Player Matchup

Gilgamesh
Gilgamesh
GodlyGoldKTN
Gilgamesh
Level 19
God Stats
7W - 4L
1,456 SR
Queue Stats
99W - 118L
1,540 Elo+
Solo
Bakasura
Bakasura
MEST0987
Bakasura
Level 25
God Stats
8W - 4L
1,600 SR
Queue Stats
109W - 128L
1,284 Elo+
Solo
Ares
Ares
NukaRedFusion94
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,611 Elo+
Solo
Pele
Pele
Pittpete75
Pele
Level 67
God Stats
14W - 13L
1,516 SR
Queue Stats
311W - 307L
1,534 Elo+
Party 1
Set
Set
Set isnt OP
Set
Level 5
God Stats
11W - 5L
1,599 SR
Queue Stats
11W - 6L
1,614 Elo+
Party 1
Team Averages
Level 26
1,534 SR
1,517 Elo+

VS

Team Averages
Level 20
1,624 SR
1,459 Elo+
Ares
Ares
FrozenGoddess19
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,467 Elo+
Solo
Bellona
Bellona
Johnson17236
Bellona
Level 28
God Stats
17W - 13L
1,737 SR
Queue Stats
134W - 170L
1,359 Elo+
Solo
Anhur
Anhur
KiIIer_ShotZ
Anhur
Level 29
God Stats
1W - 5L
1,772 SR
Queue Stats
93W - 121L
1,472 Elo+
Solo
Skadi
Skadi
StrangeVic
Skadi
Level 11
God Stats
4W - 4L
1,518 SR
Queue Stats
4W - 8L
1,553 Elo+
Solo
Nemesis
Nemesis
Zyhorr
Nemesis
Level 24
God Stats
18W - 16L
1,592 SR
Queue Stats
88W - 96L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodlyGoldKTN
Gilgamesh
10
1 / 1 / 4
5,874
534
3,964
7,211
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
MEST0987
Bakasura
9
1 / 2 / 7
5,811
528
2,546
6,130
1,875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
8 / 1 / 5
7,022
638
6,980
9,281
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 4 / 4
6,474
589
6,479
8,346
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
7 / 1 / 2
6,932
630
5,917
5,707
2,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,702
518
4,427
7,371
4,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Johnson17236
Bellona
10
4 / 6 / 1
6,658
605
7,695
10,196
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 3
5,586
508
1,463
7,632
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
6
0 / 5 / 0
4,298
391
1,963
5,151
1,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Zyhorr
Nemesis
9
1 / 5 / 1
5,438
494
3,220
8,035
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
7
9
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Gilgamesh
GodlyGoldKTN
Gilgamesh
1
1
4
3
L
Bellona
Johnson17236
Bellona
4
6
1
0.75
L
0
4
3
0.38
W
Bakasura
MEST0987
Bakasura
1
2
7
2.25
W
8
1
5
10.5
W
6
4
4
2
W
7
1
2
8
L
Skadi
0
5
0
0
L
Nemesis
Zyhorr
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
18,768
36,675
Taken
38,385
13,774
Mitigated
16,709
11,106
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
433
0
2,357
7,371
4,840
0
224
7,147
22,294
0
W
Gilgamesh
GodlyGoldKTN
Gilgamesh
3,964
1,376
0
1,745
7,211
2,999
230
2,663
4,548
0
29,766
L
Bellona
Johnson17236
Bellona
7,695
3,399
0
2,685
10,196
6,249
0
3,967
5,834
0
27,638
L
1,463
531
171
2,128
7,632
1,899
530
399
7,233
0
22,952
W
Bakasura
MEST0987
Bakasura
2,546
2,028
0
2,256
6,130
1,875
174
0
5,860
0
18,203
W
6,980
886
0
3,742
9,281
4,238
0
0
8,981
21,083
0
W
6,479
2,581
0
1,730
8,346
2,532
40
1,358
6,928
0
31,654
W
5,917
2,734
0
1,633
5,707
2,130
0
406
5,241
0
32,085
L
Skadi
1,963
1,096
0
264
5,151
1,532
0
1,045
4,066
0
14,147
L
Nemesis
Zyhorr
Nemesis
3,220
1,226
0
2,123
8,035
2,189
0
1,345
6,690
0
26,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
27,682
274
Minions Killed
214
0
Camps Cleared
0
1,109,963
Distance Traveled
983,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,702
518
42
4
0
196,507
2
W
Gilgamesh
5,874
534
64
6
0
196,575
0
L
Bellona
6,658
605
45
4
0
225,797
1
L
Anhur
5,586
508
39
4
0
163,262
1
W
Bakasura
5,811
528
49
4
0
217,770
0
W
Ares
7,022
638
25
2
0
223,667
2
W
Pele
6,474
589
57
5
0
245,314
1
W
Set
6,932
630
79
7
0
226,637
0
L
Skadi
4,298
391
24
2
0
188,637
0
L
Nemesis
5,438
494
64
6
0
209,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role