Player Matchup

Ymir
Ymir
Ananasana
Ymir
Level 17
God Stats
0W - 3L
1,225 SR
Queue Stats
69W - 56L
1,615 Elo+
Solo
Anhur
Anhur
Arthax90
Anhur
Level 22
God Stats
18W - 13L
1,662 SR
Queue Stats
207W - 191L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
Huperzia
Gilgamesh
Level 17
God Stats
1W - 1L
1,423 SR
Queue Stats
7W - 9L
1,579 Elo+
Solo
Set
Set
dreadsou1
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,622 Elo+
Solo
Izanami
Izanami
gotyouballs
Izanami
Level 10
God Stats
26W - 19L
1,682 SR
Queue Stats
26W - 19L
1,662 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,625 Elo+

VS

Team Averages
Level 26
1,635 SR
1,648 Elo+
Thanatos
Thanatos
ILPAPAFRITA
Thanatos
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
25W - 18L
1,739 Elo+
Party 1
Ra
Ra
J3K3
Ra
Level 28
God Stats
3W - 1L
1,824 SR
Queue Stats
38W - 24L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
Monxit0
Cernunnos
Level 29
God Stats
1W - 0L
1,800 SR
Queue Stats
34W - 19L
1,673 Elo+
Party 1
Yemoja
Yemoja
ReuvenCM
Yemoja
Level 24
God Stats
9W - 11L
1,430 SR
Queue Stats
19W - 21L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rushiapettan
Cu Chulainn
Level 20
God Stats
3W - 1L
1,575 SR
Queue Stats
84W - 45L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 2
4,919
492
2,329
6,825
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anhur
Arthax90
Anhur
9
0 / 2 / 0
4,897
490
3,686
4,188
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Huperzia
Gilgamesh
7
0 / 6 / 0
4,077
408
1,925
5,592
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,846
485
1,487
7,114
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
gotyouballs
Izanami
12
4 / 1 / 0
6,711
671
4,667
6,871
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ILPAPAFRITA
Thanatos
9
1 / 2 / 3
5,552
555
4,548
7,860
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
J3K3
Ra
10
1 / 1 / 3
5,600
560
1,976
3,039
788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Monxit0
Cernunnos
9
4 / 0 / 2
5,581
558
4,852
4,156
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ReuvenCM
Yemoja
8
0 / 1 / 5
5,114
511
1,003
5,750
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
rushiapettan
Cu Chulainn
13
8 / 0 / 2
7,781
778
8,383
4,923
2,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
L
Anhur
Arthax90
Anhur
0
2
0
0
L
Gilgamesh
Huperzia
Gilgamesh
0
6
0
0
W
Thanatos
ILPAPAFRITA
Thanatos
1
2
3
1.25
W
Ra
J3K3
Ra
1
1
3
2.5
W
Cernunnos
Monxit0
Cernunnos
4
0
2
5
W
Yemoja
ReuvenCM
Yemoja
0
1
5
2.5
L
0
2
0
0
L
Izanami
gotyouballs
Izanami
4
1
0
4
W
Cu Chulainn
rushiapettan
Cu Chulainn
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
20,762
30,590
Taken
25,728
11,121
Mitigated
9,514
8,876
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,329
767
0
842
6,825
3,138
0
1,253
5,572
10,373
0
L
Anhur
Arthax90
Anhur
3,686
2,055
0
1,362
4,188
894
0
394
3,794
0
27,962
L
Gilgamesh
Huperzia
Gilgamesh
1,925
702
0
61
5,592
2,791
0
272
5,320
0
11,820
W
Thanatos
ILPAPAFRITA
Thanatos
4,548
1,875
0
4,539
7,860
2,322
0
0
7,860
0
36,693
W
Ra
J3K3
Ra
1,976
209
445
650
3,039
788
0
37
3,002
27,030
0
W
Cernunnos
Monxit0
Cernunnos
4,852
2,906
0
1,905
4,156
851
0
441
3,715
0
26,665
W
Yemoja
ReuvenCM
Yemoja
1,003
554
1,459
2,095
5,750
2,698
96
1,188
4,562
5,620
0
L
1,487
611
0
2,856
7,114
2,012
0
603
6,511
0
21,813
L
Izanami
gotyouballs
Izanami
4,667
3,193
207
3,548
6,871
2,286
291
1,327
5,544
0
49,883
W
Cu Chulainn
rushiapettan
Cu Chulainn
8,383
1,734
0
1,435
4,923
2,855
182
663
4,260
2,616
42,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
29,628
252
Minions Killed
306
0
Camps Cleared
0
954,409
Distance Traveled
942,916
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,919
492
17
2
0
180,546
1
L
Anhur
4,897
490
50
5
0
179,907
1
L
Gilgamesh
4,077
408
18
2
0
208,565
0
W
Thanatos
5,552
555
72
7
0
199,639
2
W
Ra
5,600
560
55
6
0
191,248
2
W
Cernunnos
5,581
558
69
7
0
171,411
3
W
Yemoja
5,114
511
8
1
0
174,590
5
L
Set
4,846
485
54
5
0
206,687
1
L
Izanami
6,711
671
113
11
0
178,704
3
W
Cu Chulainn
7,781
778
102
10
0
206,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role