Player Matchup

Tiamat
Tiamat
Cormeum
Tiamat
Level 28
God Stats
11W - 7L
1,412 SR
Queue Stats
85W - 83L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Mortalwombat15
Gilgamesh
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,204 Elo+
Party 2
Aphrodite
Aphrodite
Ophilesdea
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,240 Elo+
Party 2
Merlin
Merlin
P232
Merlin
Level 14
God Stats
7W - 15L
1,306 SR
Queue Stats
7W - 15L
1,266 Elo+
Party 2
Odin
Odin
R3VY8
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 2
Team Averages
Level 15
1,444 SR
1,274 Elo+

VS

Team Averages
Level 23
1,641 SR
1,495 Elo+
Hun Batz
Hun Batz
MBK00Sosa
Hun Batz
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 199L
1,424 Elo+
Party 1
Cupid
Cupid
MBKZANE
Cupid
Level 29
God Stats
24W - 36L
1,746 SR
Queue Stats
202W - 210L
1,490 Elo+
Party 1
Ymir
Ymir
TbCapalot
Ymir
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 9L
1,680 Elo+
Party 1
Sylvanus
Sylvanus
mikegamer282
Sylvanus
Level 30
God Stats
9W - 7L
1,768 SR
Queue Stats
149W - 165L
1,381 Elo+
Solo
Olorun
Olorun
snoozy-ramp4
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cormeum
Tiamat
16
10 / 1 / 4
10,863
517
17,067
11,025
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Mortalwombat15
Gilgamesh
16
17 / 1 / 13
10,975
523
19,506
17,968
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Ophilesdea
Aphrodite
16
4 / 0 / 29
11,614
553
10,428
10,460
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
P232
Merlin
16
7 / 3 / 14
10,470
499
14,666
6,141
2,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
R3VY8
Odin
17
8 / 1 / 13
10,403
495
6,789
16,072
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MBK00Sosa
Hun Batz
16
3 / 4 / 0
10,836
516
8,635
19,564
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
MBKZANE
Cupid
15
2 / 6 / 0
9,997
476
8,890
18,063
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 17 / 2
7,581
361
5,979
22,655
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
mikegamer282
Sylvanus
13
0 / 11 / 0
8,237
392
6,405
25,554
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
7
0 / 11 / 0
6,494
309
2,043
9,806
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
8
46
Kills
6
6
Deaths
49
73
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cormeum
Tiamat
10
1
4
12
L
Hun Batz
MBK00Sosa
Hun Batz
3
4
0
0.75
L
Cupid
MBKZANE
Cupid
2
6
0
0.33
W
Gilgamesh
Mortalwombat15
Gilgamesh
17
1
13
23.5
W
Aphrodite
Ophilesdea
Aphrodite
4
0
29
18.5
W
Merlin
P232
Merlin
7
3
14
4.67
W
Odin
R3VY8
Odin
8
1
13
14.5
L
Ymir
1
17
2
0.12
L
Sylvanus
mikegamer282
Sylvanus
0
11
0
0
L
Olorun
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,456
Damage
31,952
61,666
Taken
95,642
39,335
Mitigated
39,916
28,424
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cormeum
Tiamat
17,067
2,585
0
4,070
11,025
6,635
982
1,690
9,335
62,099
0
L
Hun Batz
MBK00Sosa
Hun Batz
8,635
2,307
21
6,824
19,564
8,186
3,308
6,805
12,588
0
65,648
L
Cupid
MBKZANE
Cupid
8,890
3,772
375
6,260
18,063
6,668
616
10,475
7,286
0
67,142
W
Gilgamesh
Mortalwombat15
Gilgamesh
19,506
8,444
0
2,939
17,968
11,619
2,658
5,215
12,753
0
47,278
W
Aphrodite
Ophilesdea
Aphrodite
10,428
3,529
9,437
8,242
10,460
7,847
2,457
3,425
7,035
51,601
0
W
Merlin
P232
Merlin
14,666
1,479
0
1,024
6,141
2,201
823
833
5,308
54,847
0
W
Odin
R3VY8
Odin
6,789
2,746
0
2,712
16,072
11,033
1,177
3,091
12,981
0
42,214
L
Ymir
5,979
1,740
0
556
22,655
11,894
162
10,309
12,105
15,445
626
L
Sylvanus
mikegamer282
Sylvanus
6,405
3,309
226
6,777
25,554
10,590
730
11,173
14,225
43,500
0
L
Olorun
2,043
1,455
0
1,073
9,806
2,578
0
2,461
7,277
16,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
43,145
407
Minions Killed
362
0
Camps Cleared
0
1,938,673
Distance Traveled
1,536,836
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,863
517
101
5
0
402,451
3
L
Hun Batz
10,836
516
113
5
0
336,117
1
L
Cupid
9,997
476
133
6
0
366,066
0
W
Gilgamesh
10,975
523
50
2
0
394,084
0
W
Aphrodite
11,614
553
87
4
0
381,373
2
W
Merlin
10,470
499
97
5
0
385,151
0
W
Odin
10,403
495
72
3
0
375,614
3
L
Ymir
7,581
361
21
1
0
321,415
4
L
Sylvanus
8,237
392
71
3
0
247,739
1
L
Olorun
6,494
309
24
1
0
265,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role