Player Matchup

Anubis
Anubis
Gold V
ATRtermidor
Anubis
Gold V
Level 127
God Stats
2W - 1L
1,672 SR
Queue Stats
4W - 7L
1,495 MMR
Solo
Athena
Athena
Diamond I
Isaitou
Athena
Diamond I
Level 160
God Stats
26W - 7L
1,856 SR
Queue Stats
759W - 589L
2,297 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
cringeguy420
Gilgamesh
Diamond III
Level 123
God Stats
9W - 4L
1,698 SR
Queue Stats
170W - 67L
2,421 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,742 SR
2,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,442 SR
1,157 MMR
Thoth
Thoth
Silver I
BlessMataRatas
Thoth
Silver I
Level 137
God Stats
11W - 13L
1,415 SR
Queue Stats
73W - 91L
1,294 MMR
Party 2
Loki
Loki
Silver III
KEVIN_1998-75
Loki
Silver III
Level 103
God Stats
14W - 14L
1,505 SR
Queue Stats
165W - 163L
980 MMR
Party 2
Ymir
Ymir
Silver II
dannyloco13
Ymir
Silver II
Level 46
God Stats
3W - 11L
1,404 SR
Queue Stats
181W - 184L
1,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 0 / 6
7,111
711
2,345
5,879
2,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Isaitou
Athena
10
3 / 0 / 7
7,828
783
6,640
7,553
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
cringeguy420
Gilgamesh
11
6 / 0 / 4
8,363
836
8,698
9,035
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
FenrirZeusAphroditeChaacTiamat

VS

Bans
CthulhuCu ChulainnMedusaGuan YuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,147
615
4,881
4,901
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,778
578
4,383
6,327
1,944
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
6,586
659
2,206
8,819
5,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
0
6
4
L
0
2
0
0
W
Athena
Isaitou
Athena
3
0
7
6.5
L
0
4
0
0
W
Gilgamesh
cringeguy420
Gilgamesh
6
0
4
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
11,470
22,467
Taken
20,047
13,816
Mitigated
8,896
7,560
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,345
0
0
3,919
5,879
2,590
0
1,188
4,691
30,882
0
L
4,881
352
0
778
4,901
1,708
0
2,275
2,626
17,179
0
W
Athena
Isaitou
Athena
6,640
2,164
0
3,113
7,553
5,080
0
2,549
5,004
15,422
0
L
4,383
612
0
220
6,327
1,944
0
2,533
3,794
0
16,952
W
Gilgamesh
cringeguy420
Gilgamesh
8,698
2,700
0
528
9,035
6,146
0
3,387
5,648
0
22,329
L
2,206
484
0
0
8,819
5,244
0
4,251
4,568
8,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
18,511
97
Minions Killed
62
0
Camps Cleared
0
564,929
Distance Traveled
534,645
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,111
711
57
6
0
164,584
4
L
Thoth
6,147
615
27
3
0
195,497
3
W
Athena
7,828
783
20
2
0
199,198
0
L
Loki
5,778
578
24
2
0
173,787
0
W
Gilgamesh
8,363
836
20
2
0
201,147
1
L
Ymir
6,586
659
11
1
0
165,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role