Player Matchup

Bakasura
Bakasura
Danaskam
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 1
Bacchus
Bacchus
Ethiniel
Bacchus
Level 21
God Stats
20W - 10L
1,708 SR
Queue Stats
172W - 153L
1,467 Elo+
Party 2
Cupid
Cupid
FromAlmetyevsk
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,411 Elo+
Solo
Medusa
Medusa
Kraerro
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,479 Elo+
Party 1
Ra
Ra
Miahoow
Ra
Level 13
God Stats
20W - 13L
1,489 SR
Queue Stats
263W - 219L
1,365 Elo+
Party 2
Team Averages
Level 19
1,539 SR
1,417 Elo+

VS

Team Averages
Level 17
1,435 SR
1,504 Elo+
Izanami
Izanami
ENERSamoht
Izanami
Level 14
God Stats
1W - 3L
1,490 SR
Queue Stats
4W - 4L
1,625 Elo+
Party 3
Ares
Ares
MXS8523
Ares
Level 15
God Stats
33W - 31L
1,514 SR
Queue Stats
382W - 372L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Xianlangheluo
Gilgamesh
Level 23
God Stats
5W - 3L
1,166 SR
Queue Stats
79W - 86L
1,474 Elo+
Solo
Ra
Ra
danil5050
Ra
Level 6
God Stats
1W - 2L
1,551 SR
Queue Stats
3W - 7L
1,408 Elo+
Solo
Kukulkan
Kukulkan
llHickoryll
Kukulkan
Level 28
God Stats
2W - 3L
1,454 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Danaskam
Bakasura
18
7 / 5 / 17
11,608
1,055
8,463
14,797
7,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Ethiniel
Bacchus
20
3 / 1 / 36
13,245
1,204
12,635
13,859
24,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
30 / 1 / 16
16,221
1,475
46,078
15,253
8,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
Kraerro
Medusa
19
9 / 5 / 22
12,858
1,169
17,615
14,083
6,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 20
11,311
1,028
3,863
6,786
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ENERSamoht
Izanami
16
3 / 11 / 6
10,708
973
11,022
20,495
9,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
MXS8523
Ares
17
5 / 10 / 6
11,619
1,056
10,095
21,576
30,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Xianlangheluo
Gilgamesh
17
4 / 10 / 8
11,113
1,010
11,432
21,356
13,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 13 / 6
10,122
920
6,188
15,429
6,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
llHickoryll
Kukulkan
18
3 / 8 / 11
11,520
1,047
19,968
13,351
7,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
52
52
Kills
15
15
Deaths
52
111
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Danaskam
Bakasura
7
5
17
3.1
L
Izanami
ENERSamoht
Izanami
3
11
6
0.55
W
Bacchus
Ethiniel
Bacchus
3
1
36
21
W
30
1
16
38
W
Medusa
Kraerro
Medusa
9
5
22
4
L
Ares
MXS8523
Ares
5
10
6
0.8
W
3
3
20
4.33
L
Gilgamesh
Xianlangheluo
Gilgamesh
4
10
8
0.8
L
0
13
6
0.23
L
Kukulkan
llHickoryll
Kukulkan
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,654
Damage
58,705
64,778
Taken
92,207
52,107
Mitigated
67,430
8,201
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Danaskam
Bakasura
8,463
6,122
0
611
14,797
7,360
0
7,601
7,196
0
15,164
L
Izanami
ENERSamoht
Izanami
11,022
9,344
0
39
20,495
9,737
0
3,722
16,763
0
28,151
W
Bacchus
Ethiniel
Bacchus
12,635
1,696
0
1,019
13,859
24,829
0
8,068
5,791
21,829
0
W
46,078
37,923
143
3,490
15,253
8,068
0
7,829
7,424
0
73,308
W
Medusa
Kraerro
Medusa
17,615
10,746
0
1,828
14,083
6,981
0
8,207
5,876
0
36,617
L
Ares
MXS8523
Ares
10,095
203
0
31
21,576
30,459
0
3,067
18,109
25,002
0
W
3,863
272
741
369
6,786
4,869
0
4,546
2,240
22,633
0
L
Gilgamesh
Xianlangheluo
Gilgamesh
11,432
1,235
0
1,059
21,356
13,302
0
5,374
15,761
0
23,643
L
6,188
975
1,113
1,133
15,429
6,917
0
2,283
12,391
23,901
0
L
Kukulkan
llHickoryll
Kukulkan
19,968
1,564
0
0
13,351
7,015
0
2,052
10,924
51,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,243
Gold Earned
55,082
189
Minions Killed
196
11
Camps Cleared
5
1,006,881
Distance Traveled
974,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,608
1,055
30
3
2
226,062
0
L
Izanami
10,708
973
39
4
2
160,065
0
W
Bacchus
13,245
1,204
21
2
0
231,745
1
W
Cupid
16,221
1,475
45
4
6
214,316
0
W
Medusa
12,858
1,169
46
4
3
157,337
0
L
Ares
11,619
1,056
20
2
1
209,899
0
W
Ra
11,311
1,028
47
4
0
177,421
0
L
Gilgamesh
11,113
1,010
21
2
2
215,796
0
L
Ra
10,122
920
45
4
0
179,480
0
L
Kukulkan
11,520
1,047
71
6
0
209,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role