Player Matchup

Danzaburou
Danzaburou
Gold IV
CJ-W1TCH3R
Danzaburou
Gold IV
Level 64
God Stats
4W - 14L
1,500 SR
Queue Stats
389W - 390L
1,511 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
KD_sniper-_x
Tsukuyomi
Bronze III
Level 107
God Stats
3W - 4L
1,386 SR
Queue Stats
9W - 12L
1,497 MMR
Solo
Athena
Athena
Gold III
KrikaDoce_Gonbi
Athena
Gold III
Level 122
God Stats
6W - 4L
1,913 SR
Queue Stats
223W - 229L
1,560 MMR
Solo
Poseidon
Poseidon
Gold IV
Tetsuo_Schima
Poseidon
Gold IV
Level 56
God Stats
8W - 9L
1,601 SR
Queue Stats
97W - 102L
1,530 MMR
Solo
King Arthur
King Arthur
Gold III
by-xXL0caXx
King Arthur
Gold III
Level 109
God Stats
3W - 4L
1,646 SR
Queue Stats
56W - 55L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,609 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,472 SR
1,526 MMR
Cerberus
Cerberus
Gold IV
CallMeSLENDER
Cerberus
Gold IV
Level 67
God Stats
7W - 9L
1,417 SR
Queue Stats
148W - 161L
1,440 MMR
Party 1
Anhur
Anhur
Gold III
KxngMxni
Anhur
Gold III
Level 105
God Stats
3W - 10L
1,612 SR
Queue Stats
137W - 135L
1,553 MMR
Party 1
Ravana
Ravana
Silver III
Sam_the_Cassell
Ravana
Silver III
Level 109
God Stats
6W - 6L
1,608 SR
Queue Stats
35W - 26L
1,559 MMR
Solo
Kukulkan
Kukulkan
Bronze III
l0ckD2wN
Kukulkan
Bronze III
Level 35
God Stats
0W - 1L
1,123 SR
Queue Stats
1W - 4L
1,557 MMR
Solo
Achilles
Achilles
Gold II
pablopr66
Achilles
Gold II
Level 79
God Stats
22W - 26L
1,599 SR
Queue Stats
586W - 584L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJ-W1TCH3R
Danzaburou
10
2 / 1 / 0
6,213
621
3,008
3,367
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
KD_sniper-_x
Tsukuyomi
10
3 / 2 / 2
5,929
593
3,380
6,630
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 3
5,762
576
2,727
3,988
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Tetsuo_Schima
Poseidon
10
1 / 0 / 1
5,871
587
1,875
2,057
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
by-xXL0caXx
King Arthur
11
0 / 1 / 0
6,024
602
5,234
6,893
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatGilgameshJanusScyllaHera

VS

Bans
Cu ChulainnApolloKhepriSetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMeSLENDER
Cerberus
7
1 / 1 / 0
4,674
467
1,096
4,382
1,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
KxngMxni
Anhur
8
0 / 1 / 0
4,662
466
1,388
4,961
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 2
5,269
527
2,920
6,067
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
l0ckD2wN
Kukulkan
8
0 / 2 / 0
4,679
468
593
3,863
1,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
pablopr66
Achilles
11
1 / 1 / 0
5,697
570
3,111
7,971
4,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CJ-W1TCH3R
Danzaburou
2
1
0
2
L
Cerberus
CallMeSLENDER
Cerberus
1
1
0
1
W
Tsukuyomi
KD_sniper-_x
Tsukuyomi
3
2
2
2
W
1
0
3
2.5
L
Anhur
KxngMxni
Anhur
0
1
0
0
L
2
2
2
1.5
W
Poseidon
Tetsuo_Schima
Poseidon
1
0
1
1.5
W
King Arthur
by-xXL0caXx
King Arthur
0
1
0
0
L
Kukulkan
l0ckD2wN
Kukulkan
0
2
0
0
L
Achilles
pablopr66
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,224
Damage
9,108
22,935
Taken
27,244
7,550
Mitigated
9,589
9,840
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CJ-W1TCH3R
Danzaburou
3,008
968
0
1,462
3,367
993
40
134
3,233
0
33,393
L
Cerberus
CallMeSLENDER
Cerberus
1,096
156
0
856
4,382
1,294
0
995
3,387
10,447
0
W
Tsukuyomi
KD_sniper-_x
Tsukuyomi
3,380
763
0
3,700
6,630
1,996
139
445
6,185
0
25,396
W
2,727
567
0
1,818
3,988
1,390
0
914
3,074
16,967
0
L
Anhur
KxngMxni
Anhur
1,388
956
0
1,177
4,961
1,230
308
942
4,019
0
20,227
L
2,920
515
0
1,844
6,067
1,868
0
1,374
4,593
0
20,361
W
Poseidon
Tetsuo_Schima
Poseidon
1,875
339
0
610
2,057
510
431
196
1,861
35,241
0
W
King Arthur
by-xXL0caXx
King Arthur
5,234
947
0
2,250
6,893
2,661
0
0
6,893
0
40,938
L
Kukulkan
l0ckD2wN
Kukulkan
593
112
0
1,163
3,863
1,183
0
1,155
2,672
24,712
0
L
Achilles
pablopr66
Achilles
3,111
455
0
2,781
7,971
4,014
0
0
7,971
0
33,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
24,981
314
Minions Killed
255
0
Camps Cleared
0
941,193
Distance Traveled
902,892
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,213
621
61
6
0
172,392
2
L
Cerberus
4,674
467
29
3
0
202,525
1
W
Tsukuyomi
5,929
593
53
5
0
210,602
0
W
Athena
5,762
576
29
3
0
191,622
2
L
Anhur
4,662
466
43
4
0
163,140
5
L
Ravana
5,269
527
40
4
0
188,546
1
W
Poseidon
5,871
587
77
8
0
191,897
4
W
King Arthur
6,024
602
94
9
0
174,680
3
L
Kukulkan
4,679
468
57
6
0
163,254
1
L
Achilles
5,697
570
86
9
0
185,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role