Player Matchup

Neith
Neith
PolishKIng0913
Neith
Level 28
God Stats
70W - 72L
1,471 SR
Queue Stats
92W - 96L
1,451 Elo+
Solo
Ra
Ra
dutchspawn
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
lil__civ
Set
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 183L
1,420 Elo+
Solo
Cthulhu
Cthulhu
magic-cox7
Cthulhu
Level 8
God Stats
4W - 1L
1,639 SR
Queue Stats
37W - 31L
1,301 Elo+
Solo
Ymir
Ymir
wkk1
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,097 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,354 Elo+

VS

Team Averages
Level 15
1,494 SR
1,324 Elo+
Anubis
Anubis
Prophacy
Anubis
Level 18
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 24L
1,243 Elo+
Solo
Neith
Neith
Rggsebas
Neith
Level 16
God Stats
12W - 13L
1,855 SR
Queue Stats
105W - 141L
1,483 Elo+
Solo
Achilles
Achilles
SaltyKitty69
Achilles
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
184W - 205L
1,293 Elo+
Solo
Bacchus
Bacchus
greenfistdrago
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,380 Elo+
Solo
Nemesis
Nemesis
zIIlllIlx
Nemesis
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 4L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
13,922
557
20,590
14,257
5,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 12
12,683
507
18,309
19,585
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 2 / 3
15,642
626
19,108
18,422
8,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
magic-cox7
Cthulhu
15
2 / 1 / 8
10,258
410
6,229
14,182
7,245
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
wkk1
Ymir
14
1 / 10 / 9
10,100
404
5,609
21,022
12,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Prophacy
Anubis
16
4 / 9 / 4
10,048
402
15,939
20,611
12,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rggsebas
Neith
17
6 / 7 / 2
10,544
422
10,319
16,815
6,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SaltyKitty69
Achilles
16
3 / 6 / 4
9,743
390
9,407
16,022
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 8 / 4
11,270
451
8,705
20,922
17,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
zIIlllIlx
Nemesis
14
3 / 13 / 4
9,596
384
7,987
22,569
9,180
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
42
Kills
19
19
Deaths
43
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
L
Anubis
Prophacy
Anubis
4
9
4
0.67
L
Neith
Rggsebas
Neith
6
7
2
1
L
Achilles
SaltyKitty69
Achilles
3
6
4
0.83
W
8
6
12
2.33
L
3
8
4
0.63
W
17
2
3
9.25
W
Cthulhu
magic-cox7
Cthulhu
2
1
8
6
W
Ymir
wkk1
Ymir
1
10
9
0.55
L
Nemesis
zIIlllIlx
Nemesis
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,845
Damage
52,357
87,468
Taken
96,939
41,674
Mitigated
61,932
35,818
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,590
15,125
0
10,858
14,257
5,640
6,946
3,004
11,193
0
111,115
L
Anubis
Prophacy
Anubis
15,939
1,057
0
5,854
20,611
12,187
776
8,113
11,954
48,897
0
L
Neith
Rggsebas
Neith
10,319
4,447
0
2,844
16,815
6,122
682
6,171
10,354
0
69,880
L
Achilles
SaltyKitty69
Achilles
9,407
2,590
0
794
16,022
16,625
0
5,077
10,643
0
50,817
W
18,309
1,680
4,520
9,569
19,585
7,494
1,830
8,713
10,782
76,044
0
L
8,705
1,577
0
2,314
20,922
17,818
87
4,754
15,832
59,205
0
W
19,108
10,190
0
7,788
18,422
8,763
1,392
3,721
14,641
0
125,560
W
Cthulhu
magic-cox7
Cthulhu
6,229
356
156
1,894
14,182
7,245
470
1,212
12,736
37,696
0
W
Ymir
wkk1
Ymir
5,609
318
0
1,033
21,022
12,532
475
7,994
12,918
20,762
876
L
Nemesis
zIIlllIlx
Nemesis
7,987
2,698
0
1,281
22,569
9,180
0
4,360
18,037
0
31,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,605
Gold Earned
51,201
595
Minions Killed
386
0
Camps Cleared
0
2,015,913
Distance Traveled
1,870,444
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,922
557
164
7
0
391,091
0
L
Anubis
10,048
402
74
3
0
369,399
0
L
Neith
10,544
422
118
5
0
380,847
0
L
Achilles
9,743
390
58
2
0
458,143
3
W
Ra
12,683
507
143
6
0
436,732
0
L
Bacchus
11,270
451
90
4
0
321,010
1
W
Set
15,642
626
195
8
0
470,119
3
W
Cthulhu
10,258
410
49
2
0
381,377
2
W
Ymir
10,100
404
44
2
0
336,594
1
L
Nemesis
9,596
384
46
2
0
341,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role