Player Matchup

Sun Wukong
Sun Wukong
Bo5sdawgg
Sun Wukong
Level 128
God Stats
2W - 4L
1,415 SR
Queue Stats
307W - 257L
1,579 Elo+
Party 1
Osiris
Osiris
FosterGloster13
Osiris
Level 144
God Stats
0W - 3L
1,311 SR
Queue Stats
76W - 64L
1,565 Elo+
Party 1
Bakasura
Bakasura
Legionáre
Bakasura
Level 158
God Stats
0W - 1L
1,705 SR
Queue Stats
44W - 41L
1,603 Elo+
Solo
Arachne
Arachne
PurpNight
Arachne
Level 114
God Stats
1W - 7L
1,713 SR
Queue Stats
489W - 487L
1,523 Elo+
Solo
Izanami
Izanami
spekkio7
Izanami
Level 140
God Stats
6W - 4L
1,463 SR
Queue Stats
291W - 263L
1,562 Elo+
Solo
Team Averages
Level 137
1,521 SR
1,566 Elo+

VS

Team Averages
Level 136
1,450 SR
1,611 Elo+
Ne Zha
Ne Zha
Bakamatsu
Ne Zha
Level 149
God Stats
5W - 2L
1,481 SR
Queue Stats
340W - 297L
1,649 Elo+
Party 2
Odin
Odin
Dracorex8103
Odin
Level 115
God Stats
2W - 1L
1,285 SR
Queue Stats
189W - 181L
1,549 Elo+
Party 3
Scylla
Scylla
Skylord Ember
Scylla
Level 158
God Stats
3W - 3L
1,612 SR
Queue Stats
346W - 298L
1,661 Elo+
Party 2
Da Ji
Da Ji
Vetementss
Da Ji
Level 153
God Stats
5W - 2L
1,718 SR
Queue Stats
178W - 174L
1,516 Elo+
Party 3
Chernobog
Chernobog
dontevenknowher
Chernobog
Level 106
God Stats
1W - 1L
1,154 SR
Queue Stats
141W - 119L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bo5sdawgg
Sun Wukong
8
0 / 4 / 3
5,109
1,022
2,661
7,287
6,026
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 3
4,945
989
3,209
4,466
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
Legionáre
Bakasura
8
0 / 3 / 3
5,181
1,036
1,574
7,537
2,322
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
PurpNight
Arachne
10
3 / 3 / 0
5,631
1,126
2,511
5,035
2,539
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
spekkio7
Izanami
8
0 / 2 / 2
4,817
963
1,147
2,839
790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bakamatsu
Ne Zha
10
0 / 1 / 9
6,014
1,203
3,955
3,446
3,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
3 / 2 / 7
6,291
1,258
2,992
6,498
6,941
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 8
7,190
1,438
10,007
1,781
744
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
11
4 / 0 / 6
6,722
1,344
3,635
2,806
1,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
dontevenknowher
Chernobog
12
4 / 0 / 9
6,760
1,352
4,395
3,074
1,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
3
Kills
15
15
Deaths
3
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bakamatsu
Ne Zha
0
1
9
4.5
L
Sun Wukong
Bo5sdawgg
Sun Wukong
0
4
3
0.38
W
3
2
7
3.25
L
0
3
3
0.5
L
Bakasura
Legionáre
Bakasura
0
3
3
0.5
L
Arachne
PurpNight
Arachne
3
3
0
1
W
4
0
8
8
W
Da Ji
4
0
6
7
W
Chernobog
dontevenknowher
Chernobog
4
0
9
8.5
L
Izanami
spekkio7
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,102
Damage
24,984
27,164
Taken
17,605
14,466
Mitigated
14,907
6,366
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bakamatsu
Ne Zha
3,955
249
728
484
3,446
3,881
537
0
3,221
0
10,529
L
Sun Wukong
Bo5sdawgg
Sun Wukong
2,661
114
410
2,278
7,287
6,026
0
3,615
3,552
0
3,338
W
2,992
363
294
888
6,498
6,941
276
0
6,158
0
7,010
L
3,209
642
453
790
4,466
2,789
0
830
3,581
0
4,472
L
Bakasura
Legionáre
Bakasura
1,574
889
159
1,788
7,537
2,322
0
2,651
4,805
0
2,039
L
Arachne
PurpNight
Arachne
2,511
1,960
0
488
5,035
2,539
0
2,113
2,922
0
3,276
W
10,007
1,229
80
0
1,781
744
1,274
0
1,741
26,842
0
W
Da Ji
3,635
567
663
1,013
2,806
1,466
1,691
0
2,806
0
7,952
W
Chernobog
dontevenknowher
Chernobog
4,395
2,749
600
836
3,074
1,875
1,471
0
2,994
0
12,686
L
Izanami
spekkio7
Izanami
1,147
372
0
0
2,839
790
0
798
1,981
0
9,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
32,977
33
Minions Killed
80
0
Camps Cleared
0
482,743
Distance Traveled
449,754
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,014
1,203
5
1
0
101,722
0
L
Sun Wukong
5,109
1,022
5
1
0
89,778
0
W
Odin
6,291
1,258
5
1
0
94,126
0
L
Osiris
4,945
989
1
0
0
95,347
0
L
Bakasura
5,181
1,036
11
2
0
95,260
0
L
Arachne
5,631
1,126
2
0
0
110,243
2
W
Scylla
7,190
1,438
44
9
0
78,188
0
W
Da Ji
6,722
1,344
7
1
0
79,087
0
W
Chernobog
6,760
1,352
19
4
0
96,631
1
L
Izanami
4,817
963
14
3
0
92,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role