Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caprone
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,689 SR
Queue Stats
117W - 139L
1,426 Elo+
Solo
Terra
Terra
PhysicalMidlaner
Terra
Level 100
God Stats
1W - 1L
1,682 SR
Queue Stats
128W - 133L
1,441 Elo+
Solo
Merlin
Merlin
Sipisapi
Merlin
Level 90
God Stats
3W - 5L
1,265 SR
Queue Stats
262W - 250L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
sipispai16
Sylvanus
Level 66
God Stats
1W - 2L
1,326 SR
Queue Stats
120W - 131L
1,482 Elo+
Party 2
Tiamat
Tiamat
yeeshgameesh
Tiamat
Level 45
God Stats
2W - 5L
1,645 SR
Queue Stats
171W - 203L
1,421 Elo+
Solo
Team Averages
Level 86
1,521 SR
1,453 Elo+

VS

Team Averages
Level 80
1,450 SR
1,451 Elo+
Xbalanque
Xbalanque
Aselilath
Xbalanque
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Edanatos
Persephone
Level 150
God Stats
15W - 10L
1,373 SR
Queue Stats
268W - 241L
1,419 Elo+
Solo
Xing Tian
Xing Tian
MoonHusbando
Xing Tian
Level 46
God Stats
5W - 2L
1,737 SR
Queue Stats
53W - 37L
1,472 Elo+
Party 1
Nox
Nox
MoonWaifu
Nox
Level 26
God Stats
2W - 4L
1,109 SR
Queue Stats
47W - 34L
1,460 Elo+
Party 1
Kali
Kali
Rototis
Kali
Level 117
God Stats
4W - 2L
1,531 SR
Queue Stats
334W - 360L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caprone
Ah Muzen Cab
3
0 / 1 / 0
4,445
318
440
1,276
228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 3 / 1
7,053
504
7,392
12,248
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Sipisapi
Merlin
13
0 / 1 / 1
7,494
535
5,845
4,790
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sipispai16
Sylvanus
11
0 / 3 / 0
6,476
463
5,242
9,446
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
1 / 2 / 0
7,390
528
2,587
7,531
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aselilath
Xbalanque
13
3 / 1 / 1
8,236
588
6,172
8,977
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Edanatos
Persephone
16
3 / 0 / 0
9,763
697
7,118
6,833
2,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MoonHusbando
Xing Tian
11
1 / 1 / 6
7,476
534
5,339
10,224
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 0
7,614
544
2,718
5,248
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
Rototis
Kali
13
2 / 2 / 1
7,942
567
2,612
10,236
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aselilath
Xbalanque
3
1
1
3.5
L
Ah Muzen Cab
Caprone
Ah Muzen Cab
0
1
0
0
W
Persephone
Edanatos
Persephone
3
0
0
3
W
Xing Tian
MoonHusbando
Xing Tian
1
1
6
4
W
1
0
0
1
L
2
3
1
0.83
W
Kali
Rototis
Kali
2
2
1
1.25
L
Merlin
Sipisapi
Merlin
0
1
1
0.5
L
Sylvanus
sipispai16
Sylvanus
0
3
0
0
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
23,959
35,291
Taken
41,518
21,376
Mitigated
17,050
10,559
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aselilath
Xbalanque
6,172
4,348
0
3,257
8,977
2,804
958
4,950
3,947
0
52,144
L
Ah Muzen Cab
Caprone
Ah Muzen Cab
440
151
0
245
1,276
228
0
282
994
0
5,372
W
Persephone
Edanatos
Persephone
7,118
221
0
3,381
6,833
2,433
549
3,113
3,465
64,523
0
W
Xing Tian
MoonHusbando
Xing Tian
5,339
519
0
994
10,224
5,514
684
5,685
4,334
21,887
0
W
2,718
536
0
843
5,248
1,746
1,973
3,140
1,817
38,871
0
L
7,392
1,252
383
2,290
12,248
8,739
0
5,682
6,439
41,430
8,392
W
Kali
Rototis
Kali
2,612
1,039
0
4,056
10,236
4,553
1,047
2,969
7,201
0
53,470
L
Merlin
Sipisapi
Merlin
5,845
661
0
500
4,790
1,754
0
1,802
2,936
50,935
0
L
Sylvanus
sipispai16
Sylvanus
5,242
1,584
270
3,857
9,446
6,874
0
2,263
7,183
26,648
0
L
Tiamat
2,587
408
0
3,014
7,531
3,781
0
4,967
2,564
44,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
41,031
384
Minions Killed
501
0
Camps Cleared
0
1,069,250
Distance Traveled
1,285,541
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,236
588
122
9
0
259,385
6
L
Ah Muzen Cab
4,445
318
11
1
0
49,456
1
W
Persephone
9,763
697
153
11
0
228,379
4
W
Xing Tian
7,476
534
33
2
0
287,420
4
W
Nox
7,614
544
93
7
0
253,466
3
L
Terra
7,053
504
88
6
0
270,983
0
W
Kali
7,942
567
100
7
0
256,891
0
L
Merlin
7,494
535
122
9
0
264,719
3
L
Sylvanus
6,476
463
48
3
0
238,378
2
L
Tiamat
7,390
528
115
8
0
245,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role