Player Matchup

Geb
Geb
DerDuce
Geb
Level 126
God Stats
5W - 1L
1,565 SR
Queue Stats
188W - 186L
1,529 Elo+
Solo
Khepri
Khepri
Foooy
Khepri
Level 128
God Stats
15W - 5L
1,612 SR
Queue Stats
338W - 331L
1,533 Elo+
Solo
Janus
Janus
Jokeeuh
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Junóón
Achilles
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Apollo
Apollo
Paveex
Apollo
Level 124
God Stats
1W - 1L
1,432 SR
Queue Stats
34W - 41L
1,391 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,478 Elo+

VS

Team Averages
Level 132
1,609 SR
1,517 Elo+
Scylla
Scylla
FOXBlack26
Scylla
Level 104
God Stats
4W - 4L
1,711 SR
Queue Stats
526W - 496L
1,475 Elo+
Solo
Fafnir
Fafnir
Faruk44
Fafnir
Level 133
God Stats
1W - 2L
1,703 SR
Queue Stats
133W - 137L
1,506 Elo+
Solo
Sol
Sol
Master A 550
Sol
Level 149
God Stats
1W - 1L
1,699 SR
Queue Stats
144W - 138L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
StrawHät
Kuzenbo
Level 160
God Stats
4W - 5L
1,529 SR
Queue Stats
246W - 233L
1,529 Elo+
Solo
Ah Puch
Ah Puch
seergi-_-7
Ah Puch
Level 114
God Stats
15W - 9L
1,403 SR
Queue Stats
890W - 939L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 2 / 20
11,038
736
11,631
23,345
25,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
Foooy
Khepri
18
3 / 3 / 16
10,883
726
12,481
17,656
22,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Jokeeuh
Janus
20
12 / 2 / 15
13,109
874
33,267
14,640
8,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Junóón
Achilles
19
8 / 5 / 17
12,412
827
19,119
21,460
31,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Paveex
Apollo
20
8 / 1 / 19
12,146
810
16,986
13,710
8,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FOXBlack26
Scylla
17
5 / 4 / 4
10,583
706
16,041
10,441
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Faruk44
Fafnir
16
1 / 5 / 7
10,329
689
6,620
23,217
36,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 5
9,941
663
15,030
19,872
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
StrawHät
Kuzenbo
15
0 / 7 / 9
9,303
620
10,654
30,938
26,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
seergi-_-7
Ah Puch
18
4 / 8 / 7
11,130
742
23,389
19,222
9,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
32
Kills
13
13
Deaths
32
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
1
2
20
5.5
L
Scylla
FOXBlack26
Scylla
5
4
4
1.75
L
Fafnir
Faruk44
Fafnir
1
5
7
0.9
W
Khepri
Foooy
Khepri
3
3
16
3.67
W
Janus
Jokeeuh
Janus
12
2
15
9.75
W
Achilles
Junóón
Achilles
8
5
17
3.3
L
3
8
5
0.69
W
Apollo
Paveex
Apollo
8
1
19
17.5
L
Kuzenbo
StrawHät
Kuzenbo
0
7
9
0.64
L
Ah Puch
seergi-_-7
Ah Puch
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,484
Damage
71,734
90,811
Taken
103,690
95,492
Mitigated
87,033
49,930
Healing
36,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
11,631
1,142
3,576
9,909
23,345
25,166
228
19,261
3,918
21,722
0
L
Scylla
FOXBlack26
Scylla
16,041
454
1,938
1,110
10,441
5,292
316
5,164
5,277
32,526
0
L
Fafnir
Faruk44
Fafnir
6,620
1,916
926
4,267
23,217
36,547
250
12,035
11,182
9,492
0
W
Khepri
Foooy
Khepri
12,481
841
4,056
4,513
17,656
22,678
897
12,576
4,920
25,194
0
W
Janus
Jokeeuh
Janus
33,267
3,386
5,652
5,487
14,640
8,332
2,639
11,320
3,286
62,457
0
W
Achilles
Junóón
Achilles
19,119
7,432
1,791
6,057
21,460
31,075
0
14,935
6,228
0
35,426
L
15,030
6,909
1,008
5,249
19,872
9,189
625
11,661
8,211
28,952
0
W
Apollo
Paveex
Apollo
16,986
8,692
4,233
4,656
13,710
8,241
2,575
12,823
725
0
36,577
L
Kuzenbo
StrawHät
Kuzenbo
10,654
2,545
3,725
10,929
30,938
26,521
115
17,530
13,408
15,470
0
L
Ah Puch
seergi-_-7
Ah Puch
23,389
1,526
2,129
5,193
19,222
9,484
566
10,989
8,233
51,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,588
Gold Earned
51,286
191
Minions Killed
140
0
Camps Cleared
0
1,499,812
Distance Traveled
1,202,600
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,038
736
15
1
0
305,057
0
L
Scylla
10,583
706
26
2
0
244,034
1
L
Fafnir
10,329
689
3
0
0
247,748
0
W
Khepri
10,883
726
23
2
0
307,954
7
W
Janus
13,109
874
76
5
0
290,809
0
W
Achilles
12,412
827
36
2
0
301,569
0
L
Sol
9,941
663
27
2
0
224,027
0
W
Apollo
12,146
810
41
3
0
294,423
0
L
Kuzenbo
9,303
620
6
0
0
270,987
4
L
Ah Puch
11,130
742
78
5
0
215,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role