Player Matchup

Merlin
Merlin
Bronze III
ARMINEGAMES
Merlin
Bronze III
Level 146
God Stats
1W - 1L
1,508 SR
Queue Stats
28W - 21L
1,459 MMR
Solo
Neith
Neith
Gold I
Alogiah
Neith
Gold I
Level 155
God Stats
184W - 185L
1,564 SR
Queue Stats
412W - 423L
1,456 MMR
Solo
Danzaburou
Danzaburou
Gold II
Cryzan
Danzaburou
Gold II
Level 149
God Stats
26W - 27L
1,574 SR
Queue Stats
572W - 578L
1,491 MMR
Solo
Guan Yu
Guan Yu
Gold II
DankBoiSpades
Guan Yu
Gold II
Level 102
God Stats
5W - 6L
1,411 SR
Queue Stats
77W - 78L
1,491 MMR
Solo
Bacchus
Bacchus
Silver III
Frozzen1998
Bacchus
Silver III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,482 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,511 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,541 SR
1,476 MMR
Kuzenbo
Kuzenbo
Gold IV
Arrogantly
Kuzenbo
Gold IV
Level 160
God Stats
3W - 3L
1,578 SR
Queue Stats
109W - 115L
1,474 MMR
Solo
Hachiman
Hachiman
Gold III
HeadWithSkin
Hachiman
Gold III
Level 107
God Stats
44W - 44L
1,573 SR
Queue Stats
392W - 399L
1,449 MMR
Solo
Chang'e
Chang'e
Gold II
Klamenzuu
Chang'e
Gold II
Level 137
God Stats
2W - 6L
1,825 SR
Queue Stats
161W - 166L
1,505 MMR
Solo
Nemesis
Nemesis
Gold III
Monneer
Nemesis
Gold III
Level 141
God Stats
1W - 7L
1,482 SR
Queue Stats
182W - 195L
1,453 MMR
Solo
Bellona
Bellona
Bronze III
MrDarksuraX
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 0 / 11
15,614
601
23,103
14,094
7,216
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Alogiah
Neith
20
5 / 0 / 11
16,107
620
18,988
18,491
9,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Cryzan
Danzaburou
20
7 / 5 / 10
15,333
590
15,684
24,295
9,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
20
5 / 6 / 16
13,333
513
13,375
25,904
27,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Frozzen1998
Bacchus
20
7 / 2 / 16
14,229
547
15,313
23,923
27,524
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetTiamatApolloAthenaTsukuyomi

VS

Bans
GilgameshAo KuangAnhurThe MorriganSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arrogantly
Kuzenbo
17
1 / 4 / 8
10,579
407
11,253
25,219
32,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
HeadWithSkin
Hachiman
20
2 / 6 / 0
13,041
502
13,618
22,061
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Klamenzuu
Chang'e
20
1 / 7 / 7
12,519
482
15,315
20,184
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Monneer
Nemesis
20
7 / 7 / 3
13,162
506
18,248
24,325
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
MrDarksuraX
Bellona
17
2 / 6 / 3
10,939
421
6,992
21,070
12,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
30
Kills
13
13
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
11
11.5
W
Neith
Alogiah
Neith
5
0
11
10.5
L
Kuzenbo
Arrogantly
Kuzenbo
1
4
8
1.25
W
Danzaburou
Cryzan
Danzaburou
7
5
10
2.4
W
Guan Yu
5
6
16
2.17
W
Bacchus
Frozzen1998
Bacchus
7
2
16
7.5
L
Hachiman
HeadWithSkin
Hachiman
2
6
0
0.33
L
Chang'e
Klamenzuu
Chang'e
1
7
7
0.64
L
Nemesis
Monneer
Nemesis
7
7
3
1.21
L
Bellona
MrDarksuraX
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,463
Damage
65,426
106,707
Taken
112,859
82,043
Mitigated
71,219
39,610
Healing
31,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,103
1,326
0
3,285
14,094
7,216
1,620
3,491
10,450
138,029
0
W
Neith
Alogiah
Neith
18,988
7,517
0
10,931
18,491
9,535
7,103
2,836
15,647
0
148,049
L
Kuzenbo
Arrogantly
Kuzenbo
11,253
2,891
453
5,401
25,219
32,656
155
7,185
17,844
34,634
0
W
Danzaburou
Cryzan
Danzaburou
15,684
8,942
0
7,832
24,295
9,795
2,119
9,915
14,130
0
131,958
W
Guan Yu
13,375
1,621
3,749
8,730
25,904
27,973
1,046
5,247
20,465
0
63,542
W
Bacchus
Frozzen1998
Bacchus
15,313
1,358
0
5,083
23,923
27,524
708
5,007
18,738
48,511
0
L
Hachiman
HeadWithSkin
Hachiman
13,618
8,586
0
10,585
22,061
8,201
3,732
4,306
17,711
0
121,450
L
Chang'e
Klamenzuu
Chang'e
15,315
381
1,809
5,551
20,184
7,022
0
8,505
11,357
103,939
0
L
Nemesis
Monneer
Nemesis
18,248
9,975
0
6,155
24,325
10,824
0
9,632
14,381
0
90,775
L
Bellona
MrDarksuraX
Bellona
6,992
1,799
0
1,894
21,070
12,516
1,079
8,030
12,976
0
51,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,616
Gold Earned
60,240
786
Minions Killed
684
0
Camps Cleared
0
2,505,581
Distance Traveled
2,342,605
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,614
601
217
8
0
542,867
7
W
Neith
16,107
620
240
9
0
475,786
6
L
Kuzenbo
10,579
407
34
1
0
525,584
4
W
Danzaburou
15,333
590
165
6
0
456,492
12
W
Guan Yu
13,333
513
90
3
0
507,947
5
W
Bacchus
14,229
547
74
3
0
522,489
6
L
Hachiman
13,041
502
207
8
0
416,270
3
L
Chang'e
12,519
482
195
8
0
461,124
4
L
Nemesis
13,162
506
153
6
0
520,930
2
L
Bellona
10,939
421
95
4
0
418,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role