Player Matchup

Cerberus
Cerberus
ChayasWollenNase
Cerberus
Level 21
God Stats
65W - 73L
1,552 SR
Queue Stats
80W - 100L
1,489 Elo+
Solo
Thanatos
Thanatos
Gwoodzy2009
Thanatos
Level 28
God Stats
8W - 9L
1,621 SR
Queue Stats
59W - 47L
1,518 Elo+
Solo
King Arthur
King Arthur
NArU93390
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 190L
1,434 Elo+
Solo
Loki
Loki
OrbT Papi
Loki
Level 27
God Stats
1W - 6L
1,314 SR
Queue Stats
47W - 41L
1,510 Elo+
Solo
Athena
Athena
TheNoLifeGamer
Athena
Level 27
God Stats
9W - 6L
1,815 SR
Queue Stats
51W - 40L
1,583 Elo+
Solo
Team Averages
Level 26
1,560 SR
1,507 Elo+

VS

Team Averages
Level 20
1,570 SR
1,430 Elo+
Guan Yu
Guan Yu
FrozenGoddess19
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,423 Elo+
Solo
Neith
Neith
Hancuka11
Neith
Level 7
God Stats
2W - 1L
1,573 SR
Queue Stats
10W - 9L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
Lord Marciano
Nu Wa
Level 26
God Stats
2W - 4L
1,439 SR
Queue Stats
35W - 45L
1,336 Elo+
Solo
Thanatos
Thanatos
MeerHuncho_
Thanatos
Level 29
God Stats
8W - 1L
1,826 SR
Queue Stats
33W - 31L
1,402 Elo+
Solo
Cthulhu
Cthulhu
botikaa0422
Cthulhu
Level 29
God Stats
3W - 1L
1,513 SR
Queue Stats
48W - 87L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,980
390
3,749
18,441
12,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Gwoodzy2009
Thanatos
20
9 / 4 / 1
12,171
529
14,513
23,001
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NArU93390
King Arthur
10
3 / 7 / 0
8,266
359
4,056
14,213
8,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
15
5 / 8 / 7
10,130
440
8,858
18,556
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 10
10,124
440
11,522
23,791
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
12,996
565
15,695
14,825
15,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Hancuka11
Neith
13
0 / 7 / 4
9,040
393
4,815
12,257
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 3
13,668
594
21,892
10,003
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MeerHuncho_
Thanatos
19
10 / 4 / 4
12,927
562
15,358
15,013
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
botikaa0422
Cthulhu
15
4 / 4 / 5
10,961
477
10,490
15,236
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
19
Kills
27
27
Deaths
19
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
9
2
8
6.5
L
Thanatos
Gwoodzy2009
Thanatos
9
4
1
2.38
W
Neith
Hancuka11
Neith
0
7
4
0.29
W
4
2
3
2.75
W
Thanatos
MeerHuncho_
Thanatos
10
4
4
3
L
King Arthur
NArU93390
King Arthur
3
7
0
0.43
L
Loki
5
8
7
1.06
L
2
4
10
1.75
W
Cthulhu
botikaa0422
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
68,250
98,002
Taken
67,334
54,631
Mitigated
46,093
32,223
Healing
27,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,749
164
154
3,053
18,441
12,183
0
6,620
11,821
56,504
0
W
15,695
3,607
895
4,837
14,825
15,945
44
3,576
11,249
130
66,988
L
Thanatos
Gwoodzy2009
Thanatos
14,513
4,223
0
19,614
23,001
8,014
0
8,976
14,025
0
107,080
W
Neith
Hancuka11
Neith
4,815
1,934
0
2,729
12,257
4,221
1,321
3,983
8,274
0
28,847
W
21,892
5,863
0
4,290
10,003
4,095
5,897
1,467
8,536
120,240
0
W
Thanatos
MeerHuncho_
Thanatos
15,358
6,502
486
11,968
15,013
5,929
273
2,092
12,921
0
91,482
L
King Arthur
NArU93390
King Arthur
4,056
1,538
0
2,027
14,213
8,003
0
2,757
11,456
0
20,033
L
Loki
8,858
4,195
0
4,014
18,556
5,832
0
6,365
12,191
0
60,258
L
11,522
3,676
0
3,361
23,791
20,599
186
7,794
15,997
44,367
0
W
Cthulhu
botikaa0422
Cthulhu
10,490
1,380
790
1,068
15,236
15,903
947
4,153
11,083
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,671
Gold Earned
59,592
484
Minions Killed
555
0
Camps Cleared
0
1,970,689
Distance Traveled
2,105,570
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,980
390
144
6
0
420,398
2
W
Guan Yu
12,996
565
107
5
0
463,187
4
L
Thanatos
12,171
529
158
7
0
462,453
3
W
Neith
9,040
393
54
2
0
401,666
1
W
Nu Wa
13,668
594
204
9
0
347,449
1
W
Thanatos
12,927
562
139
6
0
487,544
0
L
King Arthur
8,266
359
35
2
0
242,837
1
L
Loki
10,130
440
87
4
0
432,133
1
L
Athena
10,124
440
60
3
0
412,868
0
W
Cthulhu
10,961
477
51
2
0
405,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role