Player Matchup

Loki
Loki
Gold III
Bellona_main
Loki
Gold III
Level 129
God Stats
12W - 18L
1,574 SR
Queue Stats
582W - 584L
1,614 MMR
Party 3
Bacchus
Bacchus
Gold IV
OopsItWasLoki
Bacchus
Gold IV
Level 115
God Stats
14W - 16L
1,511 SR
Queue Stats
317W - 328L
1,497 MMR
Solo
Hercules
Hercules
Gold IV
chusacossj
Hercules
Gold IV
Level 84
God Stats
9W - 17L
1,433 SR
Queue Stats
188W - 190L
1,498 MMR
Party 2
Chang'e
Chang'e
Gold II
qp-srcn-qp
Chang'e
Gold II
Level 128
God Stats
32W - 24L
1,719 SR
Queue Stats
759W - 766L
1,422 MMR
Party 3
Anhur
Anhur
Gold III
soyelajo2016
Anhur
Gold III
Level 97
God Stats
9W - 10L
1,510 SR
Queue Stats
88W - 86L
1,509 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,549 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,501 SR
1,507 MMR
Cabrakan
Cabrakan
Platinum IV
Baboon--Maniac
Cabrakan
Platinum IV
Level 157
God Stats
39W - 24L
1,631 SR
Queue Stats
357W - 338L
1,557 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Baboon--Saviour
Xbalanque
Gold III
Level 142
God Stats
20W - 25L
1,545 SR
Queue Stats
287W - 283L
1,454 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Sam_the_Cassell
Kuzenbo
Silver III
Level 109
God Stats
4W - 5L
1,079 SR
Queue Stats
35W - 26L
1,513 MMR
Solo
Arachne
Arachne
Gold IV
Tetsuo_Schima
Arachne
Gold IV
Level 56
God Stats
23W - 15L
1,775 SR
Queue Stats
97W - 102L
1,483 MMR
Solo
Ra
Ra
Gold IV
sudakiita
Ra
Gold IV
Level 105
God Stats
2W - 1L
1,475 SR
Queue Stats
91W - 105L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
12,283
491
13,687
17,153
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
16
2 / 5 / 3
9,428
377
11,078
22,300
20,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
chusacossj
Hercules
18
1 / 5 / 3
11,506
460
8,598
26,603
24,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
qp-srcn-qp
Chang'e
18
4 / 5 / 5
11,585
463
12,993
20,971
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 3
12,071
483
8,485
16,380
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiGilgameshScyllaAthenaSet

VS

Bans
Cu ChulainnKing ArthurGuan YuTyrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
7 / 2 / 8
14,587
583
18,304
15,832
25,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Baboon--Saviour
Xbalanque
20
5 / 5 / 7
15,231
609
20,578
20,185
8,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 1 / 12
12,965
519
14,928
16,914
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
20
5 / 2 / 6
14,064
563
12,108
23,974
10,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 6 / 5
13,000
520
13,386
14,849
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
16
Kills
21
21
Deaths
16
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
2
8
5.5
W
Xbalanque
Baboon--Saviour
Xbalanque
5
5
7
1.7
L
7
4
5
2.38
L
Bacchus
2
5
3
0.7
W
2
1
12
8
W
Arachne
5
2
6
4
L
Hercules
chusacossj
Hercules
1
5
3
0.5
L
Chang'e
qp-srcn-qp
Chang'e
4
5
5
1.3
L
2
2
3
1.75
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
79,304
103,407
Taken
91,754
66,557
Mitigated
76,499
38,305
Healing
37,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
18,304
1,902
0
3,994
15,832
25,571
481
3,764
12,068
71,281
0
W
Xbalanque
Baboon--Saviour
Xbalanque
20,578
10,024
0
9,135
20,185
8,636
5,480
3,936
16,249
0
125,979
L
13,687
3,696
0
6,231
17,153
7,388
0
5,007
12,146
0
98,285
L
Bacchus
11,078
819
727
4,315
22,300
20,127
38
11,724
10,576
37,802
0
W
14,928
5,273
0
5,717
16,914
24,628
366
9,205
7,709
40,224
0
W
Arachne
12,108
7,852
0
8,516
23,974
10,763
5,096
3,110
20,864
0
132,694
L
Hercules
chusacossj
Hercules
8,598
2,299
0
7,436
26,603
24,165
0
14,415
12,188
0
69,117
L
Chang'e
qp-srcn-qp
Chang'e
12,993
751
4,476
10,041
20,971
8,401
64
12,061
8,910
92,691
0
L
8,485
2,057
0
5,079
16,380
6,476
560
3,411
12,969
0
99,814
W
13,386
665
3,482
6,305
14,849
6,901
1,950
4,416
10,433
95,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
69,847
731
Minions Killed
709
0
Camps Cleared
0
2,366,844
Distance Traveled
2,347,806
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,587
583
142
6
0
467,578
4
W
Xbalanque
15,231
609
192
8
0
390,360
5
L
Loki
12,283
491
167
7
0
540,938
8
L
Bacchus
9,428
377
42
2
0
453,260
5
W
Kuzenbo
12,965
519
30
1
0
504,747
8
W
Arachne
14,064
563
177
7
0
495,297
4
L
Hercules
11,506
460
148
6
0
458,899
2
L
Chang'e
11,585
463
192
8
0
457,382
2
L
Anhur
12,071
483
182
7
0
456,365
9
W
Ra
13,000
520
168
7
0
489,824
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role