018
16,566
204
14,687
8,036
47,189
0
W
Cthulhu
MaKuTaPRO
Cthulhu
5,802
628
654
2,844
18,199
6,964
192
8,739
9,238
33,153
0
L
Hel
abbex
Hel
12,224
2,026
1,905
5,284
18,524
6,092
1,261
6,210
12,314
42,473
0
W
Agni
leggies
Agni
16,224
2,632
174
5,010
18,416
6,645
2,551
9,688
8,686
112,314
0
W
Izanami
nuJl10JlbkuH
Izanami
24,559
15,678
0
6,891
23,167
9,414
5,863
12,572
10,428
0
121,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
61,584
519
Minions Killed
565
0
Camps Cleared
0
1,844,981
Distance Traveled
1,899,411
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,911
605
149
6
0
362,735
3
L
Pele
13,338
580
113
5
0
381,662
1
W
Odin
11,917
518
103
4
0
415,885
0
L
Neith
10,322
449
63
3
0
335,001
5
L
Ymir
12,816
557
143
6
0
381,313
2
W
Cabrakan
11,567
503
71
3
0
327,673
1
W
Cthulhu
10,122
440
35
2
0
386,360
1
L
Hel
10,746
467
51
2
0
384,270
0
W
Agni
13,316
579
177
8
0
389,468
3
W
Izanami
14,662
637
179
8
0
380,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role