Player Matchup

Loki
Loki
Do4God
Loki
Level 23
God Stats
8W - 3L
1,582 SR
Queue Stats
96W - 83L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
DominusShadow
Gilgamesh
Level 28
God Stats
26W - 20L
1,380 SR
Queue Stats
85W - 95L
1,272 Elo+
Solo
Zeus
Zeus
PeterWaxer
Zeus
Level 27
God Stats
52W - 32L
1,599 SR
Queue Stats
148W - 89L
1,550 Elo+
Solo
Cerberus
Cerberus
aknightswatch-
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,134 Elo+
Solo
Ra
Ra
killa-2288
Ra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 62L
1,279 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,345 Elo+

VS

Team Averages
Level 22
1,433 SR
1,428 Elo+
Sun Wukong
Sun Wukong
HarukenGX_25
Sun Wukong
Level 28
God Stats
7W - 15L
1,321 SR
Queue Stats
56W - 116L
1,344 Elo+
Solo
Hachiman
Hachiman
PiRaTeMeNeCe
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Ganesha
Ganesha
RareKirito200
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,545 Elo+
Solo
Vulcan
Vulcan
iNF4MOUz-ZKiLLz
Vulcan
Level 28
God Stats
49W - 45L
1,558 SR
Queue Stats
330W - 289L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
rosenmeyer3
Tsukuyomi
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 12L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Do4God
Loki
20
13 / 1 / 17
16,595
1,185
20,126
14,772
5,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
DominusShadow
Gilgamesh
20
7 / 4 / 20
14,892
1,064
12,928
23,856
12,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 2 / 16
18,078
1,291
59,476
19,510
7,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
17
0 / 7 / 9
11,564
826
2,807
12,138
4,904
20
1 / 9 / 21
13,312
951
6,017
16,968
6,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarukenGX_25
Sun Wukong
20
7 / 14 / 10
14,481
1,034
19,900
32,124
18,200
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
PiRaTeMeNeCe
Hachiman
18
1 / 15 / 5
11,779
841
5,891
22,805
8,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
20
0 / 2 / 16
14,702
1,050
8,258
20,239
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 0 / 7
14,914
1,065
27,092
4,721
1,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rosenmeyer3
Tsukuyomi
20
8 / 11 / 7
14,841
1,060
18,931
29,309
13,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
68
42
Kills
23
23
Deaths
42
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Loki
Do4God
Loki
13
1
17
21.5
W
Gilgamesh
DominusShadow
Gilgamesh
7
4
20
4.25
L
Sun Wukong
HarukenGX_25
Sun Wukong
7
14
10
0.86
W
21
2
16
14.5
L
Hachiman
PiRaTeMeNeCe
Hachiman
1
15
5
0.23
L
Ganesha
0
2
16
4
W
Cerberus
0
7
9
0.64
L
7
0
7
10.5
W
1
9
21
1.28
L
Tsukuyomi
rosenmeyer3
Tsukuyomi
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,354
Damage
80,072
87,244
Taken
109,198
36,845
Mitigated
59,726
5,901
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Do4God
Loki
20,126
5,790
0
1,065
14,772
5,995
0
4,533
10,068
0
70,253
W
Gilgamesh
DominusShadow
Gilgamesh
12,928
2,028
0
200
23,856
12,744
0
11,561
12,114
0
32,874
L
Sun Wukong
HarukenGX_25
Sun Wukong
19,900
3,488
0
1,765
32,124
18,200
0
21,764
10,360
0
33,131
W
59,476
6,264
0
2,994
19,510
7,167
0
8,611
10,779
93,181
0
L
Hachiman
PiRaTeMeNeCe
Hachiman
5,891
3,056
0
492
22,805
8,686
0
11,490
11,315
0
15,041
L
Ganesha
8,258
129
0
1,299
20,239
17,115
0
15,191
5,048
29,611
0
W
Cerberus
2,807
175
0
246
12,138
4,904
0
4,497
7,521
10,246
0
L
27,092
11,058
0
0
4,721
1,777
0
2,500
2,221
80,582
0
W
6,017
1,787
1,204
192
16,968
6,035
0
6,148
10,493
25,248
0
L
Tsukuyomi
rosenmeyer3
Tsukuyomi
18,931
4,850
404
860
29,309
13,948
0
17,355
11,954
0
48,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,441
Gold Earned
70,717
299
Minions Killed
258
9
Camps Cleared
7
1,163,312
Distance Traveled
1,249,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,595
1,185
116
8
5
306,922
0
W
Gilgamesh
14,892
1,064
41
3
0
260,047
0
L
Sun Wukong
14,481
1,034
45
3
2
260,813
0
W
Zeus
18,078
1,291
68
5
4
292,625
0
L
Hachiman
11,779
841
28
2
2
178,559
1
L
Ganesha
14,702
1,050
2
0
0
258,812
0
W
Cerberus
11,564
826
7
1
0
85,413
1
L
Vulcan
14,914
1,065
127
9
1
284,899
0
W
Ra
13,312
951
67
5
0
218,305
1
L
Tsukuyomi
14,841
1,060
56
4
2
266,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role