Player Matchup

Heimdallr
Heimdallr
Platinum I
Khastik
Heimdallr
Platinum I
Level 160
God Stats
239W - 258L
1,595 SR
Queue Stats
1,598W - 1,625L
1,940 MMR
Solo
Awilix
Awilix
Grandmaster
Lukonium
Awilix
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
MaxiFTW
Sylvanus
Platinum III
Level 127
God Stats
10W - 10L
1,724 SR
Queue Stats
98W - 105L
1,885 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Th1rstTrap
Kukulkan
Platinum II
Level 106
God Stats
6W - 3L
1,851 SR
Queue Stats
95W - 75L
2,097 MMR
Solo
Fafnir
Fafnir
Diamond V
XenoShino
Fafnir
Diamond V
Level 157
God Stats
74W - 87L
1,643 SR
Queue Stats
366W - 346L
2,055 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,663 SR
1,895 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,589 SR
1,951 MMR
Janus
Janus
Masters
Fordyce
Janus
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
GammaAkutabi
Apollo
Platinum III
Level 160
God Stats
20W - 19L
1,620 SR
Queue Stats
365W - 359L
1,871 MMR
Solo
Cerberus
Cerberus
Platinum I
OneNOnlyHD
Cerberus
Platinum I
Level 120
God Stats
1W - 4L
1,670 SR
Queue Stats
222W - 215L
2,026 MMR
Solo
Chang'e
Chang'e
Diamond II
PeaKis
Chang'e
Diamond II
Level 117
God Stats
1W - 2L
1,555 SR
Queue Stats
414W - 381L
2,298 MMR
Solo
Camazotz
Camazotz
Diamond V
vаmp
Camazotz
Diamond V
Level 69
God Stats
9W - 11L
1,600 SR
Queue Stats
261W - 256L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Khastik
Heimdallr
17
6 / 6 / 6
12,731
637
16,178
19,764
7,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Lukonium
Awilix
20
9 / 0 / 11
13,632
682
17,388
13,905
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MaxiFTW
Sylvanus
17
2 / 3 / 11
12,220
611
5,865
18,151
16,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Th1rstTrap
Kukulkan
20
6 / 1 / 5
13,122
656
9,675
9,436
4,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
XenoShino
Fafnir
18
5 / 4 / 13
12,879
644
12,431
20,525
20,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekSetAthenaGilgamesh

VS

Bans
TiamatGuan YuKhepriYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fordyce
Janus
18
5 / 4 / 3
11,168
558
12,466
11,610
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
1 / 9 / 5
9,503
475
5,068
16,939
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
OneNOnlyHD
Cerberus
14
2 / 6 / 5
9,444
472
7,951
20,391
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
PeaKis
Chang'e
17
3 / 5 / 0
10,559
528
9,459
15,767
12,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
vаmp
Camazotz
16
3 / 4 / 4
9,998
500
5,749
16,038
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
28
Kills
14
14
Deaths
28
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Fordyce
Janus
5
4
3
1.63
L
Apollo
1
9
5
0.39
W
Heimdallr
Khastik
Heimdallr
6
6
6
1.5
W
Awilix
Lukonium
Awilix
9
0
11
14.5
W
Sylvanus
MaxiFTW
Sylvanus
2
3
11
2.5
L
Cerberus
OneNOnlyHD
Cerberus
2
6
5
0.75
L
Chang'e
PeaKis
Chang'e
3
5
0
0.6
W
Kukulkan
Th1rstTrap
Kukulkan
6
1
5
8.5
W
Fafnir
XenoShino
Fafnir
5
4
13
2.88
L
Camazotz
vаmp
Camazotz
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
40,693
81,781
Taken
80,745
53,922
Mitigated
47,600
35,208
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fordyce
Janus
12,466
289
102
2,605
11,610
3,989
0
5,454
6,156
94,794
0
L
Apollo
5,068
2,638
0
4,127
16,939
7,259
1,248
3,677
13,262
0
64,580
W
Heimdallr
Khastik
Heimdallr
16,178
10,983
0
6,854
19,764
7,326
4,625
6,745
12,917
0
93,525
W
Awilix
Lukonium
Awilix
17,388
7,828
0
3,106
13,905
4,653
5,376
6,955
6,840
0
104,472
W
Sylvanus
MaxiFTW
Sylvanus
5,865
1,446
5,991
7,687
18,151
16,848
440
6,154
11,833
30,058
0
L
Cerberus
OneNOnlyHD
Cerberus
7,951
517
0
4,576
20,391
17,998
0
9,105
11,286
14,518
0
L
Chang'e
PeaKis
Chang'e
9,459
93
586
5,396
15,767
12,279
378
6,702
9,065
73,386
0
W
Kukulkan
Th1rstTrap
Kukulkan
9,675
1,389
0
3,039
9,436
4,197
4,182
4,108
5,220
117,830
0
W
Fafnir
XenoShino
Fafnir
12,431
2,981
0
8,531
20,525
20,898
1,556
7,795
12,590
57,393
0
L
Camazotz
vаmp
Camazotz
5,749
745
0
6,039
16,038
6,075
0
3,033
13,005
0
70,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,584
Gold Earned
50,672
624
Minions Killed
563
0
Camps Cleared
0
2,015,589
Distance Traveled
1,891,634
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,168
558
196
10
0
416,071
1
L
Apollo
9,503
475
100
5
0
316,634
5
W
Heimdallr
12,731
637
135
7
0
336,385
3
W
Awilix
13,632
682
151
8
0
515,749
5
W
Sylvanus
12,220
611
39
2
0
395,434
7
L
Cerberus
9,444
472
20
1
0
390,057
8
L
Chang'e
10,559
528
127
6
0
394,336
7
W
Kukulkan
13,122
656
212
11
0
388,275
9
W
Fafnir
12,879
644
87
4
0
379,746
8
L
Camazotz
9,998
500
120
6
0
374,536
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role