Player Matchup

Merlin
Merlin
Bilal_vrn
Merlin
Level 4
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 3
Sun Wukong
Sun Wukong
Bratrawks
Sun Wukong
Level 34
God Stats
26W - 14L
1,685 SR
Queue Stats
100W - 110L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dizzybli
Tsukuyomi
Level 17
God Stats
2W - 8L
1,207 SR
Queue Stats
85W - 74L
1,474 Elo+
Party 1
Hades
Hades
TheMangoGames
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,497 Elo+
Party 1
Ymir
Ymir
Xoriiio
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,294 Elo+
Party 3
Team Averages
Level 20
1,523 SR
1,477 Elo+

VS

Team Averages
Level 20
1,541 SR
1,515 Elo+
Chronos
Chronos
ApolloKen
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,329 Elo+
Solo
Bakasura
Bakasura
Captaincox96
Bakasura
Level 29
God Stats
4W - 10L
1,659 SR
Queue Stats
138W - 92L
1,760 Elo+
Solo
Neith
Neith
EntraYSale
Neith
Level 10
God Stats
3W - 3L
1,528 SR
Queue Stats
10W - 7L
1,488 Elo+
Party 2
Poseidon
Poseidon
Flamingdread
Poseidon
Level 29
God Stats
28W - 23L
1,517 SR
Queue Stats
110W - 108L
1,492 Elo+
Solo
Chaac
Chaac
TomyNegro
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bilal_vrn
Merlin
11
0 / 8 / 2
7,347
350
4,382
11,046
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bratrawks
Sun Wukong
15
5 / 6 / 5
10,148
483
11,411
18,130
12,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Dizzybli
Tsukuyomi
17
5 / 4 / 9
11,115
529
11,707
16,935
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 4
9,813
467
12,230
15,330
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Xoriiio
Ymir
13
2 / 6 / 3
9,101
433
2,328
17,662
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApolloKen
Chronos
13
1 / 3 / 8
8,869
422
5,863
10,790
3,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Captaincox96
Bakasura
19
11 / 4 / 4
12,063
574
13,248
15,378
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
5 / 2 / 2
11,155
531
9,800
9,367
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Flamingdread
Poseidon
19
5 / 3 / 3
12,667
603
13,767
11,696
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
TomyNegro
Chaac
16
6 / 6 / 6
10,471
499
14,027
18,811
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
17
Kills
28
28
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
ApolloKen
Chronos
1
3
8
1.67
L
Merlin
Bilal_vrn
Merlin
0
8
2
0.13
L
Sun Wukong
Bratrawks
Sun Wukong
5
6
5
1.25
W
Bakasura
Captaincox96
Bakasura
11
4
4
3.25
L
Tsukuyomi
Dizzybli
Tsukuyomi
5
4
9
2.38
W
Neith
5
2
2
3
W
Poseidon
Flamingdread
Poseidon
5
3
3
2.17
L
5
4
4
1.75
W
Chaac
TomyNegro
Chaac
6
6
6
1.5
L
Ymir
Xoriiio
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,058
Damage
56,705
79,103
Taken
66,042
45,044
Mitigated
37,064
15,265
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ApolloKen
Chronos
5,863
1,812
0
1,933
10,790
3,466
1,191
5,124
5,508
24,669
0
L
Merlin
Bilal_vrn
Merlin
4,382
644
0
50
11,046
3,166
0
2,505
8,101
22,125
0
L
Sun Wukong
Bratrawks
Sun Wukong
11,411
2,980
0
3,818
18,130
12,505
415
6,532
10,368
0
41,942
W
Bakasura
Captaincox96
Bakasura
13,248
8,448
0
5,058
15,378
8,469
909
2,719
12,659
0
79,933
L
Tsukuyomi
Dizzybli
Tsukuyomi
11,707
2,278
0
4,341
16,935
7,476
0
3,960
12,851
0
71,843
W
Neith
9,800
6,437
0
2,926
9,367
3,520
3,974
2,094
6,981
0
68,274
W
Poseidon
Flamingdread
Poseidon
13,767
2,406
0
3,159
11,696
4,577
1,830
3,538
8,126
94,110
0
L
12,230
1,201
459
5,901
15,330
9,717
0
5,910
8,897
53,465
0
W
Chaac
TomyNegro
Chaac
14,027
3,136
0
5,459
18,811
17,032
962
5,811
12,906
0
40,837
L
Ymir
Xoriiio
Ymir
2,328
277
0
696
17,662
12,180
0
3,239
13,036
38,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
55,225
376
Minions Killed
576
0
Camps Cleared
0
1,742,059
Distance Traveled
1,992,587
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,869
422
35
2
0
394,673
0
L
Merlin
7,347
350
43
2
0
358,453
0
L
Sun Wukong
10,148
483
65
3
0
323,760
2
W
Bakasura
12,063
574
149
7
0
431,198
8
L
Tsukuyomi
11,115
529
120
6
0
403,768
1
W
Neith
11,155
531
147
7
0
389,988
3
W
Poseidon
12,667
603
178
8
0
396,283
0
L
Hades
9,813
467
97
5
0
353,174
2
W
Chaac
10,471
499
67
3
0
380,445
2
L
Ymir
9,101
433
51
2
0
302,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role