Player Matchup

Poseidon
Poseidon
Bronze III
BigDiv
Poseidon
Bronze III
Level 160
God Stats
2W - 2L
1,367 SR
Queue Stats
118W - 110L
1,443 MMR
Solo
Yemoja
Yemoja
Gold IV
Cloudnurdz
Yemoja
Gold IV
Level 44
God Stats
17W - 12L
1,860 SR
Queue Stats
59W - 61L
1,519 MMR
Solo
Ravana
Ravana
Gold II
HeavenlyBard
Ravana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
MaYrAs
Kukulkan
Silver III
Level 138
God Stats
1W - 3L
1,610 SR
Queue Stats
16W - 16L
1,443 MMR
Solo
Hou Yi
Hou Yi
Gold V
NickNap
Hou Yi
Gold V
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
196W - 198L
1,342 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,567 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,630 SR
1,457 MMR
Khepri
Khepri
Gold III
EightInchPipe
Khepri
Gold III
Level 55
God Stats
1W - 1L
1,741 SR
Queue Stats
108W - 88L
1,464 MMR
Party 1
Osiris
Osiris
Bronze III
IssaGameBozo
Osiris
Bronze III
Level 69
God Stats
0W - 2L
1,646 SR
Queue Stats
5W - 5L
1,554 MMR
Solo
Loki
Loki
Gold I
LordRekop
Loki
Gold I
Level 101
God Stats
21W - 33L
1,458 SR
Queue Stats
417W - 401L
1,366 MMR
Solo
Anhur
Anhur
Gold V
Perlixee
Anhur
Gold V
Level 160
God Stats
8W - 11L
1,582 SR
Queue Stats
204W - 207L
1,381 MMR
Solo
Nu Wa
Nu Wa
Gold III
Vxexs
Nu Wa
Gold III
Level 77
God Stats
7W - 5L
1,723 SR
Queue Stats
527W - 532L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigDiv
Poseidon
20
6 / 4 / 5
13,609
567
19,338
21,134
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Cloudnurdz
Yemoja
18
2 / 2 / 14
12,704
529
7,888
20,020
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
20
2 / 2 / 3
13,258
552
12,369
15,159
15,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MaYrAs
Kukulkan
20
5 / 2 / 6
14,193
591
12,277
13,497
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
NickNap
Hou Yi
20
10 / 0 / 2
15,877
662
21,045
17,236
7,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTsukuyomiGilgameshDanzaburou

VS

Bans
ApolloSusanoAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,887
412
4,318
17,773
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
19
4 / 5 / 2
11,362
473
9,732
21,503
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
19
3 / 5 / 3
11,471
478
12,711
21,738
8,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Perlixee
Anhur
18
0 / 5 / 0
10,995
458
3,299
17,806
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Vxexs
Nu Wa
18
3 / 7 / 4
11,686
487
19,705
16,996
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
25
Kills
10
10
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigDiv
Poseidon
6
4
5
2.13
W
Yemoja
Cloudnurdz
Yemoja
2
2
14
4.5
L
0
3
4
0.67
W
Ravana
2
2
3
1.75
L
Osiris
4
5
2
1
L
Loki
3
5
3
0.9
W
Kukulkan
MaYrAs
Kukulkan
5
2
6
4
W
Hou Yi
NickNap
Hou Yi
10
0
2
11
L
Anhur
Perlixee
Anhur
0
5
0
0
L
Nu Wa
Vxexs
Nu Wa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,917
Damage
49,765
87,046
Taken
95,816
57,737
Mitigated
56,651
42,276
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigDiv
Poseidon
19,338
3,911
0
8,983
21,134
7,891
834
5,793
14,871
142,491
0
W
Yemoja
Cloudnurdz
Yemoja
7,888
1,391
2,616
8,105
20,020
19,698
921
5,870
13,596
42,503
0
L
4,318
302
0
1,744
17,773
17,214
0
9,103
8,670
31,325
0
W
Ravana
12,369
2,996
0
6,100
15,159
15,816
1,636
3,605
10,956
0
74,220
L
Osiris
9,732
3,890
0
5,434
21,503
17,886
75
5,119
16,384
0
50,146
L
Loki
12,711
5,240
0
4,042
21,738
8,652
0
10,414
11,324
0
92,658
W
Kukulkan
MaYrAs
Kukulkan
12,277
1,009
138
3,813
13,497
6,713
2,917
4,550
8,779
114,265
0
W
Hou Yi
NickNap
Hou Yi
21,045
15,104
0
12,521
17,236
7,619
3,616
4,265
12,693
0
140,323
L
Anhur
Perlixee
Anhur
3,299
1,884
0
4,564
17,806
6,124
999
3,548
14,258
0
86,369
L
Nu Wa
Vxexs
Nu Wa
19,705
3,186
161
2,711
16,996
6,775
0
11,319
5,677
97,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,641
Gold Earned
55,401
764
Minions Killed
603
0
Camps Cleared
0
2,378,643
Distance Traveled
2,193,901
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,609
567
195
8
0
528,432
10
W
Yemoja
12,704
529
54
2
0
466,485
5
L
Khepri
9,887
412
59
2
0
501,003
3
W
Ravana
13,258
552
130
5
0
455,782
0
L
Osiris
11,362
473
72
3
0
417,038
0
L
Loki
11,471
478
141
6
0
471,379
14
W
Kukulkan
14,193
591
204
9
0
477,098
6
W
Hou Yi
15,877
662
181
8
0
450,846
13
L
Anhur
10,995
458
156
7
0
363,157
6
L
Nu Wa
11,686
487
175
7
0
441,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role