Player Matchup

Guan Yu
Guan Yu
FigThaGreat
Guan Yu
Level 66
God Stats
31W - 22L
1,587 SR
Queue Stats
213W - 197L
1,478 Elo+
Party 1
Hel
Hel
ItsMechaJesus
Hel
Level 160
God Stats
7W - 2L
2,034 SR
Queue Stats
302W - 232L
1,665 Elo+
Party 1
Ares
Ares
OneRhythm
Ares
Level 36
God Stats
43W - 49L
1,493 SR
Queue Stats
67W - 95L
1,398 Elo+
Solo
Cupid
Cupid
abcdefghijkI
Cupid
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 14L
1,716 Elo+
Party 1
Zhong Kui
Zhong Kui
dukunperang
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 84
1,623 SR
1,551 Elo+

VS

Team Averages
Level 88
1,550 SR
1,505 Elo+
Anhur
Anhur
ChrisFeik
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Eidoron
Hera
Level 47
God Stats
10W - 8L
1,691 SR
Queue Stats
106W - 127L
1,561 Elo+
Solo
Nike
Nike
IceyPanda
Nike
Level 101
God Stats
17W - 19L
1,540 SR
Queue Stats
140W - 129L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
KappaKuzenbo
Kuzenbo
Level 108
God Stats
5W - 6L
1,587 SR
Queue Stats
35W - 44L
1,510 Elo+
Solo
Hun Batz
Hun Batz
onallah
Hun Batz
Level 35
God Stats
67W - 83L
1,432 SR
Queue Stats
204W - 224L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FigThaGreat
Guan Yu
13
0 / 2 / 5
7,937
467
4,828
12,209
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 2
10,121
595
10,203
9,676
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 1 / 7
7,306
430
4,219
11,850
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 4
9,805
577
6,820
9,892
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
dukunperang
Zhong Kui
16
3 / 0 / 1
9,673
569
13,082
12,353
9,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChrisFeik
Anhur
15
1 / 2 / 0
8,447
497
5,613
9,837
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Eidoron
Hera
13
3 / 5 / 0
8,396
494
7,879
9,162
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
10
0 / 5 / 0
6,740
396
7,608
13,271
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
KappaKuzenbo
Kuzenbo
15
1 / 0 / 0
7,834
461
9,338
15,941
16,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
onallah
Hun Batz
12
0 / 3 / 1
7,242
426
1,590
11,212
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
5
6
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
ChrisFeik
Anhur
1
2
0
0.5
L
Hera
Eidoron
Hera
3
5
0
0.6
W
Guan Yu
FigThaGreat
Guan Yu
0
2
5
1.25
L
Nike
0
5
0
0
W
10
2
2
5.5
L
Kuzenbo
KappaKuzenbo
Kuzenbo
1
0
0
1
W
Ares
0
1
7
3.5
W
2
1
4
4
W
Zhong Kui
dukunperang
Zhong Kui
3
0
1
3.5
L
Hun Batz
onallah
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
32,028
55,980
Taken
59,423
26,015
Mitigated
36,851
31,304
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ChrisFeik
Anhur
5,613
2,925
0
3,306
9,837
3,187
0
1,683
8,110
0
61,689
L
Hera
Eidoron
Hera
7,879
2,591
0
2,466
9,162
2,850
47
4,884
4,053
53,186
0
W
Guan Yu
FigThaGreat
Guan Yu
4,828
1,094
550
2,786
12,209
5,152
0
2,169
9,924
0
55,726
L
Nike
7,608
535
0
1,507
13,271
10,296
0
6,047
7,124
0
24,259
W
10,203
881
2,744
6,409
9,676
3,509
379
4,027
5,420
55,409
0
L
Kuzenbo
KappaKuzenbo
Kuzenbo
9,338
3,393
0
7,184
15,941
16,695
34
9,813
6,112
48,888
0
W
Ares
4,219
312
0
3,388
11,850
5,216
0
2,723
9,017
22,211
0
W
6,820
2,952
740
4,167
9,892
2,868
425
390
9,502
0
62,213
W
Zhong Kui
dukunperang
Zhong Kui
13,082
1,951
0
10,520
12,353
9,270
0
6,951
4,562
66,262
0
L
Hun Batz
onallah
Hun Batz
1,590
53
0
4,253
11,212
3,823
0
4,865
6,299
0
53,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
38,659
511
Minions Killed
459
0
Camps Cleared
0
1,654,023
Distance Traveled
1,530,757
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,447
497
120
7
0
290,357
4
L
Hera
8,396
494
114
7
0
271,835
0
W
Guan Yu
7,937
467
101
6
0
358,893
7
L
Nike
6,740
396
25
1
0
321,544
5
W
Hel
10,121
595
121
7
0
355,862
6
L
Kuzenbo
7,834
461
94
6
0
302,762
2
W
Ares
7,306
430
21
1
0
340,558
7
W
Cupid
9,805
577
124
7
0
311,914
8
W
Zhong Kui
9,673
569
144
8
0
286,796
6
L
Hun Batz
7,242
426
106
6
0
344,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role