Player Matchup

Sylvanus
Sylvanus
Celtiras
Sylvanus
Level 153
God Stats
9W - 8L
1,602 SR
Queue Stats
52W - 58L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
HEISENBERGx14000
Zhong Kui
Level 29
God Stats
26W - 21L
1,456 SR
Queue Stats
237W - 266L
1,406 Elo+
Solo
Artemis
Artemis
Julaprinsen9008
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,071 Elo+
Solo
Gilgamesh
Gilgamesh
YmirlsHere12
Gilgamesh
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 9L
1,643 Elo+
Party 1
Kali
Kali
i Avzzy
Kali
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 133L
1,325 Elo+
Solo
Team Averages
Level 43
1,511 SR
1,378 Elo+

VS

Team Averages
Level 15
1,438 SR
1,200 Elo+
Amaterasu
Amaterasu
GodTierUchiha_
Amaterasu
Level 14
God Stats
1W - 6L
1,269 SR
Queue Stats
1W - 11L
1,027 Elo+
Solo
Arachne
Arachne
MEGA NIGHT6325
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,192 Elo+
Solo
Neith
Neith
Thom44900
Neith
Level 27
God Stats
48W - 40L
1,422 SR
Queue Stats
76W - 62L
1,320 Elo+
Solo
Janus
Janus
vatoslocooos69
Janus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,245 Elo+
Solo
Ares
Ares
xmarvelous99
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Celtiras
Sylvanus
11
2 / 1 / 8
6,264
569
4,103
8,553
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
11
1 / 0 / 1
6,343
577
1,521
4,219
3,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 3
6,849
623
8,093
3,365
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
YmirlsHere12
Gilgamesh
10
12 / 0 / 1
6,616
601
7,944
6,998
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
i Avzzy
Kali
10
3 / 1 / 5
6,275
570
3,166
7,150
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodTierUchiha_
Amaterasu
5
0 / 3 / 0
4,164
379
1,777
6,268
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,305
391
2,005
6,585
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Thom44900
Neith
7
1 / 8 / 0
4,830
439
3,116
7,850
1,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
4,957
451
3,060
4,860
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,531
412
1,320
6,917
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
25
Kills
2
2
Deaths
25
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Celtiras
Sylvanus
2
1
8
6
L
Amaterasu
GodTierUchiha_
Amaterasu
0
3
0
0
W
Zhong Kui
1
0
1
1.5
W
7
0
3
8.5
L
0
6
0
0
L
Neith
Thom44900
Neith
1
8
0
0.13
W
Gilgamesh
YmirlsHere12
Gilgamesh
12
0
1
12.5
W
Kali
i Avzzy
Kali
3
1
5
5.5
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
11,278
30,285
Taken
32,480
14,494
Mitigated
9,850
15,307
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Celtiras
Sylvanus
4,103
1,390
939
4,296
8,553
4,137
1,737
378
8,032
25,509
4,436
L
Amaterasu
GodTierUchiha_
Amaterasu
1,777
920
0
396
6,268
1,792
0
265
6,003
0
8,955
W
Zhong Kui
1,521
155
0
3,247
4,219
3,017
386
945
3,044
36,682
0
W
8,093
3,995
0
15
3,365
1,245
818
931
2,125
0
28,995
L
2,005
1,109
0
1,025
6,585
1,761
0
899
5,686
0
11,666
L
Neith
Thom44900
Neith
3,116
1,908
0
1,414
7,850
1,752
136
2,607
5,243
0
17,732
W
Gilgamesh
YmirlsHere12
Gilgamesh
7,944
3,274
0
2,795
6,998
3,385
46
395
6,523
0
28,249
W
Kali
i Avzzy
Kali
3,166
1,693
0
4,015
7,150
2,710
253
1,255
5,769
0
26,502
L
3,060
223
0
0
4,860
1,133
0
1,205
3,655
16,551
0
L
1,320
74
0
966
6,917
3,412
0
248
6,669
11,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
22,787
294
Minions Killed
124
0
Camps Cleared
0
962,456
Distance Traveled
922,937
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,264
569
60
5
0
199,745
0
L
Amaterasu
4,164
379
18
2
0
211,607
0
W
Zhong Kui
6,343
577
82
7
0
185,135
3
W
Artemis
6,849
623
50
5
0
186,271
0
L
Arachne
4,305
391
27
2
0
190,319
1
L
Neith
4,830
439
33
3
0
182,269
0
W
Gilgamesh
6,616
601
44
4
0
159,706
1
W
Kali
6,275
570
58
5
0
231,599
8
L
Janus
4,957
451
29
3
0
153,307
0
L
Ares
4,531
412
17
2
0
185,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role