Player Matchup

Thor
Thor
Jacky1901
Thor
Level 15
God Stats
2W - 0L
1,700 SR
Queue Stats
99W - 78L
1,270 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tepeta
Tsukuyomi
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 26L
1,357 Elo+
Solo
Izanami
Izanami
bongzaMUP
Izanami
Level 8
God Stats
16W - 14L
1,325 SR
Queue Stats
98W - 95L
1,183 Elo+
Party 2
Sobek
Sobek
izengard3
Sobek
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,028 Elo+
Solo
Ra
Ra
mirthful-pear0
Ra
Level 8
God Stats
6W - 3L
1,415 SR
Queue Stats
100W - 97L
1,150 Elo+
Party 2
Team Averages
Level 9
1,488 SR
1,198 Elo+

VS

Team Averages
Level 14
1,419 SR
1,477 Elo+
Fenrir
Fenrir
Abros33
Fenrir
Level 7
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
SAACHATTE
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,317 Elo+
Solo
Neith
Neith
alexander263
Neith
Level 6
God Stats
0W - 2L
1,373 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
daleci
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo
Fafnir
Fafnir
pepininxd
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
5 / 2 / 3
7,021
585
5,796
7,403
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Tepeta
Tsukuyomi
13
7 / 0 / 2
8,308
692
8,818
5,844
2,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
bongzaMUP
Izanami
11
6 / 1 / 5
7,510
626
5,823
4,765
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
izengard3
Sobek
7
2 / 3 / 4
5,995
500
642
4,898
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 3 / 3
6,529
544
1,358
4,511
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abros33
Fenrir
9
4 / 5 / 1
5,918
493
3,156
6,502
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,499
458
413
9,806
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
5,053
421
1,450
4,131
884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
daleci
Chernobog
6
0 / 3 / 1
4,543
379
1,273
3,473
832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fafnir
pepininxd
Fafnir
9
4 / 5 / 2
6,552
546
6,401
9,100
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
9
9
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Abros33
Fenrir
4
5
1
0.9
W
Thor
5
2
3
3.25
L
0
5
0
0
W
Tsukuyomi
Tepeta
Tsukuyomi
7
0
2
8
L
1
3
1
0.5
W
Izanami
bongzaMUP
Izanami
6
1
5
8.5
L
Chernobog
daleci
Chernobog
0
3
1
0.17
W
Sobek
izengard3
Sobek
2
3
4
1.33
W
1
3
3
0.83
L
Fafnir
pepininxd
Fafnir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
12,693
27,421
Taken
33,012
10,345
Mitigated
14,063
5,777
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Abros33
Fenrir
3,156
944
0
644
6,502
1,547
0
594
5,866
0
14,000
W
Thor
5,796
1,483
0
2,422
7,403
2,224
0
2,090
5,313
0
34,723
L
413
0
0
2,418
9,806
3,543
0
0
9,806
0
24,813
W
Tsukuyomi
Tepeta
Tsukuyomi
8,818
1,697
0
1,341
5,844
2,149
0
532
5,312
0
44,982
L
1,450
736
0
645
4,131
884
341
83
4,048
0
14,789
W
Izanami
bongzaMUP
Izanami
5,823
3,506
0
737
4,765
1,780
1,197
1,569
3,196
0
40,074
L
Chernobog
daleci
Chernobog
1,273
769
0
0
3,473
832
0
842
2,529
0
5,250
W
Sobek
izengard3
Sobek
642
154
0
932
4,898
2,778
0
2,030
2,868
5,754
0
W
1,358
349
0
345
4,511
1,414
1,959
180
4,331
16,725
0
L
Fafnir
pepininxd
Fafnir
6,401
922
0
1,941
9,100
7,257
180
337
8,763
23,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
27,565
292
Minions Killed
151
0
Camps Cleared
0
1,094,613
Distance Traveled
1,010,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,918
493
24
2
0
264,240
0
W
Thor
7,021
585
66
6
0
263,504
3
L
Tyr
5,499
458
51
4
0
213,265
2
W
Tsukuyomi
8,308
692
83
7
0
253,605
1
L
Neith
5,053
421
40
3
0
223,436
0
W
Izanami
7,510
626
91
8
0
242,981
0
L
Chernobog
4,543
379
10
1
0
81,031
0
W
Sobek
5,995
500
8
1
0
157,873
0
W
Ra
6,529
544
44
4
0
176,650
0
L
Fafnir
6,552
546
26
2
0
228,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role