Player Matchup

Raijin
Raijin
Arkhamsuls
Raijin
Level 18
God Stats
2W - 1L
1,838 SR
Queue Stats
28W - 30L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Ronin2003ua
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Pele
Pele
scitomo
Pele
Level 15
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 11L
1,431 Elo+
Solo
Ullr
Ullr
szurrog25
Ullr
Level 18
God Stats
8W - 9L
1,529 SR
Queue Stats
91W - 88L
1,450 Elo+
Solo
Ra
Ra
xΑΣSΤHΣΤΙCx
Ra
Level 17
God Stats
3W - 5L
1,146 SR
Queue Stats
49W - 46L
1,447 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,388 Elo+

VS

Team Averages
Level 19
1,594 SR
1,408 Elo+
Ares
Ares
Tanngnjóst
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Solo
Cernunnos
Cernunnos
bones004
Cernunnos
Level 29
God Stats
11W - 5L
1,627 SR
Queue Stats
79W - 91L
1,447 Elo+
Solo
Cerberus
Cerberus
Аxiamander
Cerberus
Level 13
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 13L
1,526 Elo+
Solo
Anubis
Anubis
拉苏阿奋周
Anubis
Level 26
God Stats
1W - 2L
1,301 SR
Queue Stats
33W - 40L
1,451 Elo+
Solo
Hun Batz
Hun Batz
袒胸露乳
Hun Batz
Level 24
God Stats
5W - 4L
1,769 SR
Queue Stats
104W - 93L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arkhamsuls
Raijin
8
0 / 2 / 1
4,588
574
2,275
3,672
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Ronin2003ua
Guan Yu
2
0 / 2 / 0
3,281
410
197
1,506
600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
scitomo
Pele
8
1 / 2 / 0
4,472
559
1,652
4,344
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
7
1 / 0 / 3
4,382
548
1,900
3,434
851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 2
4,276
535
2,105
2,449
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,895
487
699
3,172
937
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
bones004
Cernunnos
6
1 / 3 / 0
4,029
504
2,073
4,040
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Аxiamander
Cerberus
9
3 / 0 / 2
5,590
699
755
3,592
2,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 1
5,581
698
1,214
1,717
787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
袒胸露乳
Hun Batz
9
1 / 1 / 3
5,105
638
2,408
4,514
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
7
7
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Arkhamsuls
Raijin
0
2
1
0.25
L
Guan Yu
Ronin2003ua
Guan Yu
0
2
0
0
W
0
0
1
0.5
W
Cernunnos
bones004
Cernunnos
1
3
0
0.33
L
Pele
scitomo
Pele
1
2
0
0.5
L
Ullr
1
0
3
2.5
L
2
1
2
3
W
Cerberus
Аxiamander
Cerberus
3
0
2
4
W
2
0
1
2.5
W
Hun Batz
袒胸露乳
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,129
Damage
7,149
15,405
Taken
17,035
3,798
Mitigated
6,675
3,411
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Arkhamsuls
Raijin
2,275
356
0
514
3,672
989
0
765
2,907
24,673
0
L
Guan Yu
Ronin2003ua
Guan Yu
197
91
0
43
1,506
600
25
339
1,167
0
3,043
W
699
180
282
827
3,172
937
0
874
2,166
4,314
0
W
Cernunnos
bones004
Cernunnos
2,073
803
0
135
4,040
1,231
87
1,192
2,737
0
14,614
L
Pele
scitomo
Pele
1,652
644
0
1,554
4,344
926
0
865
3,479
0
15,479
L
Ullr
1,900
480
0
250
3,434
851
27
681
2,753
0
18,499
L
2,105
271
284
766
2,449
432
25
18
2,431
12,834
0
W
Cerberus
Аxiamander
Cerberus
755
133
0
1,284
3,592
2,417
538
443
3,089
20,227
0
W
1,214
183
0
1,050
1,717
787
0
611
1,106
27,844
0
W
Hun Batz
袒胸露乳
Hun Batz
2,408
821
0
2,012
4,514
1,303
0
1,017
3,497
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
24,200
168
Minions Killed
220
0
Camps Cleared
0
667,410
Distance Traveled
718,840
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,588
574
54
7
0
148,766
2
L
Guan Yu
3,281
410
6
1
0
42,268
0
W
Ares
3,895
487
9
1
0
134,417
2
W
Cernunnos
4,029
504
23
3
0
148,538
0
L
Pele
4,472
559
48
6
0
177,504
2
L
Ullr
4,382
548
43
5
0
144,310
1
L
Ra
4,276
535
17
2
0
154,562
2
W
Cerberus
5,590
699
70
9
0
126,540
3
W
Anubis
5,581
698
70
9
0
145,448
3
W
Hun Batz
5,105
638
48
6
0
163,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role