Player Matchup

Pele
Pele
DavHaselhoff
Pele
Level 15
God Stats
4W - 2L
1,837 SR
Queue Stats
19W - 24L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Lass_invictuz
Sun Wukong
Level 16
God Stats
5W - 6L
1,345 SR
Queue Stats
44W - 55L
1,262 Elo+
Solo
Tiamat
Tiamat
SyntheticEchoes
Tiamat
Level 25
God Stats
58W - 69L
1,337 SR
Queue Stats
263W - 302L
1,325 Elo+
Solo
Xbalanque
Xbalanque
XI LIL COWiE lX
Xbalanque
Level 28
God Stats
4W - 5L
1,361 SR
Queue Stats
71W - 85L
1,363 Elo+
Solo
Kukulkan
Kukulkan
ふぅ2896
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,362 Elo+

VS

Team Averages
Level 8
1,420 SR
1,372 Elo+
Danzaburou
Danzaburou
Deadp00l9
Danzaburou
Level 27
God Stats
0W - 6L
1,100 SR
Queue Stats
83W - 130L
1,254 Elo+
Solo
Thor
Thor
Gimblex
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Keericthegod
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,139 Elo+
Solo
Neith
Neith
LankyCarnival52
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Nemesis
Nemesis
eirixon
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,857
521
4,860
11,579
3,718
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Lass_invictuz
Sun Wukong
15
5 / 0 / 2
10,157
597
4,640
8,741
7,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 1
9,012
530
6,285
12,519
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
XI LIL COWiE lX
Xbalanque
17
5 / 0 / 2
10,824
637
6,700
8,695
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ふぅ2896
Kukulkan
3
0 / 0 / 0
5,937
349
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadp00l9
Danzaburou
14
7 / 7 / 1
8,543
503
9,384
17,026
6,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Gimblex
Thor
5
0 / 2 / 1
5,404
318
402
2,302
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
3
0 / 3 / 2
5,056
297
1,250
2,122
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 5 / 1
8,014
471
3,134
7,644
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
eirixon
Nemesis
4
0 / 3 / 1
5,129
302
442
2,499
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
17
Kills
8
9
Deaths
20
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Danzaburou
Deadp00l9
Danzaburou
7
7
1
1.07
L
Thor
Gimblex
Thor
0
2
1
0.25
L
Yemoja
0
3
2
0.33
L
1
5
1
0.3
W
Sun Wukong
Lass_invictuz
Sun Wukong
5
0
2
6
W
3
6
1
0.58
W
Xbalanque
XI LIL COWiE lX
Xbalanque
5
0
2
6
L
Nemesis
eirixon
Nemesis
0
3
1
0.17
W
Kukulkan
ふぅ2896
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
14,612
41,534
Taken
31,593
21,478
Mitigated
10,206
11,845
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
1,806
0
4,546
11,579
3,718
1,634
341
11,172
0
24,972
L
Danzaburou
Deadp00l9
Danzaburou
9,384
5,215
0
2,756
17,026
6,111
0
3,978
13,048
0
42,879
L
Thor
Gimblex
Thor
402
94
0
0
2,302
538
0
400
1,902
0
5,745
L
Yemoja
1,250
479
53
0
2,122
505
0
240
1,882
1,638
0
L
3,134
1,721
0
1,126
7,644
2,569
956
1,535
6,109
0
34,519
W
Sun Wukong
Lass_invictuz
Sun Wukong
4,640
1,160
0
137
8,741
7,599
4,844
387
8,306
0
48,126
W
6,285
861
0
4,140
12,519
6,769
1,330
150
12,283
46,918
0
W
Xbalanque
XI LIL COWiE lX
Xbalanque
6,700
3,534
0
3,022
8,695
3,392
7,914
156
8,523
0
60,586
L
Nemesis
eirixon
Nemesis
442
239
0
358
2,499
483
0
132
2,367
0
3,678
W
Kukulkan
ふぅ2896
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
32,146
334
Minions Killed
171
0
Camps Cleared
0
1,217,005
Distance Traveled
800,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,857
521
45
3
0
302,717
1
L
Danzaburou
8,543
503
67
4
0
284,534
1
L
Thor
5,404
318
13
1
0
92,568
1
L
Yemoja
5,056
297
3
0
0
94,203
0
L
Neith
8,014
471
78
5
0
252,124
1
W
Sun Wukong
10,157
597
105
6
0
326,508
0
W
Tiamat
9,012
530
68
4
0
302,431
5
W
Xbalanque
10,824
637
116
7
0
277,295
1
L
Nemesis
5,129
302
10
1
0
77,259
1
W
Kukulkan
5,937
349
0
0
0
8,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role