Player Matchup

Khepri
Khepri
Mavong
Khepri
Level 144
God Stats
9W - 5L
1,522 SR
Queue Stats
425W - 423L
1,551 Elo+
Solo
Osiris
Osiris
MemeComeTrue
Osiris
Level 148
God Stats
7W - 9L
1,463 SR
Queue Stats
317W - 301L
1,602 Elo+
Solo
Chaac
Chaac
Sucimonorcen
Chaac
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 91L
1,587 Elo+
Solo
Bastet
Bastet
Zeject
Bastet
Level 144
God Stats
2W - 2L
1,308 SR
Queue Stats
112W - 113L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
raulitups
Cu Chulainn
Level 138
God Stats
8W - 7L
1,810 SR
Queue Stats
386W - 369L
1,615 Elo+
Solo
Team Averages
Level 145
1,521 SR
1,586 Elo+

VS

Team Averages
Level 138
1,504 SR
1,503 Elo+
Cupid
Cupid
Dembora
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jalles
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kristers
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Tahrles
Hades
Level 127
God Stats
6W - 6L
1,521 SR
Queue Stats
266W - 284L
1,515 Elo+
Solo
Merlin
Merlin
bralft
Merlin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mavong
Khepri
17
1 / 5 / 10
10,375
610
15,452
21,094
21,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
19
1 / 7 / 8
10,298
606
14,028
21,163
23,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 6 / 7
11,859
698
17,555
26,134
24,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Zeject
Bastet
18
4 / 5 / 5
11,162
657
14,032
15,883
7,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
raulitups
Cu Chulainn
19
5 / 7 / 7
11,876
699
18,664
22,998
20,282
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dembora
Cupid
19
6 / 3 / 14
11,736
690
18,384
18,729
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Jalles
Anhur
20
13 / 4 / 7
13,528
796
24,284
18,038
8,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 3 / 16
11,608
683
20,611
19,905
9,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Tahrles
Hades
19
3 / 4 / 14
11,640
685
11,846
20,384
34,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
bralft
Merlin
20
4 / 3 / 19
12,458
733
20,266
16,491
16,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
17
Kills
29
30
Deaths
17
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dembora
Cupid
6
3
14
4.33
W
Anhur
Jalles
Anhur
13
4
7
4.13
W
3
3
16
3.67
L
Khepri
Mavong
Khepri
1
5
10
1.2
L
Osiris
1
7
8
0.71
L
6
6
7
1.58
W
Hades
Tahrles
Hades
3
4
14
2.5
L
Bastet
Zeject
Bastet
4
5
5
1.3
W
Merlin
bralft
Merlin
4
3
19
4.5
L
Cu Chulainn
raulitups
Cu Chulainn
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,731
Damage
95,391
107,272
Taken
93,547
97,861
Mitigated
78,911
31,849
Healing
37,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dembora
Cupid
18,384
11,341
6,473
6,864
18,729
10,272
2,863
2,091
16,638
0
31,327
W
Anhur
Jalles
Anhur
24,284
12,705
560
3,283
18,038
8,955
820
2,795
15,243
0
36,882
W
20,611
6,761
473
6,845
19,905
9,561
1,150
3,187
16,718
51,249
0
L
Khepri
Mavong
Khepri
15,452
557
3,643
2,748
21,094
21,411
818
14,472
6,299
25,746
0
L
Osiris
14,028
1,012
2,163
2,264
21,163
23,786
0
8,897
11,883
0
26,918
L
17,555
1,815
1,718
8,101
26,134
24,392
452
9,486
16,302
790
42,121
W
Hades
Tahrles
Hades
11,846
2,151
5,290
4,575
20,384
34,058
285
4,057
16,327
24,519
0
L
Bastet
Zeject
Bastet
14,032
2,719
2,997
3,727
15,883
7,990
1,603
8,769
6,775
0
25,654
W
Merlin
bralft
Merlin
20,266
1,813
1,968
1,387
16,491
16,065
789
4,112
12,379
41,543
0
L
Cu Chulainn
raulitups
Cu Chulainn
18,664
3,573
2,678
1,810
22,998
20,282
0
9,484
13,290
0
34,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
60,970
155
Minions Killed
231
0
Camps Cleared
0
1,503,246
Distance Traveled
1,366,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,736
690
42
2
0
290,266
0
W
Anhur
13,528
796
36
2
0
268,649
1
W
Sol
11,608
683
59
3
0
273,528
0
L
Khepri
10,375
610
18
1
0
310,475
0
L
Osiris
10,298
606
14
1
0
288,987
1
L
Chaac
11,859
698
53
3
0
289,163
0
W
Hades
11,640
685
32
2
0
248,195
5
L
Bastet
11,162
657
32
2
0
342,790
4
W
Merlin
12,458
733
62
4
0
286,319
2
L
Cu Chulainn
11,876
699
38
2
0
271,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role