Player Matchup

Loki
Loki
Alizag27
Loki
Level 104
God Stats
2W - 1L
1,266 SR
Queue Stats
36W - 79L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
CG2199
Nu Wa
Level 100
God Stats
3W - 3L
1,622 SR
Queue Stats
71W - 105L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
Smeaads
Gilgamesh
Level 29
God Stats
2W - 0L
1,651 SR
Queue Stats
26W - 13L
1,616 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,412 Elo+

VS

Team Averages
Level 42
1,290 SR
1,446 Elo+
He Bo
He Bo
AsapDucy
He Bo
Level 27
God Stats
0W - 3L
1,308 SR
Queue Stats
1W - 8L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
Punched0Lasagna
Gilgamesh
Level 81
God Stats
0W - 5L
1,063 SR
Queue Stats
111W - 137L
1,366 Elo+
Solo
Nox
Nox
UnsunKiller
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 2 / 7
9,309
665
2,907
8,664
2,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
CG2199
Nu Wa
13
2 / 0 / 8
9,699
693
8,558
4,359
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Smeaads
Gilgamesh
14
11 / 3 / 3
12,200
871
12,534
13,427
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AsapDucy
He Bo
13
2 / 7 / 1
8,851
632
5,005
10,695
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Punched0Lasagna
Gilgamesh
12
3 / 4 / 2
9,826
702
4,009
12,543
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 3 / 2
7,811
558
1,872
5,744
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
5
5
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
1
2
7
2.25
L
He Bo
AsapDucy
He Bo
2
7
1
0.36
W
Nu Wa
CG2199
Nu Wa
2
0
8
6
L
Gilgamesh
Punched0Lasagna
Gilgamesh
3
4
2
1
W
Gilgamesh
Smeaads
Gilgamesh
11
3
3
4.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
10,886
26,450
Taken
28,982
14,096
Mitigated
12,088
3,821
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
2,907
154
0
1,649
8,664
2,862
1,174
2,098
6,550
0
35,790
L
He Bo
AsapDucy
He Bo
5,005
451
0
1,794
10,695
3,223
0
1,708
8,916
33,689
0
W
Nu Wa
CG2199
Nu Wa
8,558
4,018
0
724
4,359
1,737
645
1,297
3,062
45,381
0
L
Gilgamesh
Punched0Lasagna
Gilgamesh
4,009
776
18
1,195
12,543
6,972
0
4,364
7,850
0
22,145
W
Gilgamesh
Smeaads
Gilgamesh
12,534
5,026
0
1,448
13,427
9,497
731
4,222
9,097
0
42,676
L
1,872
434
0
856
5,744
1,893
0
2,031
3,538
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
26,488
171
Minions Killed
115
0
Camps Cleared
0
778,723
Distance Traveled
510,026
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,309
665
59
4
0
277,211
4
L
He Bo
8,851
632
45
3
0
205,883
0
W
Nu Wa
9,699
693
70
5
0
253,641
0
L
Gilgamesh
9,826
702
27
2
0
167,614
2
W
Gilgamesh
12,200
871
42
3
0
247,871
3
L
Nox
7,811
558
43
3
0
136,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role