Player Matchup

Tsukuyomi
Tsukuyomi
BySynexAmot
Tsukuyomi
Level 25
God Stats
2W - 6L
1,472 SR
Queue Stats
123W - 136L
1,285 Elo+
Solo
Chaac
Chaac
Cutny
Chaac
Level 28
God Stats
7W - 9L
1,656 SR
Queue Stats
332W - 321L
1,477 Elo+
Solo
Nemesis
Nemesis
VolDemrT
Nemesis
Level 26
God Stats
39W - 29L
1,586 SR
Queue Stats
116W - 101L
1,534 Elo+
Solo
Tiamat
Tiamat
XovinsXD
Tiamat
Level 28
God Stats
13W - 11L
1,524 SR
Queue Stats
83W - 128L
1,341 Elo+
Solo
Cupid
Cupid
ZG_Noxious
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,300 Elo+
Solo
Team Averages
Level 26
1,548 SR
1,387 Elo+

VS

Team Averages
Level 20
1,633 SR
1,373 Elo+
Loki
Loki
Ruudysnipes69
Loki
Level 25
God Stats
28W - 21L
1,562 SR
Queue Stats
63W - 57L
1,442 Elo+
Solo
Persephone
Persephone
luctor242
Persephone
Level 17
God Stats
2W - 0L
1,840 SR
Queue Stats
24W - 28L
1,436 Elo+
Solo
Guan Yu
Guan Yu
palmier_hivernal
Guan Yu
Level 29
God Stats
6W - 2L
1,677 SR
Queue Stats
69W - 58L
1,541 Elo+
Solo
Sobek
Sobek
rubensantanaaa
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,037 Elo+
Solo
Arachne
Arachne
xI3lackEdux
Arachne
Level 23
God Stats
34W - 17L
1,584 SR
Queue Stats
47W - 30L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BySynexAmot
Tsukuyomi
16
9 / 4 / 5
10,893
454
14,917
13,852
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Cutny
Chaac
18
2 / 3 / 3
11,478
478
15,183
21,022
20,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
VolDemrT
Nemesis
17
7 / 5 / 2
11,302
471
13,764
19,954
10,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
XovinsXD
Tiamat
14
2 / 10 / 7
9,372
391
9,343
18,584
9,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
17
4 / 8 / 5
10,863
453
12,879
17,339
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
13,354
556
15,562
17,599
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
luctor242
Persephone
18
6 / 4 / 5
12,288
512
17,478
14,227
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 3 / 9
11,944
498
9,130
21,499
23,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 8 / 6
10,430
435
4,698
22,263
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xI3lackEdux
Arachne
20
11 / 6 / 3
12,946
539
14,002
16,606
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
24
Kills
26
30
Deaths
24
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BySynexAmot
Tsukuyomi
9
4
5
2.88
L
Chaac
Cutny
Chaac
2
3
3
1.17
W
5
3
10
3.33
L
Nemesis
VolDemrT
Nemesis
7
5
2
1.6
L
Tiamat
XovinsXD
Tiamat
2
10
7
0.55
L
Cupid
4
8
5
0.81
W
Persephone
luctor242
Persephone
6
4
5
2.13
W
2
3
9
2.17
W
2
8
6
0.63
W
Arachne
xI3lackEdux
Arachne
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,086
Damage
60,870
90,751
Taken
92,194
51,868
Mitigated
67,725
22,589
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BySynexAmot
Tsukuyomi
14,917
2,779
0
495
13,852
5,380
95
6,304
7,548
0
45,798
L
Chaac
Cutny
Chaac
15,183
3,233
0
8,581
21,022
20,140
219
4,876
16,146
0
93,415
W
15,562
4,529
223
9,002
17,599
7,389
2,614
958
16,565
0
109,922
L
Nemesis
VolDemrT
Nemesis
13,764
7,670
0
6,466
19,954
10,565
624
4,827
15,127
0
82,333
L
Tiamat
XovinsXD
Tiamat
9,343
571
196
2,483
18,584
9,642
41
8,462
10,122
36,408
0
L
Cupid
12,879
8,302
457
3,911
17,339
6,141
80
4,090
13,249
0
71,253
W
Persephone
luctor242
Persephone
17,478
951
255
4,624
14,227
4,477
621
2,885
11,006
67,078
0
W
9,130
2,118
2,798
6,787
21,499
23,018
782
1,626
19,725
0
70,729
W
4,698
323
0
2,654
22,263
24,136
296
1,607
20,332
26,315
0
W
Arachne
xI3lackEdux
Arachne
14,002
9,559
1,155
3,759
16,606
8,705
3,879
1,685
14,845
0
78,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
60,962
560
Minions Killed
585
0
Camps Cleared
0
2,063,144
Distance Traveled
2,243,487
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,893
454
71
3
0
442,080
5
L
Chaac
11,478
478
157
7
0
459,641
14
W
Loki
13,354
556
171
7
0
487,722
3
L
Nemesis
11,302
471
146
6
0
413,520
0
L
Tiamat
9,372
391
59
2
0
354,496
4
L
Cupid
10,863
453
127
5
0
393,407
0
W
Persephone
12,288
512
110
5
0
365,010
3
W
Guan Yu
11,944
498
145
6
0
489,152
1
W
Sobek
10,430
435
21
1
0
429,295
4
W
Arachne
12,946
539
138
6
0
472,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role