Player Matchup

Skadi
Skadi
Daimognak
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,450 Elo+
Party 1
Nemesis
Nemesis
GHJEXCOMMANDER
Nemesis
Level 28
God Stats
163W - 106L
1,576 SR
Queue Stats
337W - 334L
1,447 Elo+
Party 2
Odin
Odin
HypdroK
Odin
Level 17
God Stats
2W - 1L
1,695 SR
Queue Stats
29W - 20L
1,462 Elo+
Party 1
Olorun
Olorun
Lumetirmo
Olorun
Level 26
God Stats
26W - 23L
1,490 SR
Queue Stats
251W - 279L
1,416 Elo+
Party 2
Yemoja
Yemoja
angioddl
Yemoja
Level 8
God Stats
4W - 4L
1,352 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 2
Team Averages
Level 19
1,523 SR
1,405 Elo+

VS

Team Averages
Level 16
1,455 SR
1,316 Elo+
Nu Wa
Nu Wa
Panohot
Nu Wa
Level 27
God Stats
8W - 8L
1,651 SR
Queue Stats
11W - 16L
1,287 Elo+
Solo
Heimdallr
Heimdallr
Tanngnjóst
Heimdallr
Level 6
God Stats
0W - 4L
1,161 SR
Queue Stats
1W - 4L
1,348 Elo+
Solo
Hades
Hades
YourMаjesty
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,413 Elo+
Solo
Loki
Loki
bones004
Loki
Level 29
God Stats
8W - 13L
1,463 SR
Queue Stats
79W - 91L
1,456 Elo+
Solo
Aphrodite
Aphrodite
放开那女孩
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daimognak
Skadi
8
3 / 1 / 1
5,297
530
2,832
3,710
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 0 / 3
5,946
595
5,401
6,638
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
HypdroK
Odin
10
5 / 2 / 0
5,845
585
4,589
6,757
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Lumetirmo
Olorun
9
2 / 2 / 1
5,284
528
1,890
4,243
1,192
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
angioddl
Yemoja
9
1 / 0 / 5
5,524
552
3,130
2,301
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Panohot
Nu Wa
9
2 / 2 / 2
5,762
576
5,072
4,214
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Tanngnjóst
Heimdallr
6
0 / 2 / 1
4,245
425
788
3,821
1,228
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,543
454
2,791
5,559
1,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
9
3 / 1 / 0
5,519
552
3,790
5,687
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
放开那女孩
Aphrodite
6
0 / 5 / 1
4,552
455
935
6,108
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
Daimognak
Skadi
3
1
1
3.5
W
4
0
3
5.5
W
Odin
HypdroK
Odin
5
2
0
2.5
W
Olorun
Lumetirmo
Olorun
2
2
1
1.25
L
Nu Wa
Panohot
Nu Wa
2
2
2
1.5
L
Heimdallr
Tanngnjóst
Heimdallr
0
2
1
0.25
L
0
5
0
0
W
Yemoja
angioddl
Yemoja
1
0
5
3.5
L
Loki
3
1
0
3
L
Aphrodite
放开那女孩
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
13,376
23,649
Taken
25,389
9,816
Mitigated
7,978
4,900
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Daimognak
Skadi
2,832
1,273
0
537
3,710
1,265
686
1,140
2,570
0
22,157
W
5,401
2,971
0
483
6,638
1,891
0
1,113
5,525
0
32,733
W
Odin
HypdroK
Odin
4,589
1,692
0
1,353
6,757
4,494
0
2,872
3,885
0
18,987
W
Olorun
Lumetirmo
Olorun
1,890
670
153
1,129
4,243
1,192
0
2,929
1,314
21,428
0
L
Nu Wa
Panohot
Nu Wa
5,072
1,907
0
216
4,214
1,121
21
964
3,250
29,749
0
L
Heimdallr
Tanngnjóst
Heimdallr
788
196
0
666
3,821
1,228
0
1,622
2,199
0
11,214
L
2,791
895
43
977
5,559
1,723
0
0
5,235
12,014
0
W
Yemoja
angioddl
Yemoja
3,130
441
494
751
2,301
974
336
744
1,557
10,322
0
L
Loki
3,790
1,034
0
1,648
5,687
1,309
0
152
5,505
0
24,756
L
Aphrodite
放开那女孩
Aphrodite
935
98
415
1,694
6,108
2,597
16
2,282
3,826
9,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
24,621
209
Minions Killed
178
0
Camps Cleared
0
908,178
Distance Traveled
884,864
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,297
530
44
4
0
171,612
0
W
Nemesis
5,946
595
70
7
0
206,215
1
W
Odin
5,845
585
37
4
0
170,036
1
W
Olorun
5,284
528
39
4
0
156,266
0
L
Nu Wa
5,762
576
62
6
0
176,137
2
L
Heimdallr
4,245
425
26
3
0
157,901
2
L
Hades
4,543
454
22
2
0
159,204
2
W
Yemoja
5,524
552
19
2
0
204,049
3
L
Loki
5,519
552
50
5
0
209,277
0
L
Aphrodite
4,552
455
18
2
0
182,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role