Player Matchup

Rama
Rama
Dayofevil
Rama
Level 131
God Stats
7W - 5L
1,680 SR
Queue Stats
587W - 563L
1,615 Elo+
Party 2
Ah Puch
Ah Puch
Petrel0
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 376L
1,548 Elo+
Solo
Horus
Horus
SirThis
Horus
Level 118
God Stats
9W - 7L
1,816 SR
Queue Stats
372W - 357L
1,563 Elo+
Party 2
Sobek
Sobek
mikiloos
Sobek
Level 87
God Stats
59W - 36L
1,742 SR
Queue Stats
718W - 713L
1,499 Elo+
Party 2
Bastet
Bastet
perfectionistsam
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 120L
1,616 Elo+
Solo
Team Averages
Level 109
1,647 SR
1,568 Elo+

VS

Team Averages
Level 41
1,418 SR
1,404 Elo+
Heimdallr
Heimdallr
Chapendi
Heimdallr
Level 26
God Stats
0W - 3L
1,314 SR
Queue Stats
24W - 24L
1,283 Elo+
Party 1
Janus
Janus
IOneShotI
Janus
Level 63
God Stats
2W - 1L
1,462 SR
Queue Stats
22W - 22L
1,397 Elo+
Party 1
Nemesis
Nemesis
Rubyxx
Nemesis
Level 63
God Stats
2W - 5L
1,312 SR
Queue Stats
32W - 24L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Tonpereuh93
Aphrodite
Level 25
God Stats
11W - 7L
1,500 SR
Queue Stats
33W - 32L
1,442 Elo+
Party 1
King Arthur
King Arthur
Xtritrax
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
14 / 2 / 5
13,686
652
18,872
12,154
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Petrel0
Ah Puch
16
6 / 4 / 11
10,877
518
21,370
16,062
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SirThis
Horus
18
5 / 3 / 13
11,327
539
20,363
24,077
24,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
mikiloos
Sobek
14
1 / 2 / 15
10,527
501
5,891
15,112
13,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 7
11,295
538
11,757
17,038
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chapendi
Heimdallr
13
2 / 10 / 2
8,695
414
8,106
17,627
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
IOneShotI
Janus
16
3 / 6 / 0
9,807
467
12,093
14,089
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Rubyxx
Nemesis
15
5 / 7 / 3
9,905
472
12,033
21,515
8,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Tonpereuh93
Aphrodite
13
0 / 6 / 4
8,586
409
3,682
14,113
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Xtritrax
King Arthur
14
3 / 7 / 2
8,779
418
20,586
29,075
18,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
36
Kills
13
13
Deaths
36
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chapendi
Heimdallr
2
10
2
0.3
W
Rama
14
2
5
8.25
L
Janus
IOneShotI
Janus
3
6
0
0.5
W
Ah Puch
Petrel0
Ah Puch
6
4
11
2.88
L
Nemesis
Rubyxx
Nemesis
5
7
3
0.93
W
Horus
SirThis
Horus
5
3
13
3.83
L
Aphrodite
Tonpereuh93
Aphrodite
0
6
4
0.33
L
King Arthur
Xtritrax
King Arthur
3
7
2
0.57
W
Sobek
mikiloos
Sobek
1
2
15
4.25
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
56,500
84,443
Taken
96,419
58,534
Mitigated
43,295
34,056
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chapendi
Heimdallr
8,106
4,545
0
2,049
17,627
5,216
68
4,247
13,380
0
43,184
W
Rama
18,872
9,682
0
3,787
12,154
6,352
3,999
1,887
10,261
0
115,228
L
Janus
IOneShotI
Janus
12,093
200
0
951
14,089
4,240
158
4,917
9,172
67,849
0
W
Ah Puch
Petrel0
Ah Puch
21,370
1,715
148
7,161
16,062
6,229
462
3,736
12,128
72,413
0
L
Nemesis
Rubyxx
Nemesis
12,033
5,423
0
1,861
21,515
8,195
0
4,946
16,459
0
60,965
W
Horus
SirThis
Horus
20,363
7,003
2,125
10,118
24,077
24,895
436
3,803
20,100
0
66,412
L
Aphrodite
Tonpereuh93
Aphrodite
3,682
1,009
2,539
4,710
14,113
7,005
0
6,531
7,454
15,813
0
L
King Arthur
Xtritrax
King Arthur
20,586
2,522
0
9,214
29,075
18,639
0
6,620
22,185
0
57,016
W
Sobek
mikiloos
Sobek
5,891
570
0
4,463
15,112
13,946
85
3,389
11,617
23,195
0
W
11,757
3,955
0
6,254
17,038
7,112
571
2,298
14,562
0
68,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,712
Gold Earned
45,772
544
Minions Killed
435
0
Camps Cleared
0
2,038,564
Distance Traveled
1,809,902
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,695
414
72
3
0
328,484
3
W
Rama
13,686
652
189
9
0
361,879
5
L
Janus
9,807
467
145
7
0
380,884
1
W
Ah Puch
10,877
518
116
6
0
398,282
2
L
Nemesis
9,905
472
103
5
0
385,215
2
W
Horus
11,327
539
106
5
0
422,067
1
L
Aphrodite
8,586
409
26
1
0
365,583
3
L
King Arthur
8,779
418
89
4
0
349,736
0
W
Sobek
10,527
501
28
1
0
430,423
9
W
Bastet
11,295
538
105
5
0
425,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role