Player Matchup

Ra
Ra
Cyclone-SSlayr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Donalld
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Solo
Artemis
Artemis
Ninja409
Artemis
Level 15
God Stats
4W - 4L
1,548 SR
Queue Stats
9W - 11L
1,472 Elo+
Solo
Bellona
Bellona
usmctw7
Bellona
Level 10
God Stats
0W - 1L
1,146 SR
Queue Stats
11W - 15L
1,668 Elo+
Solo
Guan Yu
Guan Yu
一个原因
Guan Yu
Level 8
God Stats
1W - 2L
1,440 SR
Queue Stats
12W - 18L
1,455 Elo+
Solo
Team Averages
Level 9
1,427 SR
1,564 Elo+

VS

Team Averages
Level 18
1,495 SR
1,511 Elo+
Merlin
Merlin
BlazeSaw85
Merlin
Level 27
God Stats
15W - 12L
1,808 SR
Queue Stats
40W - 45L
1,826 Elo+
Solo
Nox
Nox
DredgenYor32
Nox
Level 23
God Stats
1W - 5L
1,100 SR
Queue Stats
71W - 60L
1,492 Elo+
Solo
Hercules
Hercules
SteffenGH
Hercules
Level 22
God Stats
10W - 3L
1,569 SR
Queue Stats
76W - 59L
1,441 Elo+
Solo
Neith
Neith
nekoui
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,212 Elo+
Party 1
Jormungandr
Jormungandr
z24287067
Jormungandr
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,678
807
774
4,463
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Donalld
Merlin
18
1 / 17 / 5
11,718
977
11,920
21,417
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ninja409
Artemis
18
5 / 6 / 3
12,499
1,042
18,294
18,705
6,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
usmctw7
Bellona
18
3 / 4 / 6
12,180
1,015
14,038
28,498
15,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
一个原因
Guan Yu
17
1 / 7 / 6
11,341
945
10,832
20,455
19,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlazeSaw85
Merlin
20
15 / 1 / 12
14,614
1,218
24,503
9,790
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 14
13,574
1,131
22,843
8,208
5,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SteffenGH
Hercules
19
3 / 5 / 22
12,338
1,028
13,302
22,593
14,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
nekoui
Neith
19
3 / 2 / 20
11,951
996
10,753
8,630
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
z24287067
Jormungandr
20
5 / 1 / 22
12,140
1,012
14,461
13,048
12,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
10
Kills
37
37
Deaths
10
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlazeSaw85
Merlin
15
1
12
21
L
0
3
3
0.5
L
Merlin
Donalld
Merlin
1
17
5
0.21
W
11
1
14
18
L
Artemis
Ninja409
Artemis
5
6
3
1.08
W
Hercules
SteffenGH
Hercules
3
5
22
2.8
W
Neith
nekoui
Neith
3
2
20
6.5
L
Bellona
usmctw7
Bellona
3
4
6
1.5
W
Jormungandr
z24287067
Jormungandr
5
1
22
16
L
Guan Yu
一个原因
Guan Yu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,858
Damage
85,862
93,538
Taken
62,269
49,565
Mitigated
40,536
11,290
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlazeSaw85
Merlin
24,503
1,443
0
920
9,790
4,580
0
2,291
7,499
46,406
0
L
774
647
0
283
4,463
1,939
0
2,411
2,052
4,458
0
L
Merlin
Donalld
Merlin
11,920
1,629
0
0
21,417
6,351
0
14,265
7,152
49,672
0
W
22,843
2,250
0
1,005
8,208
5,332
0
795
7,413
36,712
0
L
Artemis
Ninja409
Artemis
18,294
11,009
231
3,844
18,705
6,356
0
12,805
5,900
0
46,009
W
Hercules
SteffenGH
Hercules
13,302
6,716
0
2,729
22,593
14,499
0
4,815
17,778
0
43,971
W
Neith
nekoui
Neith
10,753
5,134
0
1,583
8,630
3,235
0
1,758
6,872
0
21,382
L
Bellona
usmctw7
Bellona
14,038
4,580
0
2,777
28,498
15,003
0
18,918
9,580
0
30,076
W
Jormungandr
z24287067
Jormungandr
14,461
2,264
0
0
13,048
12,890
0
3,485
9,563
32,304
0
L
Guan Yu
一个原因
Guan Yu
10,832
1,260
916
3,239
20,455
19,916
0
13,408
7,047
519
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,416
Gold Earned
64,617
215
Minions Killed
221
15
Camps Cleared
1
905,478
Distance Traveled
1,107,489
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,614
1,218
52
4
0
223,590
0
L
Ra
9,678
807
9
1
0
83,596
3
L
Merlin
11,718
977
95
8
2
174,285
2
W
Nox
13,574
1,131
41
3
0
230,553
1
L
Artemis
12,499
1,042
45
4
12
187,271
0
W
Hercules
12,338
1,028
63
5
0
182,518
0
W
Neith
11,951
996
31
3
0
196,206
3
L
Bellona
12,180
1,015
44
4
0
243,822
0
W
Jormungandr
12,140
1,012
34
3
1
274,622
0
L
Guan Yu
11,341
945
22
2
1
216,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role